Player Matchup

Anubis
Anubis
Andrey0134
Anubis
Level 14
God Stats
6W - 7L
1,725 SR
Queue Stats
21W - 38L
1,208 Elo+
Party 1
Yu Huang
Yu Huang
Ekstra_26
Yu Huang
Level 63
God Stats
25W - 23L
1,437 SR
Queue Stats
67W - 110L
1,338 Elo+
Party 1
Ares
Ares
LuhvLif
Ares
Level 88
God Stats
2W - 9L
1,768 SR
Queue Stats
215W - 306L
1,320 Elo+
Solo
Team Averages
Level 55
1,643 SR
1,289 Elo+

VS

Team Averages
Level 79
1,393 SR
1,332 Elo+
Merlin
Merlin
ConicalBadger49
Merlin
Level 14
God Stats
5W - 5L
1,305 SR
Queue Stats
29W - 32L
1,332 Elo+
Party 2
Artemis
Artemis
SSJGOHAN954
Artemis
Level 153
God Stats
35W - 27L
1,470 SR
Queue Stats
126W - 179L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
SoggyWetNegro
Sun Wukong
Level 69
God Stats
11W - 7L
1,405 SR
Queue Stats
88W - 92L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andrey0134
Anubis
17
3 / 2 / 6
11,572
609
11,609
19,615
10,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Ekstra_26
Yu Huang
17
3 / 2 / 5
11,814
622
15,614
15,321
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
LuhvLif
Ares
15
3 / 3 / 5
11,027
580
5,988
16,628
11,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
11,545
608
11,566
12,548
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SSJGOHAN954
Artemis
17
3 / 3 / 1
12,670
667
18,526
14,395
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SoggyWetNegro
Sun Wukong
17
3 / 2 / 2
12,553
661
12,021
23,393
23,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
7
7
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Andrey0134
Anubis
3
2
6
3
W
1
4
2
0.5
L
Yu Huang
Ekstra_26
Yu Huang
3
2
5
2.75
L
Ares
LuhvLif
Ares
3
3
5
1.83
W
Artemis
SSJGOHAN954
Artemis
3
3
1
1.17
W
Sun Wukong
SoggyWetNegro
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
42,113
51,564
Taken
50,336
29,463
Mitigated
33,949
4,135
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Andrey0134
Anubis
11,609
208
0
2,895
19,615
10,155
170
3,402
15,893
44,361
0
W
11,566
520
0
989
12,548
5,104
102
8,708
3,840
28,675
0
L
Yu Huang
Ekstra_26
Yu Huang
15,614
1,420
0
1,240
15,321
7,521
490
3,329
11,614
59,734
0
L
Ares
LuhvLif
Ares
5,988
41
0
0
16,628
11,787
278
3,916
12,203
21,398
0
W
Artemis
SSJGOHAN954
Artemis
18,526
5,512
0
2,655
14,395
5,147
2,353
10,420
3,975
0
77,336
W
Sun Wukong
SoggyWetNegro
Sun Wukong
12,021
1,513
0
6,391
23,393
23,698
372
14,452
8,941
0
43,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
36,768
173
Minions Killed
193
7
Camps Cleared
9
902,890
Distance Traveled
997,512
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,572
609
50
3
4
318,494
0
W
Merlin
11,545
608
58
3
0
314,159
1
L
Yu Huang
11,814
622
93
5
3
299,488
5
L
Ares
11,027
580
30
2
0
284,908
2
W
Artemis
12,670
667
87
5
9
319,839
5
W
Sun Wukong
12,553
661
48
3
0
363,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role