Player Matchup

Ullr
Ullr
CaptainFuse3759
Ullr
Level 6
God Stats
2W - 16L
948 SR
Queue Stats
127W - 163L
857 Elo+
Party 1
Geb
Geb
DaddyMyers9598
Geb
Level 6
God Stats
13W - 16L
1,500 SR
Queue Stats
69W - 102L
857 Elo+
Party 1
Xbalanque
Xbalanque
FxqyDucky96
Xbalanque
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 136L
855 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MxGamer789
Morgan Le Fay
Level 109
God Stats
4W - 4L
1,457 SR
Queue Stats
71W - 77L
1,313 Elo+
Solo
Ne Zha
Ne Zha
darkeagle52
Ne Zha
Level 32
God Stats
11W - 13L
1,128 SR
Queue Stats
170W - 209L
966 Elo+
Party 1
Team Averages
Level 36
1,307 SR
970 Elo+

VS

Team Averages
Level 82
1,398 SR
1,279 Elo+
Sun Wukong
Sun Wukong
Dla
Sun Wukong
Level 126
God Stats
7W - 9L
1,447 SR
Queue Stats
941W - 1,043L
1,341 Elo+
Solo
Chaac
Chaac
HeatproofLoki
Chaac
Level 64
God Stats
12W - 7L
1,400 SR
Queue Stats
332W - 360L
1,288 Elo+
Party 2
Fenrir
Fenrir
Melo74141973
Fenrir
Level 110
God Stats
9W - 8L
1,434 SR
Queue Stats
707W - 712L
1,246 Elo+
Solo
Anhur
Anhur
RacecarrDan
Anhur
Level 82
God Stats
2W - 2L
1,207 SR
Queue Stats
57W - 50L
1,280 Elo+
Solo
Cthulhu
Cthulhu
godmantwist
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,918
492
2,111
6,590
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 4 / 1
4,258
426
1,217
9,723
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
FxqyDucky96
Xbalanque
7
1 / 4 / 0
4,651
465
2,568
6,751
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
MxGamer789
Morgan Le Fay
8
0 / 2 / 0
4,747
475
3,619
5,340
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
6
0 / 3 / 0
4,298
430
281
7,777
2,161
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dla
Sun Wukong
11
2 / 0 / 3
6,212
621
3,999
9,467
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 0
6,027
603
4,996
4,708
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
2 / 0 / 0
5,513
551
3,035
7,271
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
7 / 1 / 1
6,301
630
7,801
5,488
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
godmantwist
Cthulhu
7
1 / 0 / 2
5,161
516
2,824
5,043
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
14
14
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
4
1
0.13
W
Sun Wukong
Dla
Sun Wukong
2
0
3
3.5
L
Xbalanque
FxqyDucky96
Xbalanque
1
4
0
0.25
W
2
0
0
2
W
Fenrir
2
0
0
2
L
Morgan Le Fay
MxGamer789
Morgan Le Fay
0
2
0
0
W
7
1
1
7.5
L
Ne Zha
0
3
0
0
W
Cthulhu
godmantwist
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,796
Damage
22,655
36,181
Taken
31,977
11,705
Mitigated
15,813
6,639
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,111
1,543
0
2,641
6,590
2,269
0
0
5,922
0
24,998
L
1,217
365
0
180
9,723
3,055
0
1,108
8,432
6,336
0
W
Sun Wukong
Dla
Sun Wukong
3,999
741
21
4,412
9,467
5,174
0
1,445
7,960
0
40,223
L
Xbalanque
FxqyDucky96
Xbalanque
2,568
918
371
1,032
6,751
2,549
0
941
5,565
0
12,649
W
4,996
705
0
2,470
4,708
2,750
0
0
4,708
0
33,555
W
Fenrir
3,035
963
0
1,676
7,271
2,804
0
813
6,458
0
40,949
L
Morgan Le Fay
MxGamer789
Morgan Le Fay
3,619
397
108
1,326
5,340
1,671
0
355
4,681
24,971
0
W
7,801
3,753
0
2,023
5,488
1,694
1,512
408
4,831
0
35,039
L
Ne Zha
281
59
0
981
7,777
2,161
0
0
7,685
0
20,779
W
Cthulhu
godmantwist
Cthulhu
2,824
260
0
0
5,043
3,391
29
2,170
2,735
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
29,214
120
Minions Killed
279
0
Camps Cleared
0
956,937
Distance Traveled
1,008,216
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,918
492
30
3
0
182,016
1
L
Geb
4,258
426
1
0
0
198,328
0
W
Sun Wukong
6,212
621
64
6
0
209,730
2
L
Xbalanque
4,651
465
12
1
0
198,450
2
W
Chaac
6,027
603
63
6
0
205,808
0
W
Fenrir
5,513
551
73
7
0
204,636
2
L
Morgan Le Fay
4,747
475
37
4
0
175,167
4
W
Anhur
6,301
630
54
5
0
173,196
0
L
Ne Zha
4,298
430
40
4
0
202,976
1
W
Cthulhu
5,161
516
25
3
0
214,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role