Player Matchup

Ah Puch
Ah Puch
SnuffYSpankeR28
Ah Puch
Level 38
God Stats
56W - 59L
1,363 SR
Queue Stats
116W - 151L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
SquidMan502
Cu Chulainn
Level 105
God Stats
8W - 4L
1,525 SR
Queue Stats
82W - 75L
1,496 Elo+
Party 1
Rama
Rama
xXMrMcAwesome34
Rama
Level 122
God Stats
1W - 1L
1,249 SR
Queue Stats
186W - 184L
1,475 Elo+
Party 1
Team Averages
Level 88
1,379 SR
1,434 Elo+

VS

Team Averages
Level 76
1,346 SR
1,181 Elo+
Cernunnos
Cernunnos
Im JUAN an only
Cernunnos
Level 93
God Stats
2W - 4L
1,228 SR
Queue Stats
17W - 27L
1,224 Elo+
Party 2
Guan Yu
Guan Yu
Schmucking
Guan Yu
Level 26
God Stats
0W - 3L
1,310 SR
Queue Stats
16W - 30L
1,224 Elo+
Party 2
Anubis
Anubis
xRaveLordNito
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 15
13,426
746
28,563
14,786
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SquidMan502
Cu Chulainn
17
13 / 5 / 5
13,631
757
21,911
22,734
20,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 1 / 14
12,881
716
12,303
10,638
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Im JUAN an only
Cernunnos
14
2 / 10 / 5
10,899
606
13,776
22,956
12,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Schmucking
Guan Yu
17
1 / 4 / 5
11,069
615
6,536
26,850
26,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 9 / 2
12,081
671
10,696
18,352
10,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
6
7
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Im JUAN an only
Cernunnos
2
10
5
0.45
L
Guan Yu
Schmucking
Guan Yu
1
4
5
0.88
W
5
1
15
12.5
W
Cu Chulainn
SquidMan502
Cu Chulainn
13
5
5
3.1
L
3
9
2
0.44
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,777
Damage
31,008
48,158
Taken
68,158
31,570
Mitigated
48,951
11,634
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Im JUAN an only
Cernunnos
13,776
4,347
0
808
22,956
12,283
0
7,856
15,100
0
39,855
L
Guan Yu
Schmucking
Guan Yu
6,536
625
2,655
4,499
26,850
26,056
0
12,654
14,196
0
21,563
W
28,563
1,000
0
5,386
14,786
6,645
376
3,155
11,631
77,388
0
W
Cu Chulainn
SquidMan502
Cu Chulainn
21,911
2,568
198
2,884
22,734
20,077
135
3,629
19,105
0
47,078
L
10,696
968
0
2,322
18,352
10,612
0
8,152
10,200
45,243
0
W
12,303
8,605
0
3,166
10,638
4,848
2,166
4,234
6,404
0
57,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
34,049
224
Minions Killed
166
13
Camps Cleared
2
968,343
Distance Traveled
870,869
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,899
606
56
3
1
252,230
2
L
Guan Yu
11,069
615
39
2
0
364,376
1
W
Ah Puch
13,426
746
91
5
6
326,633
6
W
Cu Chulainn
13,631
757
45
3
1
321,772
3
L
Anubis
12,081
671
71
4
1
254,263
3
W
Rama
12,881
716
88
5
6
319,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role