Player Matchup

Arachne
Arachne
AbeAint
Arachne
Level 34
God Stats
32W - 32L
1,402 SR
Queue Stats
167W - 224L
1,304 Elo+
Solo
Ishtar
Ishtar
DolphinClubber
Ishtar
Level 31
God Stats
9W - 5L
1,707 SR
Queue Stats
117W - 103L
1,530 Elo+
Party 2
Sobek
Sobek
ReMiXeDxDJ-Yoshi
Sobek
Level 60
God Stats
8W - 15L
1,431 SR
Queue Stats
162W - 152L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
Uncle-Boujee
Jormungandr
Level 84
God Stats
6W - 6L
1,499 SR
Queue Stats
167W - 138L
1,523 Elo+
Party 2
Fenrir
Fenrir
andrew_drew00
Fenrir
Level 34
God Stats
24W - 35L
1,432 SR
Queue Stats
24W - 35L
1,355 Elo+
Solo
Team Averages
Level 49
1,494 SR
1,443 Elo+

VS

Team Averages
Level 103
1,584 SR
1,565 Elo+
Nike
Nike
ExodusNblak
Nike
Level 158
God Stats
3W - 2L
1,561 SR
Queue Stats
97W - 43L
1,616 Elo+
Party 1
Izanami
Izanami
Reckognition
Izanami
Level 154
God Stats
2W - 1L
1,744 SR
Queue Stats
129W - 68L
1,656 Elo+
Party 1
Merlin
Merlin
iTzSoggyFish
Merlin
Level 160
God Stats
4W - 6L
1,562 SR
Queue Stats
319W - 197L
1,551 Elo+
Party 1
Khepri
Khepri
ksssssss1
Khepri
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
noko_luck_ish
Aphrodite
Level 42
God Stats
42W - 35L
1,554 SR
Queue Stats
56W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbeAint
Arachne
15
0 / 4 / 1
9,178
918
7,611
16,502
11,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 1
9,807
981
15,279
13,265
6,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 2
9,679
968
7,163
22,247
31,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Uncle-Boujee
Jormungandr
15
0 / 3 / 3
9,395
940
13,518
19,167
20,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 2
9,308
931
7,297
13,926
7,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,542
954
10,251
10,343
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Reckognition
Izanami
17
6 / 0 / 6
11,799
1,180
34,896
9,309
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
3 / 1 / 9
10,466
1,047
21,373
8,622
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
ksssssss1
Khepri
16
1 / 1 / 9
10,335
1,034
3,998
13,017
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
noko_luck_ish
Aphrodite
16
1 / 1 / 10
9,779
978
9,632
13,058
11,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
3
Kills
13
13
Deaths
3
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
AbeAint
Arachne
0
4
1
0.13
L
2
3
1
0.83
W
2
0
6
5
L
0
2
2
0.5
W
Izanami
Reckognition
Izanami
6
0
6
9
L
Jormungandr
Uncle-Boujee
Jormungandr
0
3
3
0.5
L
1
1
2
2
W
Merlin
3
1
9
7.5
W
Khepri
ksssssss1
Khepri
1
1
9
5.5
W
Aphrodite
noko_luck_ish
Aphrodite
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,868
Damage
80,150
85,107
Taken
54,349
76,475
Mitigated
50,988
4,950
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AbeAint
Arachne
7,611
4,855
0
1,710
16,502
11,006
0
6,649
9,561
0
19,728
L
15,279
7,680
0
597
13,265
6,771
0
4,962
8,191
0
39,508
W
10,251
1,413
0
1,335
10,343
11,780
0
3,731
6,612
1,096
16,450
L
7,163
633
0
2,016
22,247
31,203
0
9,364
12,519
8,811
0
W
Izanami
Reckognition
Izanami
34,896
21,846
0
2,160
9,309
5,637
0
3,514
5,795
0
74,454
L
Jormungandr
Uncle-Boujee
Jormungandr
13,518
3,208
0
0
19,167
20,348
0
8,993
10,022
43,094
0
L
7,297
2,693
0
627
13,926
7,147
0
5,593
8,198
0
13,049
W
Merlin
21,373
1,718
0
1,220
8,622
5,328
0
3,569
5,053
49,833
0
W
Khepri
ksssssss1
Khepri
3,998
940
0
862
13,017
17,205
0
4,452
8,565
5,508
0
W
Aphrodite
noko_luck_ish
Aphrodite
9,632
1,428
6,139
6,908
13,058
11,038
0
5,415
7,643
17,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
51,921
162
Minions Killed
223
7
Camps Cleared
5
989,231
Distance Traveled
932,138
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,178
918
24
2
3
232,984
0
L
Ishtar
9,807
981
54
5
3
172,826
0
W
Nike
9,542
954
26
3
1
193,072
0
L
Sobek
9,679
968
7
1
0
198,518
0
W
Izanami
11,799
1,180
104
10
1
180,628
0
L
Jormungandr
9,395
940
60
6
0
174,970
2
L
Fenrir
9,308
931
17
2
1
209,933
0
W
Merlin
10,466
1,047
69
7
0
190,849
0
W
Khepri
10,335
1,034
7
1
2
173,830
3
W
Aphrodite
9,779
978
17
2
1
193,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role