Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KNGdoctorTBW
Hades
Level 85
God Stats
16W - 13L
1,638 SR
Queue Stats
107W - 133L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
PedroPaulo007
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 100L
1,225 Elo+
Party 1
Bastet
Bastet
Xablengou12
Bastet
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 141L
1,500 Elo+
Party 1
Shiva
Shiva
ZW Balak
Shiva
Level 29
God Stats
40W - 43L
1,439 SR
Queue Stats
103W - 167L
1,305 Elo+
Party 1
Team Averages
Level 57
1,515 SR
1,379 Elo+

VS

Team Averages
Level 48
1,419 SR
1,366 Elo+
Nike
Nike
Tomasoyarzun1210
Nike
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 72L
1,420 Elo+
Party 2
Merlin
Merlin
Xx_SharpLook_Xx
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 108L
1,300 Elo+
Party 3
Ganesha
Ganesha
lucascopo
Ganesha
Level 31
God Stats
2W - 3L
1,698 SR
Queue Stats
91W - 100L
1,418 Elo+
Party 2
Bellona
Bellona
serapro3105
Bellona
Level 88
God Stats
0W - 8L
1,069 SR
Queue Stats
54W - 71L
1,385 Elo+
Party 2
Ishtar
Ishtar
viniciuscosta31
Ishtar
Level 63
God Stats
6W - 9L
1,328 SR
Queue Stats
90W - 143L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 3
6,897
493
4,244
9,723
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 7
7,908
565
10,462
8,175
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
11
1 / 1 / 5
7,097
507
4,937
8,144
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
11
5 / 1 / 3
7,220
516
4,032
8,269
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
ZW Balak
Shiva
14
4 / 4 / 1
8,188
585
8,124
13,422
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,566
469
2,090
10,508
8,135
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
5,376
384
1,769
6,366
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
lucascopo
Ganesha
10
0 / 3 / 4
6,650
475
3,324
11,176
8,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
serapro3105
Bellona
13
4 / 3 / 1
7,761
554
9,608
13,927
12,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 0
7,261
519
4,596
7,134
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
9
9
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
3
0.75
W
3
1
7
6.5
W
Cthulhu
1
1
5
3.5
L
1
2
0
0.5
W
Bastet
5
1
3
6.5
L
0
3
0
0
W
Shiva
ZW Balak
Shiva
4
4
1
1.13
L
Ganesha
lucascopo
Ganesha
0
3
4
0.67
L
Bellona
serapro3105
Bellona
4
3
1
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,799
Damage
21,387
47,733
Taken
49,111
24,576
Mitigated
34,703
17,562
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,244
3,218
248
3,434
9,723
3,575
433
996
8,727
0
58,524
W
10,462
790
90
4,549
8,175
3,888
547
2,124
6,051
53,194
0
W
Cthulhu
4,937
190
0
754
8,144
6,255
0
1,512
6,632
24,773
0
L
2,090
539
0
340
10,508
8,135
0
1,730
8,778
0
50,149
W
Bastet
4,032
1,625
0
3,214
8,269
3,008
0
461
7,808
0
32,634
L
1,769
316
0
270
6,366
1,965
73
2,986
3,380
27,208
0
W
Shiva
ZW Balak
Shiva
8,124
1,235
372
4,901
13,422
7,850
207
0
13,422
0
52,508
L
Ganesha
lucascopo
Ganesha
3,324
297
1,755
2,935
11,176
8,667
0
5,594
5,582
22,386
0
L
Bellona
serapro3105
Bellona
9,608
2,521
0
4,233
13,927
12,953
0
1,292
12,635
0
54,158
L
4,596
3,471
0
683
7,134
2,983
0
3,797
3,337
0
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
33,614
385
Minions Killed
328
0
Camps Cleared
0
1,358,360
Distance Traveled
1,222,107
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,897
493
103
7
0
210,819
4
W
Hades
7,908
565
84
6
0
289,321
2
W
Cthulhu
7,097
507
34
2
0
289,893
0
L
Nike
6,566
469
90
6
0
249,349
2
W
Bastet
7,220
516
63
5
0
297,617
0
L
Merlin
5,376
384
46
3
0
212,812
5
W
Shiva
8,188
585
101
7
0
270,710
0
L
Ganesha
6,650
475
4
0
0
259,564
1
L
Bellona
7,761
554
87
6
0
276,317
1
L
Ishtar
7,261
519
101
7
0
224,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role