Player Matchup

Sun Wukong
Sun Wukong
Silver I
BiggieCheese245
Sun Wukong
Silver I
Level 126
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 5L
1,478 MMR
Party 1
Merlin
Merlin
Bronze III
FearForHydra
Merlin
Bronze III
Level 42
God Stats
1W - 1L
1,505 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Izanami
Izanami
Bronze V
banana1097
Izanami
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,547 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,657 SR
1,454 MMR
Medusa
Medusa
Gold IV
Frostbite420192
Medusa
Gold IV
Level 107
God Stats
35W - 34L
1,485 SR
Queue Stats
202W - 230L
1,416 MMR
Solo
Bellona
Bellona
Gold I
OleCham
Bellona
Gold I
Level 135
God Stats
7W - 2L
1,948 SR
Queue Stats
546W - 567L
1,442 MMR
Solo
Sol
Sol
Gold IV
TSQDMARZ
Sol
Gold IV
Level 125
God Stats
3W - 4L
1,537 SR
Queue Stats
315W - 356L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggieCheese245
Sun Wukong
17
7 / 4 / 0
12,811
712
18,411
30,134
30,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
1 / 6 / 5
11,987
666
13,983
17,100
7,169
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
banana1097
Izanami
16
0 / 4 / 6
11,342
630
8,867
14,483
5,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SkadiBaron SamediCu ChulainnAh Muzen CabCharybdis

VS

Bans
CabrakanFafnirNeithCthulhuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
12,804
711
16,601
17,636
9,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
OleCham
Bellona
16
6 / 2 / 5
13,123
729
17,467
18,401
19,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 5
13,310
739
21,022
16,542
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
14
14
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BiggieCheese245
Sun Wukong
7
4
0
1.75
L
Merlin
1
6
5
0.58
W
4
3
4
2
W
Bellona
OleCham
Bellona
6
2
5
4.25
W
4
3
5
2.17
L
Izanami
banana1097
Izanami
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,261
Damage
55,090
61,717
Taken
52,579
43,720
Mitigated
37,074
8,161
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BiggieCheese245
Sun Wukong
18,411
3,445
0
6,399
30,134
30,557
0
9,175
20,959
0
41,141
L
Merlin
13,983
298
0
485
17,100
7,169
84
5,411
11,689
57,304
0
W
16,601
7,802
0
3,376
17,636
9,975
485
5,160
12,476
0
71,296
W
Bellona
OleCham
Bellona
17,467
6,701
0
3,276
18,401
19,349
1,127
4,720
13,681
0
36,928
W
21,022
7,653
607
8,165
16,542
7,750
1,806
4,593
11,949
62,454
5,849
L
Izanami
banana1097
Izanami
8,867
5,079
0
1,277
14,483
5,994
604
4,881
9,602
0
37,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
39,237
194
Minions Killed
212
7
Camps Cleared
10
943,047
Distance Traveled
941,088
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,811
712
38
2
2
366,588
3
L
Merlin
11,987
666
94
5
4
295,578
9
W
Medusa
12,804
711
102
6
5
334,637
5
W
Bellona
13,123
729
22
1
1
297,999
2
W
Sol
13,310
739
88
5
4
308,452
0
L
Izanami
11,342
630
62
3
1
280,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role