Player Matchup

Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Arechs
Bacchus
Level 100
God Stats
11W - 7L
1,508 SR
Queue Stats
55W - 39L
1,584 Elo+
Party 2
Janus
Janus
Tohbehh
Janus
Level 121
God Stats
9W - 4L
1,487 SR
Queue Stats
32W - 26L
1,654 Elo+
Party 2
Mercury
Mercury
Velocity1300
Mercury
Level 128
God Stats
1W - 1L
1,278 SR
Queue Stats
14W - 23L
1,444 Elo+
Solo
Team Averages
Level 125
1,455 SR
1,537 Elo+

VS

Team Averages
Level 122
1,575 SR
1,552 Elo+
Terra
Terra
BasedGodZicK
Terra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,575 Elo+
Party 1
Chaac
Chaac
ImBeeZ
Chaac
Level 102
God Stats
16W - 13L
1,676 SR
Queue Stats
67W - 65L
1,564 Elo+
Party 1
Susano
Susano
KHayyes
Susano
Level 141
God Stats
2W - 7L
1,635 SR
Queue Stats
102W - 117L
1,561 Elo+
Party 1
Ishtar
Ishtar
MmScrumptious
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,514 Elo+
Solo
Nu Wa
Nu Wa
brusleepy
Nu Wa
Level 160
God Stats
24W - 18L
1,565 SR
Queue Stats
33W - 29L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 0
4,487
897
3,366
3,176
1,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
 
Horus
8
1 / 1 / 1
4,192
838
1,980
4,981
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Arechs
Bacchus
8
0 / 0 / 1
4,244
849
2,211
5,092
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Tohbehh
Janus
9
1 / 1 / 0
4,335
867
2,323
2,953
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Velocity1300
Mercury
8
0 / 0 / 1
4,062
812
410
2,987
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
3,918
784
551
2,705
1,475
Chaac
ImBeeZ
Chaac
8
0 / 0 / 1
4,008
802
2,420
3,968
1,923
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
KHayyes
Susano
9
1 / 1 / 1
4,574
915
6,227
3,933
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,160
832
1,912
1,667
567
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
brusleepy
Nu Wa
10
0 / 0 / 1
4,493
899
2,525
1,137
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
0
1
W
Horus
 
Horus
1
1
1
1.5
W
Bacchus
Arechs
Bacchus
0
0
1
0.5
L
0
1
0
0
L
Chaac
ImBeeZ
Chaac
0
0
1
0.5
L
Susano
KHayyes
Susano
1
1
1
1.5
L
1
1
0
1
W
Janus
Tohbehh
Janus
1
1
0
1
W
Mercury
Velocity1300
Mercury
0
0
1
0.5
L
Nu Wa
brusleepy
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,290
Damage
13,635
19,189
Taken
13,410
9,259
Mitigated
5,782
8,145
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,366
766
77
1,178
3,176
1,135
0
877
2,259
0
18,030
W
Horus
 
Horus
1,980
525
1,740
1,800
4,981
3,103
0
346
4,595
0
6,279
W
Bacchus
Arechs
Bacchus
2,211
235
904
2,020
5,092
2,944
0
600
4,384
6,241
0
L
551
37
248
769
2,705
1,475
0
1,300
1,316
4,232
0
L
Chaac
ImBeeZ
Chaac
2,420
110
0
1,117
3,968
1,923
0
800
3,020
0
8,619
L
Susano
KHayyes
Susano
6,227
1,491
0
715
3,933
1,435
0
1,084
2,713
0
14,161
L
1,912
1,120
0
348
1,667
567
0
782
829
0
4,016
W
Janus
Tohbehh
Janus
2,323
351
0
426
2,953
1,101
0
558
2,387
15,824
0
W
Mercury
Velocity1300
Mercury
410
69
0
0
2,987
976
0
361
2,488
0
7,765
L
Nu Wa
brusleepy
Nu Wa
2,525
1,457
0
322
1,137
382
66
331
772
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,320
Gold Earned
21,153
99
Minions Killed
91
0
Camps Cleared
0
537,621
Distance Traveled
490,222
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,487
897
31
6
0
102,507
0
W
Horus
4,192
838
7
1
0
115,570
2
W
Bacchus
4,244
849
13
3
0
100,076
3
L
Terra
3,918
784
11
2
0
102,957
0
L
Chaac
4,008
802
6
1
0
112,383
0
L
Susano
4,574
915
27
5
0
114,357
2
L
Ishtar
4,160
832
8
2
0
54,193
1
W
Janus
4,335
867
35
7
0
102,824
1
W
Mercury
4,062
812
13
3
0
116,644
1
L
Nu Wa
4,493
899
39
8
0
106,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role