Player Matchup

Xbalanque
Xbalanque
Platinum I
CommerzGandalf9
Xbalanque
Platinum I
Level 126
God Stats
6W - 3L
1,850 SR
Queue Stats
36W - 33L
1,987 MMR
Party 1
Hades
Hades
Platinum II
JamesDuffyy
Hades
Platinum II
Level 136
God Stats
3W - 2L
1,170 SR
Queue Stats
204W - 210L
1,815 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Nicholas_Pather1
Yu Huang
Platinum I
Level 159
God Stats
4W - 7L
1,516 SR
Queue Stats
286W - 265L
1,906 MMR
Solo
Sobek
Sobek
Platinum III
Ra is a bad god
Sobek
Platinum III
Level 147
God Stats
3W - 1L
1,634 SR
Queue Stats
279W - 273L
1,835 MMR
Solo
Thanatos
Thanatos
Platinum IV
iFuSi0nZzx3
Thanatos
Platinum IV
Level 146
God Stats
13W - 8L
1,769 SR
Queue Stats
38W - 36L
1,797 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,588 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,398 SR
1,867 MMR
Ra
Ra
Platinum V
BigSeal
Ra
Platinum V
Level 145
God Stats
5W - 4L
1,466 SR
Queue Stats
384W - 390L
1,766 MMR
Solo
Sylvanus
Sylvanus
Platinum V
XIXSKRAPPYXIX
Sylvanus
Platinum V
Level 119
God Stats
0W - 5L
1,232 SR
Queue Stats
89W - 75L
1,850 MMR
Solo
Neith
Neith
Platinum III
kkuubaaaaaaaa
Neith
Platinum III
Level 127
God Stats
5W - 8L
1,532 SR
Queue Stats
197W - 188L
1,922 MMR
Solo
Mercury
Mercury
Platinum II
orange247klm
Mercury
Platinum II
Level 155
God Stats
0W - 2L
1,321 SR
Queue Stats
107W - 108L
1,857 MMR
Solo
Atlas
Atlas
Diamond V
xIvaleIx
Atlas
Diamond V
Level 127
God Stats
1W - 2L
1,440 SR
Queue Stats
152W - 144L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CommerzGandalf9
Xbalanque
14
5 / 2 / 3
8,798
677
7,732
7,825
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
3 / 0 / 4
8,312
639
9,214
11,091
6,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 2
7,280
560
3,788
7,602
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 2 / 6
7,457
574
4,956
10,679
8,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
iFuSi0nZzx3
Thanatos
13
5 / 0 / 4
7,959
612
5,935
10,701
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
JanusKaliHun Batz

VS

Bans
LancelotBakasuraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,275
560
3,825
7,488
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
XIXSKRAPPYXIX
Sylvanus
12
0 / 4 / 0
6,840
526
7,639
13,386
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 2
6,776
521
4,284
8,523
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
orange247klm
Mercury
11
0 / 6 / 1
6,210
478
4,286
12,606
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
xIvaleIx
Atlas
2
0 / 2 / 0
4,281
329
363
2,507
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
5
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Xbalanque
CommerzGandalf9
Xbalanque
5
2
3
3.25
W
3
0
4
5
W
1
1
2
2
W
5
2
6
4
L
Sylvanus
XIXSKRAPPYXIX
Sylvanus
0
4
0
0
W
Thanatos
iFuSi0nZzx3
Thanatos
5
0
4
7
L
2
5
2
0.6
L
Mercury
orange247klm
Mercury
0
6
1
0.08
L
Atlas
xIvaleIx
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
20,397
47,898
Taken
44,510
26,723
Mitigated
20,926
28,639
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,825
482
181
1,612
7,488
2,805
0
3,642
3,846
56,397
0
W
Xbalanque
CommerzGandalf9
Xbalanque
7,732
3,407
0
2,633
7,825
3,288
876
455
7,370
0
69,770
W
9,214
2,240
797
7,974
11,091
6,408
840
5,710
5,381
61,591
0
W
3,788
603
0
500
7,602
3,056
1,152
2,195
5,407
55,316
0
W
4,956
933
799
4,063
10,679
8,592
0
1,704
8,975
21,954
0
L
Sylvanus
XIXSKRAPPYXIX
Sylvanus
7,639
2,072
186
3,709
13,386
9,596
0
8,393
4,993
47,642
12,380
W
Thanatos
iFuSi0nZzx3
Thanatos
5,935
2,027
0
11,873
10,701
5,379
207
845
9,856
0
56,453
L
4,284
1,265
0
1,218
8,523
3,319
0
1,227
7,296
0
37,495
L
Mercury
orange247klm
Mercury
4,286
2,668
0
624
12,606
4,302
0
4,154
8,452
0
47,379
L
Atlas
xIvaleIx
Atlas
363
241
0
125
2,507
904
0
542
1,965
2,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
31,382
467
Minions Killed
354
0
Camps Cleared
0
1,307,495
Distance Traveled
1,035,333
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,275
560
106
8
0
270,942
2
W
Xbalanque
8,798
677
122
9
0
226,260
0
W
Hades
8,312
639
119
9
0
258,364
4
W
Yu Huang
7,280
560
99
8
0
240,731
1
W
Sobek
7,457
574
33
3
0
280,882
4
L
Sylvanus
6,840
526
102
8
0
171,822
3
W
Thanatos
7,959
612
94
7
0
301,258
3
L
Neith
6,776
521
59
5
0
229,201
2
L
Mercury
6,210
478
82
6
0
275,258
2
L
Atlas
4,281
329
5
0
0
88,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role