Player Matchup

Hou Yi
Hou Yi
BVRNOUT
Hou Yi
Level 124
God Stats
6W - 6L
1,651 SR
Queue Stats
8W - 12L
1,494 Elo+
Party 2
Ra
Ra
BloodGulch
Ra
Level 64
God Stats
1W - 1L
1,847 SR
Queue Stats
11W - 15L
1,503 Elo+
Party 2
Ymir
Ymir
swagdaddy2000
Ymir
Level 86
God Stats
3W - 3L
1,554 SR
Queue Stats
23W - 27L
1,488 Elo+
Party 2
Team Averages
Level 91
1,684 SR
1,495 Elo+

VS

Team Averages
Level 127
1,589 SR
1,576 Elo+
Freya
Freya
MurkEmNAll
Freya
Level 158
God Stats
7W - 3L
1,372 SR
Queue Stats
503W - 393L
1,551 Elo+
Party 1
Chaac
Chaac
THEMOOSEKNUCKLER
Chaac
Level 103
God Stats
22W - 7L
1,763 SR
Queue Stats
266W - 220L
1,617 Elo+
Party 1
Horus
Horus
jimmygiv
Horus
Level 120
God Stats
21W - 8L
1,632 SR
Queue Stats
158W - 148L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BVRNOUT
Hou Yi
11
3 / 3 / 0
7,226
723
10,301
9,084
3,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 3
6,319
632
6,251
8,113
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 3
7,090
709
4,458
9,993
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
2 / 0 / 5
7,382
738
9,629
5,703
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 1 / 4
7,278
728
10,392
11,783
7,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
jimmygiv
Horus
12
3 / 2 / 4
7,881
788
4,720
12,230
9,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BVRNOUT
Hou Yi
3
3
0
1
L
0
2
3
0.75
W
Freya
2
0
5
4.5
W
2
1
4
4
W
Horus
jimmygiv
Horus
3
2
4
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
24,741
27,190
Taken
29,716
15,747
Mitigated
20,396
5,878
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BVRNOUT
Hou Yi
10,301
5,987
0
2,039
9,084
3,947
0
2,884
6,200
0
26,957
L
6,251
1,015
1,198
900
8,113
2,928
0
1,900
6,213
19,958
0
W
Freya
9,629
2,756
0
3,321
5,703
2,966
114
1,386
4,183
33,901
3,943
W
10,392
230
336
5,084
11,783
7,594
40
3,573
8,024
0
30,200
W
Horus
jimmygiv
Horus
4,720
1,732
2,622
4,460
12,230
9,836
78
5,412
6,410
0
12,020
L
4,458
846
245
1,496
9,993
8,872
0
3,912
6,081
9,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
22,541
109
Minions Killed
129
0
Camps Cleared
9
505,190
Distance Traveled
583,715
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,226
723
50
5
0
172,709
3
L
Ra
6,319
632
52
5
0
172,540
4
W
Freya
7,382
738
80
8
8
189,054
3
W
Chaac
7,278
728
36
4
0
198,898
0
W
Horus
7,881
788
13
1
1
195,763
4
L
Ymir
7,090
709
7
1
0
159,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role