Player Matchup

Nu Wa
Nu Wa
AyraNim
Nu Wa
Level 160
God Stats
25W - 19L
1,678 SR
Queue Stats
202W - 183L
1,626 Elo+
Party 1
Bacchus
Bacchus
AЕZAKMI
Bacchus
Level 137
God Stats
2W - 0L
1,802 SR
Queue Stats
25W - 19L
1,532 Elo+
Party 1
Medusa
Medusa
ErlanGrey
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,757 Elo+
Party 1
Cerberus
Cerberus
Innochka
Cerberus
Level 159
God Stats
9W - 6L
1,739 SR
Queue Stats
533W - 428L
1,582 Elo+
Party 1
Thanatos
Thanatos
ЗакисьАшотa
Thanatos
Level 29
God Stats
6W - 2L
1,639 SR
Queue Stats
117W - 41L
1,710 Elo+
Party 1
Team Averages
Level 103
1,672 SR
1,641 Elo+

VS

Team Averages
Level 99
1,582 SR
1,458 Elo+
Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LostCu1ture
Cernunnos
Level 86
God Stats
1W - 3L
1,600 SR
Queue Stats
69W - 77L
1,451 Elo+
Solo
Lancelot
Lancelot
Mehmet26
Lancelot
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 69L
1,421 Elo+
Party 3
Yemoja
Yemoja
Tr1PP1eR
Yemoja
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 193L
1,494 Elo+
Party 2
Kali
Kali
iamf4cker
Kali
Level 69
God Stats
2W - 1L
1,811 SR
Queue Stats
56W - 72L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AyraNim
Nu Wa
13
6 / 0 / 7
7,644
637
10,014
5,463
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AЕZAKMI
Bacchus
8
0 / 0 / 5
5,560
463
3,688
6,938
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ErlanGrey
Medusa
12
2 / 1 / 2
6,940
578
4,603
6,417
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Innochka
Cerberus
11
2 / 1 / 6
7,041
587
7,118
9,842
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
10 / 2 / 6
7,459
622
12,381
9,156
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 1
5,689
474
4,042
8,062
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
LostCu1ture
Cernunnos
9
1 / 3 / 0
5,572
464
5,768
8,558
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Mehmet26
Lancelot
10
1 / 4 / 1
5,824
485
3,856
9,733
3,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Tr1PP1eR
Yemoja
8
0 / 3 / 3
5,690
474
2,663
12,197
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
10
2 / 6 / 1
6,782
565
5,483
14,338
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
4
4
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
W
Nu Wa
AyraNim
Nu Wa
6
0
7
9.5
W
Bacchus
AЕZAKMI
Bacchus
0
0
5
2.5
W
Medusa
ErlanGrey
Medusa
2
1
2
3
W
Cerberus
Innochka
Cerberus
2
1
6
5
L
Cernunnos
LostCu1ture
Cernunnos
1
3
0
0.33
L
Lancelot
Mehmet26
Lancelot
1
4
1
0.38
L
Yemoja
Tr1PP1eR
Yemoja
0
3
3
0.5
L
Kali
2
6
1
0.42
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,804
Damage
21,812
37,816
Taken
52,888
18,406
Mitigated
19,931
16,646
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,042
192
0
250
8,062
2,463
3
3,853
4,169
42,388
0
W
Nu Wa
AyraNim
Nu Wa
10,014
2,569
0
500
5,463
2,122
48
2,302
3,161
59,735
0
W
Bacchus
AЕZAKMI
Bacchus
3,688
394
0
1,091
6,938
5,336
0
1,313
5,625
15,745
0
W
Medusa
ErlanGrey
Medusa
4,603
2,561
0
1,762
6,417
1,944
642
326
6,091
0
53,183
W
Cerberus
Innochka
Cerberus
7,118
317
0
4,304
9,842
4,910
0
1,233
8,609
37,420
0
L
Cernunnos
LostCu1ture
Cernunnos
5,768
3,047
0
2,052
8,558
2,963
0
2,504
6,048
0
40,004
L
Lancelot
Mehmet26
Lancelot
3,856
664
0
3,222
9,733
3,848
0
4,904
4,483
0
28,565
L
Yemoja
Tr1PP1eR
Yemoja
2,663
529
2,005
2,093
12,197
6,111
0
4,513
7,604
12,608
0
L
Kali
5,483
2,865
0
2,693
14,338
4,546
0
4,416
9,764
0
37,142
W
12,381
3,322
0
8,989
9,156
4,094
0
1,531
7,625
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
29,557
361
Minions Killed
271
0
Camps Cleared
0
1,230,074
Distance Traveled
1,106,902
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,689
474
65
5
0
213,568
3
W
Nu Wa
7,644
637
99
8
0
244,430
4
W
Bacchus
5,560
463
25
2
0
260,323
0
W
Medusa
6,940
578
90
8
0
225,897
1
W
Cerberus
7,041
587
91
8
0
224,708
5
L
Cernunnos
5,572
464
63
5
0
205,624
2
L
Lancelot
5,824
485
56
5
0
235,402
2
L
Yemoja
5,690
474
27
2
0
228,389
4
L
Kali
6,782
565
60
5
0
223,919
0
W
Thanatos
7,459
622
56
5
0
274,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role