Player Matchup

Nemesis
Nemesis
GriefedByEGirl
Nemesis
Level 47
God Stats
1W - 0L
1,697 SR
Queue Stats
9W - 14L
1,394 Elo+
Party 2
Chang'e
Chang'e
Patolinasesino
Chang'e
Level 54
God Stats
4W - 3L
1,509 SR
Queue Stats
128W - 166L
1,431 Elo+
Solo
Atlas
Atlas
Xelvyis
Atlas
Level 43
God Stats
2W - 1L
1,547 SR
Queue Stats
8W - 15L
1,338 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,387 Elo+

VS

Team Averages
Level 125
1,546 SR
1,626 Elo+
Anubis
Anubis
Bond07
Anubis
Level 117
God Stats
4W - 12L
1,190 SR
Queue Stats
58W - 99L
1,199 Elo+
Solo
Osiris
Osiris
ConsoleSimp
Osiris
Level 129
God Stats
1W - 1L
1,788 SR
Queue Stats
24W - 6L
1,843 Elo+
Party 1
Ravana
Ravana
LordBeanyBaby
Ravana
Level 128
God Stats
2W - 1L
1,661 SR
Queue Stats
20W - 5L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 10
12,395
689
13,874
23,299
16,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 3 / 7
12,408
689
14,819
16,025
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Xelvyis
Atlas
18
7 / 1 / 6
14,168
787
17,533
24,167
42,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bond07
Anubis
5
0 / 0 / 0
8,414
467
512
1,264
660
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
17
5 / 8 / 5
12,388
688
23,125
25,862
23,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 5 / 5
13,716
762
29,393
26,696
29,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
11
11
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bond07
Anubis
0
0
0
0
L
Osiris
5
8
5
0.94
W
3
7
10
1.14
L
6
5
5
1.7
W
3
3
7
2.17
W
Atlas
Xelvyis
Atlas
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
53,030
63,491
Taken
53,822
66,741
Mitigated
53,313
20,371
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bond07
Anubis
512
31
0
710
1,264
660
0
857
407
3,990
0
L
Osiris
23,125
10,263
0
125
25,862
23,061
160
16,827
9,035
0
55,356
W
13,874
6,444
997
2,824
23,299
16,546
80
118
23,181
246
27,867
L
29,393
8,596
0
8,177
26,696
29,592
0
15,488
11,208
76
73,710
W
14,819
1,455
6,910
6,916
16,025
7,947
1,023
648
15,377
58,116
0
W
Atlas
Xelvyis
Atlas
17,533
8,387
289
2,435
24,167
42,248
646
251
23,916
39,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
34,518
180
Minions Killed
150
7
Camps Cleared
9
959,761
Distance Traveled
684,619
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,414
467
12
1
1
32,158
0
L
Osiris
12,388
688
53
3
3
299,706
4
W
Nemesis
12,395
689
42
2
0
327,576
0
L
Ravana
13,716
762
85
5
5
352,755
2
W
Chang'e
12,408
689
98
5
5
306,114
5
W
Atlas
14,168
787
40
2
2
326,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role