Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaelanY
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
Cxbainn
Jormungandr
Level 119
God Stats
0W - 1L
1,354 SR
Queue Stats
21W - 24L
1,505 Elo+
Party 2
Team Averages
Level 89
1,451 SR
1,461 Elo+

VS

Team Averages
Level 131
1,643 SR
1,681 Elo+
Cliodhna
Cliodhna
EnVyz iNsTiNcTz
Cliodhna
Level 154
God Stats
4W - 1L
1,780 SR
Queue Stats
109W - 42L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
Gatlingskyt
Baron Samedi
Level 118
God Stats
12W - 2L
1,706 SR
Queue Stats
69W - 38L
1,620 Elo+
Party 1
Achilles
Achilles
RegalCv
Achilles
Level 121
God Stats
1W - 0L
1,442 SR
Queue Stats
15W - 8L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
0 / 9 / 5
12,869
613
8,940
19,782
8,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
CaelanY
Anubis
17
2 / 11 / 6
13,508
643
12,827
18,591
9,573
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Cxbainn
Jormungandr
18
7 / 9 / 4
15,123
720
24,441
31,179
16,583
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
11 / 3 / 16
16,062
765
26,926
29,367
27,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Gatlingskyt
Baron Samedi
20
12 / 2 / 17
16,386
780
24,546
17,177
11,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RegalCv
Achilles
17
6 / 6 / 17
14,295
681
11,440
26,134
21,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
9
Kills
29
29
Deaths
11
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
9
5
0.28
L
Anubis
CaelanY
Anubis
2
11
6
0.45
L
Jormungandr
Cxbainn
Jormungandr
7
9
4
1
W
Cliodhna
11
3
16
6.33
W
Baron Samedi
Gatlingskyt
Baron Samedi
12
2
17
10.25
W
Achilles
RegalCv
Achilles
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,208
Damage
62,912
69,552
Taken
72,678
34,435
Mitigated
59,773
3,284
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,940
732
0
681
19,782
8,279
0
6,709
13,073
0
57,316
L
Anubis
CaelanY
Anubis
12,827
637
0
983
18,591
9,573
0
6,118
12,473
45,178
0
L
Jormungandr
Cxbainn
Jormungandr
24,441
6,575
0
1,620
31,179
16,583
0
12,233
18,946
53,120
0
W
Cliodhna
26,926
3,658
0
10,407
29,367
27,059
1,354
16,905
12,462
0
66,970
W
Baron Samedi
Gatlingskyt
Baron Samedi
24,546
3,363
3,847
8,483
17,177
11,239
1,530
8,398
8,779
79,298
0
W
Achilles
RegalCv
Achilles
11,440
3,705
0
4,273
26,134
21,475
197
12,394
13,740
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
46,743
202
Minions Killed
192
9
Camps Cleared
9
948,534
Distance Traveled
1,122,842
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,869
613
90
4
8
345,887
4
L
Anubis
13,508
643
64
3
1
266,024
0
L
Jormungandr
15,123
720
48
2
0
336,623
3
W
Cliodhna
16,062
765
64
3
2
413,665
1
W
Baron Samedi
16,386
780
87
4
3
384,089
4
W
Achilles
14,295
681
41
2
4
325,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role