Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ghost_213567
Loki
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 80L
1,426 Elo+
Party 2
Discordia
Discordia
I-Chaos1-l
Discordia
Level 75
God Stats
1W - 6L
1,310 SR
Queue Stats
434W - 498L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Vintao_Divino
Gilgamesh
Level 89
God Stats
3W - 4L
1,585 SR
Queue Stats
206W - 223L
1,449 Elo+
Party 2
Cerberus
Cerberus
pedro1239
Cerberus
Level 106
God Stats
2W - 3L
1,485 SR
Queue Stats
170W - 161L
1,434 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,445 Elo+

VS

Team Averages
Level 129
1,457 SR
1,389 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Leonel Reis3702
Zhong Kui
Level 104
God Stats
6W - 8L
1,484 SR
Queue Stats
250W - 268L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Levi SP93
Ah Muzen Cab
Level 117
God Stats
14W - 15L
1,358 SR
Queue Stats
249W - 297L
1,309 Elo+
Party 1
Ravana
Ravana
MaxiiB
Ravana
Level 127
God Stats
24W - 23L
1,510 SR
Queue Stats
244W - 241L
1,397 Elo+
Solo
Cabrakan
Cabrakan
y Obsscure
Cabrakan
Level 136
God Stats
9W - 10L
1,434 SR
Queue Stats
277W - 310L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 0 / 0
5,286
529
4,226
4,220
1,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
4,935
494
1,976
8,811
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
I-Chaos1-l
Discordia
9
0 / 2 / 1
5,090
509
5,350
6,208
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Vintao_Divino
Gilgamesh
9
0 / 2 / 0
5,061
506
1,522
6,584
4,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
pedro1239
Cerberus
6
0 / 4 / 1
4,480
448
3,966
11,432
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
4 / 0 / 4
6,135
614
3,814
7,255
4,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
Leonel Reis3702
Zhong Kui
9
1 / 1 / 7
5,896
590
8,078
8,234
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Levi SP93
Ah Muzen Cab
9
1 / 0 / 1
5,338
534
2,905
4,676
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
MaxiiB
Ravana
9
3 / 0 / 5
5,854
585
5,400
4,553
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cabrakan
y Obsscure
Cabrakan
10
2 / 0 / 1
6,031
603
5,120
4,292
2,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
11
11
Deaths
1
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
0
0
1
W
Yemoja
 
Yemoja
4
0
4
6
L
0
3
1
0.17
L
Discordia
I-Chaos1-l
Discordia
0
2
1
0.25
W
Zhong Kui
Leonel Reis3702
Zhong Kui
1
1
7
4.5
W
Ah Muzen Cab
Levi SP93
Ah Muzen Cab
1
0
1
1.5
W
Ravana
MaxiiB
Ravana
3
0
5
5.5
L
Gilgamesh
Vintao_Divino
Gilgamesh
0
2
0
0
L
Cerberus
pedro1239
Cerberus
0
4
1
0.13
W
Cabrakan
y Obsscure
Cabrakan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,040
Damage
25,317
37,255
Taken
29,010
16,690
Mitigated
16,358
9,736
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,226
2,409
0
1,952
4,220
1,483
0
968
3,246
0
32,327
W
Yemoja
 
Yemoja
3,814
886
2,645
2,270
7,255
4,730
280
3,081
4,174
21,467
0
L
1,976
400
0
2,673
8,811
3,059
0
3,204
5,481
0
28,764
L
Discordia
I-Chaos1-l
Discordia
5,350
756
0
1,350
6,208
2,429
0
4,180
1,830
31,972
0
W
Zhong Kui
Leonel Reis3702
Zhong Kui
8,078
1,456
0
3,135
8,234
6,263
161
4,069
4,165
37,216
0
W
Ah Muzen Cab
Levi SP93
Ah Muzen Cab
2,905
1,965
0
2,577
4,676
1,448
0
480
4,196
0
31,986
W
Ravana
MaxiiB
Ravana
5,400
2,012
0
454
4,553
1,863
0
1,254
3,299
0
33,425
L
Gilgamesh
Vintao_Divino
Gilgamesh
1,522
300
0
685
6,584
4,323
0
3,196
3,388
0
24,757
L
Cerberus
pedro1239
Cerberus
3,966
632
0
3,076
11,432
5,396
0
4,990
6,298
14,385
0
W
Cabrakan
y Obsscure
Cabrakan
5,120
786
135
1,542
4,292
2,054
0
432
3,860
36,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
29,254
284
Minions Killed
296
0
Camps Cleared
0
912,043
Distance Traveled
911,341
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,286
529
76
8
0
157,121
2
W
Yemoja
6,135
614
30
3
0
172,943
2
L
Loki
4,935
494
63
6
0
209,761
1
L
Discordia
5,090
509
61
6
0
184,561
3
W
Zhong Kui
5,896
590
76
8
0
180,686
3
W
Ah Muzen Cab
5,338
534
66
7
0
163,253
2
W
Ravana
5,854
585
52
5
0
209,630
0
L
Gilgamesh
5,061
506
51
5
0
185,229
0
L
Cerberus
4,480
448
33
3
0
175,371
1
W
Cabrakan
6,031
603
72
7
0
184,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role