Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DylanGHdez_99
Ishtar
Level 127
God Stats
3W - 1L
1,506 SR
Queue Stats
21W - 15L
1,457 Elo+
Party 2
Atlas
Atlas
EnRiKe_99
Atlas
Level 108
God Stats
3W - 0L
1,534 SR
Queue Stats
12W - 7L
1,445 Elo+
Party 2
Artio
Artio
JeffSmalls
Artio
Level 107
God Stats
4W - 2L
1,754 SR
Queue Stats
20W - 15L
1,460 Elo+
Party 2
Bakasura
Bakasura
x-InTeNsiiTy
Bakasura
Level 108
God Stats
2W - 0L
1,338 SR
Queue Stats
41W - 33L
1,485 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,469 Elo+

VS

Team Averages
Level 93
1,408 SR
1,485 Elo+
Tyr
Tyr
DarknesS_Teams
Tyr
Level 102
God Stats
15W - 28L
1,405 SR
Queue Stats
223W - 217L
1,516 Elo+
Party 1
Fenrir
Fenrir
J_I_R_T1
Fenrir
Level 67
God Stats
0W - 2L
1,293 SR
Queue Stats
142W - 165L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jungle_Monkeys
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,331 SR
Queue Stats
54W - 55L
1,573 Elo+
Solo
Kali
Kali
RobertoBLK1028
Kali
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 156L
1,393 Elo+
Solo
Hades
Hades
SekuJoestar
Hades
Level 86
God Stats
2W - 2L
1,510 SR
Queue Stats
200W - 194L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 0 / 5
12,449
566
20,151
20,606
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 3
13,009
591
16,355
18,715
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
EnRiKe_99
Atlas
16
2 / 2 / 9
11,383
517
13,530
25,761
30,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
17
1 / 2 / 4
11,127
506
14,246
23,839
23,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
x-InTeNsiiTy
Bakasura
20
6 / 1 / 6
12,636
574
19,534
24,387
12,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 1
11,740
534
21,588
27,376
26,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
J_I_R_T1
Fenrir
12
0 / 5 / 2
8,233
374
4,382
22,216
20,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Jungle_Monkeys
Ah Muzen Cab
17
2 / 5 / 1
10,532
479
15,120
20,182
8,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
9,752
443
9,311
24,675
11,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 0
10,182
463
20,401
27,800
16,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
6
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
5
7.5
L
1
1
1
1.5
W
4
1
3
5.5
W
Atlas
EnRiKe_99
Atlas
2
2
9
3.25
L
Fenrir
J_I_R_T1
Fenrir
0
5
2
0.2
W
Artio
1
2
4
1.5
L
Ah Muzen Cab
Jungle_Monkeys
Ah Muzen Cab
2
5
1
0.5
L
2
4
2
0.75
L
1
3
0
0.33
W
Bakasura
x-InTeNsiiTy
Bakasura
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,816
Damage
70,802
113,308
Taken
122,249
85,537
Mitigated
82,925
52,525
Healing
48,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,151
1,826
6,898
14,729
20,606
10,275
257
11,695
8,911
117,413
0
L
21,588
2,185
0
15,590
27,376
26,824
0
11,956
12,780
0
121,757
W
16,355
10,589
0
6,605
18,715
8,202
4,793
1,223
17,492
0
135,244
W
Atlas
EnRiKe_99
Atlas
13,530
5,314
0
6,956
25,761
30,570
182
3,821
21,940
41,147
0
L
Fenrir
J_I_R_T1
Fenrir
4,382
463
0
3,670
22,216
20,025
0
7,287
14,348
0
33,465
W
Artio
14,246
2,167
1,234
8,993
23,839
23,747
783
2,465
21,374
63,467
0
L
Ah Muzen Cab
Jungle_Monkeys
Ah Muzen Cab
15,120
6,771
0
8,869
20,182
8,299
144
3,080
16,716
0
99,731
L
9,311
3,672
0
6,545
24,675
11,445
0
8,662
15,603
0
98,367
L
20,401
1,995
466
12,895
27,800
16,332
0
15,729
10,659
112,784
0
W
Bakasura
x-InTeNsiiTy
Bakasura
19,534
12,114
0
7,110
24,387
12,743
1,341
2,652
21,735
0
124,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
50,439
773
Minions Killed
691
0
Camps Cleared
0
2,245,350
Distance Traveled
2,089,971
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,449
566
188
9
0
441,243
8
L
Tyr
11,740
534
203
9
0
457,015
1
W
Ishtar
13,009
591
222
10
0
397,606
4
W
Atlas
11,383
517
42
2
0
432,697
3
L
Fenrir
8,233
374
47
2
0
372,209
0
W
Artio
11,127
506
126
6
0
431,798
8
L
Ah Muzen Cab
10,532
479
149
7
0
392,081
3
L
Kali
9,752
443
127
6
0
464,031
4
L
Hades
10,182
463
165
8
0
404,635
1
W
Bakasura
12,636
574
195
9
0
542,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role