Player Matchup

Sol
Sol
Alvar1
Sol
Level 160
God Stats
4W - 1L
1,887 SR
Queue Stats
360W - 306L
1,617 Elo+
Party 2
Ganesha
Ganesha
DervisDennis
Ganesha
Level 148
God Stats
3W - 0L
1,920 SR
Queue Stats
91W - 54L
1,711 Elo+
Party 2
Apollo
Apollo
KoopaTr00pa
Apollo
Level 152
God Stats
9W - 4L
1,649 SR
Queue Stats
316W - 263L
1,675 Elo+
Party 2
Arachne
Arachne
KuroFox92
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 34L
1,606 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zemore
Cu Chulainn
Level 88
God Stats
3W - 0L
1,716 SR
Queue Stats
21W - 7L
1,731 Elo+
Party 2
Team Averages
Level 114
1,734 SR
1,668 Elo+

VS

Team Averages
Level 84
1,313 SR
1,543 Elo+
He Bo
He Bo
Dustin
He Bo
Level 154
God Stats
0W - 2L
1,307 SR
Queue Stats
194W - 145L
1,705 Elo+
Party 1
Hades
Hades
FlecksFactor
Hades
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 28L
1,735 Elo+
Party 1
Zhong Kui
Zhong Kui
Klawtwo
Zhong Kui
Level 81
God Stats
0W - 2L
1,287 SR
Queue Stats
83W - 83L
1,428 Elo+
Solo
Zeus
Zeus
PolarisValkyrie
Zeus
Level 139
God Stats
0W - 2L
1,336 SR
Queue Stats
38W - 60L
1,419 Elo+
Party 3
Janus
Janus
xZ1r1usx
Janus
Level 27
God Stats
0W - 4L
1,137 SR
Queue Stats
32W - 55L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alvar1
Sol
19
12 / 2 / 7
11,917
851
23,582
13,720
6,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
DervisDennis
Ganesha
18
1 / 5 / 22
11,730
838
9,653
22,218
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
17
7 / 4 / 11
11,061
790
13,484
14,039
7,454
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
KuroFox92
Arachne
17
2 / 3 / 17
11,298
807
5,761
16,683
17,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Zemore
Cu Chulainn
16
2 / 4 / 17
10,138
724
6,986
14,149
17,206
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dustin
He Bo
20
11 / 2 / 6
11,487
821
16,561
10,765
4,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 7
9,469
676
5,036
23,451
28,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Klawtwo
Zhong Kui
18
1 / 5 / 11
10,830
774
11,565
15,734
11,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 7
10,636
760
12,768
6,776
2,810
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
xZ1r1usx
Janus
13
0 / 6 / 9
8,195
585
7,911
9,414
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
24
Kills
17
18
Deaths
25
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
Alvar1
Sol
12
2
7
7.75
W
Ganesha
DervisDennis
Ganesha
1
5
22
2.4
L
He Bo
Dustin
He Bo
11
2
6
7
L
1
9
7
0.5
L
Zhong Kui
Klawtwo
Zhong Kui
1
5
11
1.3
W
Apollo
7
4
11
3.13
W
Arachne
KuroFox92
Arachne
2
3
17
3.5
L
4
3
7
2.5
W
Cu Chulainn
Zemore
Cu Chulainn
2
4
17
2.63
L
Janus
xZ1r1usx
Janus
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,466
Damage
53,841
80,809
Taken
66,140
78,170
Mitigated
51,539
26,832
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Alvar1
Sol
23,582
9,281
805
4,071
13,720
6,930
6,701
10,796
2,924
54,904
0
W
Ganesha
DervisDennis
Ganesha
9,653
531
1,656
4,783
22,218
29,295
0
12,005
10,213
23,669
0
L
He Bo
Dustin
He Bo
16,561
815
627
3,311
10,765
4,781
583
4,978
5,787
33,776
0
L
5,036
500
365
1,581
23,451
28,781
0
11,545
11,906
10,070
0
L
Zhong Kui
Klawtwo
Zhong Kui
11,565
1,539
245
4,683
15,734
11,742
365
8,100
7,634
31,366
0
W
Apollo
13,484
10,179
2,718
2,997
14,039
7,454
1,453
9,388
4,651
0
34,630
W
Arachne
KuroFox92
Arachne
5,761
3,807
4,225
3,729
16,683
17,285
1,027
11,244
5,439
0
13,579
L
12,768
1,057
923
582
6,776
2,810
711
3,237
3,539
41,637
0
W
Cu Chulainn
Zemore
Cu Chulainn
6,986
1,086
1,267
581
14,149
17,206
191
10,408
3,741
0
14,292
L
Janus
xZ1r1usx
Janus
7,911
240
253
599
9,414
3,425
0
5,375
4,039
14,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,144
Gold Earned
50,617
151
Minions Killed
169
0
Camps Cleared
0
1,344,036
Distance Traveled
1,228,922
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,917
851
63
5
0
251,104
0
W
Ganesha
11,730
838
0
0
0
284,830
0
L
He Bo
11,487
821
40
3
0
301,482
0
L
Hades
9,469
676
15
1
0
191,778
0
L
Zhong Kui
10,830
774
62
4
0
235,493
5
W
Apollo
11,061
790
42
3
0
248,594
0
W
Arachne
11,298
807
21
2
0
288,102
1
L
Zeus
10,636
760
42
3
0
259,643
5
W
Cu Chulainn
10,138
724
25
2
0
271,406
3
L
Janus
8,195
585
10
1
0
240,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role