Player Matchup

Da Ji
Da Ji
AceSociopath
Da Ji
Level 67
God Stats
29W - 29L
1,594 SR
Queue Stats
403W - 437L
1,475 Elo+
Party 2
Anhur
Anhur
AutolockOrBust
Anhur
Level 27
God Stats
54W - 43L
1,643 SR
Queue Stats
146W - 100L
1,593 Elo+
Solo
Atlas
Atlas
CmonVa 2
Atlas
Level 32
God Stats
1W - 3L
1,801 SR
Queue Stats
8W - 13L
1,638 Elo+
Solo
King Arthur
King Arthur
Red Dr4gon 19
King Arthur
Level 149
God Stats
2W - 5L
1,375 SR
Queue Stats
49W - 46L
1,552 Elo+
Solo
Tiamat
Tiamat
Schmidy22
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,467 Elo+
Party 2
Team Averages
Level 60
1,583 SR
1,545 Elo+

VS

Team Averages
Level 127
1,616 SR
1,567 Elo+
Pele
Pele
GreatValueObama
Pele
Level 149
God Stats
12W - 5L
1,704 SR
Queue Stats
184W - 160L
1,629 Elo+
Party 1
Poseidon
Poseidon
HandledBinkie78
Poseidon
Level 159
God Stats
4W - 1L
1,439 SR
Queue Stats
83W - 76L
1,564 Elo+
Party 1
Horus
Horus
LILBUZZ2177
Horus
Level 143
God Stats
11W - 3L
1,547 SR
Queue Stats
67W - 62L
1,554 Elo+
Party 1
Chiron
Chiron
LookingAtMyGtag
Chiron
Level 158
God Stats
50W - 33L
1,613 SR
Queue Stats
112W - 96L
1,632 Elo+
Party 1
Artio
Artio
josh8O
Artio
Level 28
God Stats
4W - 3L
1,778 SR
Queue Stats
89W - 90L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
9,865
705
12,544
18,374
8,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 4
9,732
695
14,412
19,111
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
CmonVa 2
Atlas
16
0 / 5 / 3
9,539
681
12,967
21,655
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
Red Dr4gon 19
King Arthur
16
0 / 8 / 3
9,105
650
11,441
23,762
19,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Schmidy22
Tiamat
14
2 / 8 / 1
9,131
652
3,186
13,432
7,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
11,854
847
18,903
14,958
10,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
19
6 / 5 / 8
11,759
840
16,274
16,014
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 1 / 19
11,152
797
11,496
20,466
27,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 0 / 14
13,352
954
25,939
14,264
7,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
josh8O
Artio
18
3 / 1 / 24
11,871
848
9,957
26,134
36,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
7
Kills
33
33
Deaths
8
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
1
6
4
0.5
L
Atlas
CmonVa 2
Atlas
0
5
3
0.3
W
9
1
8
13
W
Poseidon
6
5
8
2
W
3
1
19
12.5
W
12
0
14
19
L
King Arthur
Red Dr4gon 19
King Arthur
0
8
3
0.19
L
Tiamat
Schmidy22
Tiamat
2
8
1
0.31
W
Artio
josh8O
Artio
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,550
Damage
82,569
96,334
Taken
91,836
63,930
Mitigated
87,402
7,497
Healing
41,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,544
1,603
0
350
18,374
8,887
0
5,474
12,813
0
21,658
L
14,412
7,553
0
2,353
19,111
8,088
0
7,091
11,824
0
40,134
L
Atlas
CmonVa 2
Atlas
12,967
4,943
251
4,081
21,655
20,429
0
4,986
16,417
31,995
0
W
18,903
6,219
0
5,469
14,958
10,006
733
3,241
11,717
0
55,159
W
Poseidon
16,274
2,013
0
2,172
16,014
5,635
376
1,635
14,379
56,307
0
W
11,496
5,474
3,872
8,858
20,466
27,542
476
5,076
15,390
0
24,547
W
25,939
10,405
2,394
4,659
14,264
7,993
10,720
2,059
12,205
0
85,330
L
King Arthur
Red Dr4gon 19
King Arthur
11,441
1,095
0
404
23,762
19,518
0
5,080
18,196
0
34,316
L
Tiamat
Schmidy22
Tiamat
3,186
364
0
58
13,432
7,008
0
3,050
10,267
8,414
0
W
Artio
josh8O
Artio
9,957
1,784
4,229
9,460
26,134
36,226
111
4,142
21,992
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
59,988
165
Minions Killed
319
0
Camps Cleared
0
1,125,910
Distance Traveled
1,560,098
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,865
705
10
1
0
269,570
0
L
Anhur
9,732
695
72
5
0
218,889
2
L
Atlas
9,539
681
38
3
0
234,004
0
W
Pele
11,854
847
52
4
0
348,616
6
W
Poseidon
11,759
840
74
5
0
299,558
2
W
Horus
11,152
797
36
3
0
287,051
1
W
Chiron
13,352
954
123
9
0
292,328
1
L
King Arthur
9,105
650
41
3
0
271,062
4
L
Tiamat
9,131
652
4
0
0
132,385
1
W
Artio
11,871
848
34
2
0
332,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role