Player Matchup

Geb
Geb
Ali3nJu1c3
Geb
Level 126
God Stats
1W - 2L
1,664 SR
Queue Stats
82W - 37L
1,703 Elo+
Party 1
Serqet
Serqet
DarkNovaFlare
Serqet
Level 127
God Stats
6W - 6L
1,592 SR
Queue Stats
140W - 132L
1,555 Elo+
Solo
Eset
Eset
Eversey
Eset
Level 120
God Stats
3W - 2L
1,385 SR
Queue Stats
131W - 77L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lupites
Ah Muzen Cab
Level 101
God Stats
7W - 2L
1,739 SR
Queue Stats
125W - 69L
1,722 Elo+
Party 1
Hel
Hel
Moo2578
Hel
Level 143
God Stats
1W - 0L
1,152 SR
Queue Stats
106W - 63L
1,656 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,663 Elo+

VS

Team Averages
Level 122
1,581 SR
1,554 Elo+
Shiva
Shiva
Celh
Shiva
Level 159
God Stats
1W - 4L
1,421 SR
Queue Stats
49W - 49L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Immortal55
Jing Wei
Level 129
God Stats
10W - 10L
1,669 SR
Queue Stats
157W - 175L
1,540 Elo+
Solo
Yu Huang
Yu Huang
NuwasToes
Yu Huang
Level 147
God Stats
10W - 10L
1,220 SR
Queue Stats
115W - 115L
1,579 Elo+
Solo
Danzaburou
Danzaburou
RinAyama
Danzaburou
Level 68
God Stats
59W - 43L
1,660 SR
Queue Stats
165W - 142L
1,601 Elo+
Solo
Eset
Eset
UltravioletMan
Eset
Level 108
God Stats
3W - 2L
1,935 SR
Queue Stats
66W - 72L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
10,565
1,057
12,340
16,433
21,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
13 / 0 / 9
12,263
1,226
22,632
10,064
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
Eversey
Eset
17
3 / 0 / 18
10,924
1,092
8,334
6,834
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Lupites
Ah Muzen Cab
18
5 / 1 / 16
11,507
1,151
17,775
8,911
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
17
5 / 1 / 14
11,143
1,114
17,048
14,533
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

283

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Celh
Shiva
15
0 / 4 / 3
9,652
965
15,349
22,828
13,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Immortal55
Jing Wei
15
0 / 7 / 2
9,273
927
5,559
15,941
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
NuwasToes
Yu Huang
15
1 / 4 / 2
9,466
947
13,665
11,494
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RinAyama
Danzaburou
15
2 / 7 / 1
10,310
1,031
10,387
19,701
7,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 3
9,288
929
8,301
12,933
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
28
Kills
3
3
Deaths
28
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
L
Shiva
Celh
Shiva
0
4
3
0.38
W
13
0
9
17.5
W
Eset
Eversey
Eset
3
0
18
12
L
Jing Wei
Immortal55
Jing Wei
0
7
2
0.14
W
Ah Muzen Cab
Lupites
Ah Muzen Cab
5
1
16
13
W
Hel
5
1
14
12
L
Yu Huang
NuwasToes
Yu Huang
1
4
2
0.5
L
Danzaburou
RinAyama
Danzaburou
2
7
1
0.36
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,129
Damage
53,261
56,775
Taken
82,897
49,030
Mitigated
37,502
16,447
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,340
2,131
0
0
16,433
21,868
0
5,842
10,395
22,509
0
L
Shiva
Celh
Shiva
15,349
2,802
777
6,392
22,828
13,627
0
11,258
11,570
0
36,606
W
22,632
5,230
0
0
10,064
6,653
0
3,586
6,310
0
30,131
W
Eset
Eversey
Eset
8,334
632
650
941
6,834
8,356
0
2,350
4,299
18,024
0
L
Jing Wei
Immortal55
Jing Wei
5,559
4,443
0
470
15,941
6,381
0
5,930
9,831
0
22,643
W
Ah Muzen Cab
Lupites
Ah Muzen Cab
17,775
6,053
0
2,126
8,911
4,666
0
3,142
5,701
0
55,738
W
Hel
17,048
769
5,934
6,796
14,533
7,487
0
6,145
8,104
25,442
0
L
Yu Huang
NuwasToes
Yu Huang
13,665
771
0
0
11,494
4,408
0
7,228
4,266
23,159
0
L
Danzaburou
RinAyama
Danzaburou
10,387
4,802
0
2,002
19,701
7,995
0
7,535
11,602
0
45,950
L
8,301
288
981
1,171
12,933
5,091
0
5,771
7,162
15,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
47,989
196
Minions Killed
222
8
Camps Cleared
10
1,113,012
Distance Traveled
1,033,629
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,565
1,057
15
2
0
216,690
0
L
Shiva
9,652
965
56
6
3
228,317
0
W
Serqet
12,263
1,226
23
2
4
240,660
1
W
Eset
10,924
1,092
20
2
1
218,824
0
L
Jing Wei
9,273
927
55
6
2
200,412
0
W
Ah Muzen Cab
11,507
1,151
120
12
1
223,210
0
W
Hel
11,143
1,114
18
2
2
213,628
0
L
Yu Huang
9,466
947
29
3
1
205,865
0
L
Danzaburou
10,310
1,031
52
5
4
193,407
4
L
Eset
9,288
929
30
3
0
205,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role