Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ArByzikkk
Hades
Level 126
God Stats
5W - 5L
1,240 SR
Queue Stats
137W - 174L
1,482 Elo+
Solo
Bellona
Bellona
Smegan3580
Bellona
Level 125
God Stats
56W - 38L
1,626 SR
Queue Stats
729W - 743L
1,468 Elo+
Solo
Ganesha
Ganesha
TigrisLilium
Ganesha
Level 160
God Stats
4W - 2L
1,642 SR
Queue Stats
158W - 152L
1,582 Elo+
Party 1
Olorun
Olorun
pétère
Olorun
Level 155
God Stats
6W - 10L
1,294 SR
Queue Stats
250W - 260L
1,476 Elo+
Solo
Team Averages
Level 142
1,460 SR
1,502 Elo+

VS

Team Averages
Level 130
1,504 SR
1,484 Elo+
Mulan
Mulan
Altesse
Mulan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
Chadvader11
Baron Samedi
Level 157
God Stats
0W - 2L
1,337 SR
Queue Stats
221W - 219L
1,522 Elo+
Solo
Chiron
Chiron
ImRighteous
Chiron
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 90L
1,251 Elo+
Solo
Raijin
Raijin
OmarDel
Raijin
Level 88
God Stats
4W - 3L
1,686 SR
Queue Stats
93W - 110L
1,544 Elo+
Solo
Artio
Artio
PsykoJace
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 1 / 7
11,822
788
22,838
18,262
10,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
ArByzikkk
Hades
18
4 / 3 / 5
11,694
780
13,879
16,699
9,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Smegan3580
Bellona
18
3 / 1 / 14
11,458
764
10,928
19,725
21,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
TigrisLilium
Ganesha
17
0 / 3 / 15
11,325
755
6,382
20,456
30,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
pétère
Olorun
19
5 / 3 / 13
11,827
788
23,251
14,716
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Altesse
Mulan
15
1 / 7 / 3
9,502
633
9,527
23,574
17,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Chadvader11
Baron Samedi
18
3 / 3 / 4
10,530
702
13,396
15,283
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
17
4 / 4 / 4
10,246
683
14,709
16,839
8,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
OmarDel
Raijin
18
2 / 2 / 6
10,198
680
23,712
12,758
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
PsykoJace
Artio
16
1 / 3 / 6
10,409
694
6,353
23,366
31,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
19
Kills
11
11
Deaths
19
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
7
10.5
L
Mulan
Altesse
Mulan
1
7
3
0.36
W
Hades
ArByzikkk
Hades
4
3
5
2.17
L
Baron Samedi
Chadvader11
Baron Samedi
3
3
4
1.67
L
Chiron
4
4
4
1.5
L
Raijin
OmarDel
Raijin
2
2
6
2.5
L
Artio
PsykoJace
Artio
1
3
6
1.33
W
Bellona
Smegan3580
Bellona
3
1
14
10
W
Ganesha
TigrisLilium
Ganesha
0
3
15
2.5
W
Olorun
pétère
Olorun
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,278
Damage
67,697
89,858
Taken
91,820
80,066
Mitigated
73,002
27,664
Healing
24,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,838
11,809
0
7,856
18,262
10,541
4,767
7,487
10,775
0
62,010
L
Mulan
Altesse
Mulan
9,527
721
0
4,971
23,574
17,236
0
8,668
14,867
0
32,687
W
Hades
ArByzikkk
Hades
13,879
1,178
808
6,263
16,699
9,797
707
7,509
9,190
50,438
0
L
Baron Samedi
Chadvader11
Baron Samedi
13,396
966
2,125
3,978
15,283
9,517
0
5,508
9,724
47,061
0
L
Chiron
14,709
6,042
548
4,114
16,839
8,828
0
8,001
8,735
0
47,954
L
Raijin
OmarDel
Raijin
23,712
1,115
0
1,978
12,758
5,858
0
5,986
6,752
57,200
0
L
Artio
PsykoJace
Artio
6,353
813
2,499
4,242
23,366
31,563
0
12,664
10,520
15,837
0
W
Bellona
Smegan3580
Bellona
10,928
2,774
0
2,906
19,725
21,118
942
8,649
11,076
0
32,409
W
Ganesha
TigrisLilium
Ganesha
6,382
328
0
1,475
20,456
30,247
155
11,825
8,631
13,114
0
W
Olorun
pétère
Olorun
23,251
10,687
2,677
5,679
14,716
8,363
4,793
7,991
6,725
50,324
4,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
50,885
263
Minions Killed
272
0
Camps Cleared
0
1,595,441
Distance Traveled
1,476,567
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,822
788
91
6
0
320,434
5
L
Mulan
9,502
633
43
3
0
287,091
3
W
Hades
11,694
780
70
5
0
323,566
2
L
Baron Samedi
10,530
702
77
5
0
286,932
0
L
Chiron
10,246
683
60
4
0
272,858
4
L
Raijin
10,198
680
79
5
0
313,294
3
L
Artio
10,409
694
13
1
0
316,392
1
W
Bellona
11,458
764
41
3
0
348,643
4
W
Ganesha
11,325
755
3
0
0
291,508
0
W
Olorun
11,827
788
58
4
0
311,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role