Player Matchup

Cu Chulainn
Cu Chulainn
Krapfam11
Cu Chulainn
Level 49
God Stats
1W - 0L
1,552 SR
Queue Stats
26W - 22L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
MooseTheDapper
Gilgamesh
Level 139
God Stats
1W - 0L
1,455 SR
Queue Stats
14W - 11L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
MurderOfCrowss
Xing Tian
Level 144
God Stats
2W - 3L
1,663 SR
Queue Stats
164W - 148L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
corythro
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
sludgequeen666
Skadi
Level 125
God Stats
3W - 2L
1,722 SR
Queue Stats
43W - 21L
1,579 Elo+
Party 1
Team Averages
Level 92
1,579 SR
1,541 Elo+

VS

Team Averages
Level 78
1,512 SR
1,475 Elo+
Charybdis
Charybdis
BootyAnimal
Charybdis
Level 84
God Stats
0W - 1L
1,372 SR
Queue Stats
33W - 32L
1,510 Elo+
Party 2
Ares
Ares
CrawIIer
Ares
Level 6
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Pyschar
Thanatos
Level 17
God Stats
6W - 5L
1,503 SR
Queue Stats
25W - 34L
1,356 Elo+
Party 2
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 140
God Stats
58W - 29L
1,513 SR
Queue Stats
70W - 47L
1,608 Elo+
Party 2
Ao Kuang
Ao Kuang
cherry83
Ao Kuang
Level 143
God Stats
0W - 1L
1,832 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Krapfam11
Cu Chulainn
17
4 / 2 / 12
10,957
1,096
16,472
13,292
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MooseTheDapper
Gilgamesh
17
10 / 0 / 9
13,782
1,378
20,562
15,607
14,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MurderOfCrowss
Xing Tian
18
1 / 2 / 18
11,757
1,176
11,169
15,268
16,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
corythro
Ah Puch
17
3 / 4 / 16
10,946
1,095
13,306
12,145
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 14
12,863
1,286
29,437
11,052
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

253

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BootyAnimal
Charybdis
16
0 / 2 / 2
10,513
1,051
7,919
11,744
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
16
0 / 6 / 1
10,270
1,027
5,563
22,890
30,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Pyschar
Thanatos
16
1 / 7 / 1
9,816
982
5,013
15,278
6,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 4 / 3
11,438
1,144
18,547
24,686
16,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
cherry83
Ao Kuang
16
4 / 7 / 4
11,137
1,114
19,564
21,795
12,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
26
Kills
10
10
Deaths
26
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BootyAnimal
Charybdis
0
2
2
0.5
L
Ares
0
6
1
0.08
W
Cu Chulainn
Krapfam11
Cu Chulainn
4
2
12
5
W
Gilgamesh
MooseTheDapper
Gilgamesh
10
0
9
14.5
W
Xing Tian
MurderOfCrowss
Xing Tian
1
2
18
5
L
Thanatos
Pyschar
Thanatos
1
7
1
0.21
L
5
4
3
1.63
L
Ao Kuang
cherry83
Ao Kuang
4
7
4
0.86
W
Ah Puch
corythro
Ah Puch
3
4
16
2.75
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,946
Damage
56,606
67,364
Taken
96,393
55,352
Mitigated
72,054
14,144
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BootyAnimal
Charybdis
7,919
2,737
0
871
11,744
5,744
0
4,554
7,022
0
52,511
L
Ares
5,563
996
0
593
22,890
30,272
0
3,463
18,807
12,205
0
W
Cu Chulainn
Krapfam11
Cu Chulainn
16,472
7,045
0
923
13,292
11,443
0
4,925
8,367
0
31,739
W
Gilgamesh
MooseTheDapper
Gilgamesh
20,562
8,645
2,647
2,268
15,607
14,620
0
4,623
10,548
0
25,446
W
Xing Tian
MurderOfCrowss
Xing Tian
11,169
1,965
2,709
1,714
15,268
16,897
0
3,800
8,427
26,887
0
L
Thanatos
Pyschar
Thanatos
5,013
1,169
0
2,986
15,278
6,868
0
4,904
10,118
0
14,834
L
18,547
4,381
0
2,654
24,686
16,455
0
6,094
17,919
0
31,339
L
Ao Kuang
cherry83
Ao Kuang
19,564
4,825
0
4,734
21,795
12,715
0
4,508
16,828
24,673
2,288
W
Ah Puch
corythro
Ah Puch
13,306
1,551
0
2,446
12,145
6,083
0
4,235
7,910
25,360
0
W
29,437
16,752
0
1,437
11,052
6,309
0
6,078
4,974
74
56,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,305
Gold Earned
53,174
185
Minions Killed
171
4
Camps Cleared
9
1,130,406
Distance Traveled
985,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,513
1,051
104
10
2
185,777
0
L
Ares
10,270
1,027
14
1
0
200,955
0
W
Cu Chulainn
10,957
1,096
46
5
1
236,048
2
W
Gilgamesh
13,782
1,378
12
1
0
224,639
0
W
Xing Tian
11,757
1,176
19
2
1
237,922
0
L
Thanatos
9,816
982
25
3
0
181,304
0
L
Fenrir
11,438
1,144
18
2
2
232,875
0
L
Ao Kuang
11,137
1,114
10
1
5
184,576
0
W
Ah Puch
10,946
1,095
38
4
0
213,666
0
W
Skadi
12,863
1,286
70
7
2
218,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role