Player Matchup

Atlas
Atlas
SayaScarlet17
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,156 Elo+
Party 1
Danzaburou
Danzaburou
dracil5
Danzaburou
Level 45
God Stats
7W - 16L
1,097 SR
Queue Stats
26W - 66L
1,102 Elo+
Party 1
Guan Yu
Guan Yu
lollofo
Guan Yu
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 28L
1,009 Elo+
Party 1
Team Averages
Level 45
1,366 SR
1,089 Elo+

VS

Team Averages
Level 115
1,475 SR
1,460 Elo+
Baron Samedi
Baron Samedi
NewSkullMonky
Baron Samedi
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 108L
1,262 Elo+
Solo
Odin
Odin
eX--Sepulcrum
Odin
Level 142
God Stats
7W - 2L
1,511 SR
Queue Stats
131W - 89L
1,571 Elo+
Party 2
Neith
Neith
iQ6FH
Neith
Level 139
God Stats
2W - 0L
1,414 SR
Queue Stats
97W - 93L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,405
600
5,337
16,726
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
dracil5
Danzaburou
12
0 / 5 / 1
8,194
585
5,798
16,532
11,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
lollofo
Guan Yu
12
1 / 4 / 0
8,848
632
6,847
18,834
23,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NewSkullMonky
Baron Samedi
14
3 / 0 / 8
9,912
708
10,964
7,915
4,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 13
9,793
700
11,568
15,003
15,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Neith
iQ6FH
Neith
16
10 / 0 / 4
11,684
835
23,828
14,058
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NewSkullMonky
Baron Samedi
3
0
8
7
L
0
5
1
0.1
L
Danzaburou
dracil5
Danzaburou
0
5
1
0.1
W
1
1
13
7.5
W
Neith
iQ6FH
Neith
10
0
4
12
L
Guan Yu
lollofo
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
46,360
52,092
Taken
36,976
51,374
Mitigated
26,813
7,104
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NewSkullMonky
Baron Samedi
10,964
1,631
2,570
3,290
7,915
4,528
1,272
2,074
5,841
41,228
0
L
5,337
1,379
0
1,098
16,726
16,370
0
4,765
11,961
12,583
0
L
Danzaburou
dracil5
Danzaburou
5,798
1,648
0
1,587
16,532
11,143
0
2,597
13,935
0
32,700
W
11,568
1,417
0
250
15,003
15,116
0
2,404
12,599
0
27,426
W
Neith
iQ6FH
Neith
23,828
11,005
0
4,521
14,058
7,169
1,067
1,918
12,140
0
60,998
L
Guan Yu
lollofo
Guan Yu
6,847
600
1,379
3,040
18,834
23,861
0
3,729
15,105
0
18,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
31,389
86
Minions Killed
168
1
Camps Cleared
11
692,447
Distance Traveled
741,301
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,912
708
58
4
2
236,813
0
L
Atlas
8,405
600
17
1
0
226,637
5
L
Danzaburou
8,194
585
51
4
0
213,158
1
W
Odin
9,793
700
24
2
3
263,798
4
W
Neith
11,684
835
86
6
6
240,690
2
L
Guan Yu
8,848
632
18
1
1
252,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role