Player Matchup

Ah Puch
Ah Puch
Budtend101
Ah Puch
Level 134
God Stats
2W - 2L
1,837 SR
Queue Stats
44W - 61L
1,443 Elo+
Solo
Serqet
Serqet
Dietervaillante
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,169 Elo+
Party 1
Discordia
Discordia
Madolche_Yanzin
Discordia
Level 107
God Stats
5W - 4L
1,408 SR
Queue Stats
210W - 223L
1,436 Elo+
Party 2
Medusa
Medusa
crosteteu
Medusa
Level 79
God Stats
4W - 9L
1,922 SR
Queue Stats
287W - 323L
1,373 Elo+
Party 2
Nemesis
Nemesis
zagrt
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Team Averages
Level 73
1,633 SR
1,334 Elo+

VS

Team Averages
Level 113
1,447 SR
1,438 Elo+
Kuzenbo
Kuzenbo
TipPster
Kuzenbo
Level 120
God Stats
7W - 4L
1,278 SR
Queue Stats
383W - 392L
1,462 Elo+
Solo
Ullr
Ullr
Tobii Turner
Ullr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,423 Elo+
Solo
Kali
Kali
dethdimensi
Kali
Level 106
God Stats
6W - 3L
1,551 SR
Queue Stats
176W - 190L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
jivpun
Kumbhakarna
Level 154
God Stats
9W - 7L
1,404 SR
Queue Stats
577W - 629L
1,463 Elo+
Solo
Merlin
Merlin
narutochama
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Budtend101
Ah Puch
20
5 / 5 / 4
11,609
645
24,878
19,436
9,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 14 / 5
9,091
505
5,842
19,882
11,925
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Madolche_Yanzin
Discordia
20
6 / 8 / 5
11,358
631
23,388
15,747
7,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
crosteteu
Medusa
19
2 / 6 / 7
10,860
603
17,002
15,867
7,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zagrt
Nemesis
13
0 / 9 / 6
8,891
494
1,376
14,189
5,676
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TipPster
Kuzenbo
20
7 / 2 / 26
13,120
729
20,206
33,145
36,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 6 / 20
12,088
672
10,146
15,393
6,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 6 / 24
11,513
640
8,195
17,148
8,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
jivpun
Kumbhakarna
20
7 / 0 / 27
13,691
761
11,643
25,879
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
20
21 / 1 / 17
15,489
861
27,094
15,687
8,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
156
14
Kills
42
42
Deaths
15
27
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Budtend101
Ah Puch
5
5
4
1.4
L
1
14
5
0.25
L
Discordia
Madolche_Yanzin
Discordia
6
8
5
1.06
W
Kuzenbo
TipPster
Kuzenbo
7
2
26
10
W
5
6
20
2.5
L
Medusa
crosteteu
Medusa
2
6
7
0.92
W
2
6
24
2.33
W
Kumbhakarna
jivpun
Kumbhakarna
7
0
27
20.5
W
Merlin
21
1
17
29.5
L
Nemesis
zagrt
Nemesis
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,486
Damage
77,284
85,121
Taken
107,252
42,432
Mitigated
77,098
16,809
Healing
52,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Budtend101
Ah Puch
24,878
1,769
1,697
8,339
19,436
9,608
0
12,845
6,591
51,703
0
L
5,842
479
692
362
19,882
11,925
0
13,388
6,494
0
9,398
L
Discordia
Madolche_Yanzin
Discordia
23,388
1,251
347
1,389
15,747
7,583
0
10,630
5,117
46,770
0
W
Kuzenbo
TipPster
Kuzenbo
20,206
5,396
1,900
15,415
33,145
36,119
997
11,473
20,922
40,041
0
W
10,146
3,118
4,053
3,262
15,393
6,854
1,656
10,523
3,972
0
22,437
L
Medusa
crosteteu
Medusa
17,002
7,705
960
2,366
15,867
7,640
0
13,849
2,018
0
35,422
W
8,195
3,826
945
4,758
17,148
8,463
1,898
8,289
8,859
0
20,414
W
Kumbhakarna
jivpun
Kumbhakarna
11,643
744
1,185
14,129
25,879
17,398
800
11,096
14,783
28,554
0
W
Merlin
27,094
2,055
2,897
4,063
15,687
8,264
618
6,885
8,634
61,796
0
L
Nemesis
zagrt
Nemesis
1,376
784
69
588
14,189
5,676
0
8,231
5,958
0
5,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
65,901
161
Minions Killed
259
0
Camps Cleared
0
1,291,652
Distance Traveled
1,685,606
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,609
645
49
3
0
305,157
0
L
Serqet
9,091
505
10
1
0
245,589
0
L
Discordia
11,358
631
61
3
0
245,355
0
W
Kuzenbo
13,120
729
44
2
0
327,237
2
W
Ullr
12,088
672
33
2
0
327,544
0
L
Medusa
10,860
603
33
2
0
307,257
0
W
Kali
11,513
640
30
2
0
296,203
0
W
Kumbhakarna
13,691
761
28
2
0
376,588
0
W
Merlin
15,489
861
124
7
0
358,034
0
L
Nemesis
8,891
494
8
0
0
188,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role