Player Matchup

Lancelot
Lancelot
CR1T1K4L_672
Lancelot
Level 99
God Stats
7W - 3L
1,773 SR
Queue Stats
107W - 115L
1,507 Elo+
Party 2
Ishtar
Ishtar
Espada_GrimmJoe
Ishtar
Level 129
God Stats
9W - 7L
1,718 SR
Queue Stats
119W - 128L
1,542 Elo+
Party 2
Sol
Sol
GowtherCover
Sol
Level 123
God Stats
4W - 0L
1,956 SR
Queue Stats
90W - 77L
1,527 Elo+
Solo
Bellona
Bellona
Papa_Death66
Bellona
Level 105
God Stats
6W - 7L
1,456 SR
Queue Stats
119W - 139L
1,436 Elo+
Party 2
Awilix
Awilix
ROBKILLEUR95
Awilix
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,510 Elo+
Solo
Team Averages
Level 116
1,680 SR
1,505 Elo+

VS

Team Averages
Level 117
1,525 SR
1,523 Elo+
Xbalanque
Xbalanque
DerekGames2302
Xbalanque
Level 77
God Stats
32W - 23L
1,621 SR
Queue Stats
169W - 186L
1,503 Elo+
Solo
Ares
Ares
El Forastero99
Ares
Level 124
God Stats
5W - 3L
1,750 SR
Queue Stats
125W - 105L
1,608 Elo+
Party 1
Bellona
Bellona
ElGabousky
Bellona
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 229L
1,562 Elo+
Party 1
Eset
Eset
ElTacoAtomico
Eset
Level 118
God Stats
0W - 1L
1,365 SR
Queue Stats
155W - 161L
1,528 Elo+
Party 1
Anhur
Anhur
OminousSatoshi
Anhur
Level 151
God Stats
26W - 44L
1,389 SR
Queue Stats
142W - 146L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CR1T1K4L_672
Lancelot
12
7 / 1 / 3
7,343
490
7,053
10,084
7,015
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

14
0 / 1 / 4
7,634
509
6,234
9,083
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 5
8,539
569
16,230
13,335
4,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Papa_Death66
Bellona
13
0 / 0 / 0
7,904
527
6,982
11,278
11,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
15
4 / 1 / 6
8,455
564
9,211
12,413
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DerekGames2302
Xbalanque
12
1 / 2 / 1
7,313
488
8,323
11,490
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 2
6,390
426
5,031
15,610
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
ElGabousky
Bellona
14
0 / 0 / 0
8,391
559
8,188
12,161
15,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
7,953
530
10,623
13,169
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 6 / 1
6,557
437
5,019
11,214
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CR1T1K4L_672
Lancelot
7
1
3
8.5
L
Xbalanque
DerekGames2302
Xbalanque
1
2
1
0.75
L
0
5
2
0.2
L
Bellona
ElGabousky
Bellona
0
0
0
0
L
2
3
1
0.83
W
0
1
4
2
W
5
2
5
3.75
L
2
6
1
0.42
W
Bellona
Papa_Death66
Bellona
0
0
0
0
W
Awilix
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,710
Damage
37,184
56,193
Taken
63,644
32,627
Mitigated
43,740
23,274
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CR1T1K4L_672
Lancelot
7,053
1,569
184
1,187
10,084
7,015
21
2,287
7,797
0
35,807
L
Xbalanque
DerekGames2302
Xbalanque
8,323
3,251
93
4,634
11,490
4,362
0
625
10,865
0
59,150
L
5,031
322
326
1,996
15,610
12,909
0
4,665
10,945
22,436
0
L
Bellona
ElGabousky
Bellona
8,188
1,843
0
6,165
12,161
15,680
0
231
11,930
0
74,308
L
10,623
1,180
73
3,031
13,169
6,231
0
7,373
5,796
68,984
0
W
6,234
3,426
0
4,479
9,083
3,746
0
892
8,191
0
63,940
W
16,230
8,980
0
6,718
13,335
4,952
1,350
9,096
4,239
74,168
0
L
5,019
2,156
0
1,568
11,214
4,558
0
3,567
7,647
0
27,517
W
Bellona
Papa_Death66
Bellona
6,982
2,407
0
6,040
11,278
11,798
0
0
11,278
1,755
60,350
W
Awilix
9,211
4,003
0
4,666
12,413
5,116
0
3,379
9,034
0
71,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
36,604
507
Minions Killed
435
0
Camps Cleared
0
1,491,906
Distance Traveled
1,476,116
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,343
490
55
4
0
340,291
0
L
Xbalanque
7,313
488
95
6
0
287,268
0
L
Ares
6,390
426
22
1
0
291,690
7
L
Bellona
8,391
559
162
11
0
327,852
5
L
Eset
7,953
530
115
8
0
300,665
1
W
Ishtar
7,634
509
108
7
0
270,595
6
W
Sol
8,539
569
111
7
0
260,586
0
L
Anhur
6,557
437
41
3
0
268,641
5
W
Bellona
7,904
527
118
8
0
266,564
2
W
Awilix
8,455
564
115
8
0
353,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role