Player Matchup

Nemesis
Nemesis
DeepSeaGabe
Nemesis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 243L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
RoyalAsAlways
Yu Huang
Level 78
God Stats
2W - 3L
1,428 SR
Queue Stats
154W - 152L
1,543 Elo+
Party 1
Artio
Artio
Starryisacutie
Artio
Level 112
God Stats
51W - 37L
1,565 SR
Queue Stats
837W - 729L
1,645 Elo+
Party 1
Ishtar
Ishtar
dalegonqui
Ishtar
Level 127
God Stats
4W - 4L
1,654 SR
Queue Stats
211W - 170L
1,636 Elo+
Party 1
Eset
Eset
deezdeek
Eset
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 19L
1,777 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,628 Elo+

VS

Team Averages
Level 73
1,470 SR
1,412 Elo+
Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AwesomeLordy
Baron Samedi
Level 97
God Stats
127W - 92L
1,610 SR
Queue Stats
627W - 698L
1,397 Elo+
Solo
Yu Huang
Yu Huang
BeeSterNSSF13
Yu Huang
Level 66
God Stats
2W - 5L
1,220 SR
Queue Stats
311W - 344L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Papa Tatman
Danzaburou
Level 35
God Stats
2W - 2L
1,525 SR
Queue Stats
124W - 178L
1,297 Elo+
Solo
Mulan
Mulan
USMCWall
Mulan
Level 62
God Stats
7W - 8L
1,496 SR
Queue Stats
135W - 172L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeepSeaGabe
Nemesis
10
2 / 0 / 5
5,653
565
4,931
7,151
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
RoyalAsAlways
Yu Huang
11
1 / 0 / 0
5,984
598
1,195
2,686
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 0
6,140
614
5,495
6,916
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
dalegonqui
Ishtar
10
4 / 0 / 5
6,299
630
7,006
6,619
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
10
4 / 0 / 5
6,439
644
4,436
5,326
3,434
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 1 / 0
4,816
482
3,200
6,251
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
AwesomeLordy
Baron Samedi
7
0 / 3 / 0
4,570
457
3,549
6,941
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
BeeSterNSSF13
Yu Huang
10
0 / 2 / 0
5,465
547
1,837
4,999
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Papa Tatman
Danzaburou
7
0 / 5 / 0
4,453
445
3,081
8,911
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
USMCWall
Mulan
9
1 / 1 / 0
5,111
511
3,115
7,736
3,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Baron Samedi
AwesomeLordy
Baron Samedi
0
3
0
0
L
Yu Huang
BeeSterNSSF13
Yu Huang
0
2
0
0
W
Nemesis
DeepSeaGabe
Nemesis
2
0
5
4.5
L
Danzaburou
Papa Tatman
Danzaburou
0
5
0
0
W
Yu Huang
RoyalAsAlways
Yu Huang
1
0
0
1
W
1
1
0
1
L
Mulan
USMCWall
Mulan
1
1
0
1
W
Ishtar
dalegonqui
Ishtar
4
0
5
6.5
W
Eset
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
14,782
28,698
Taken
34,838
15,328
Mitigated
13,270
11,622
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,200
650
42
2,882
6,251
2,272
0
383
5,821
0
25,167
L
Baron Samedi
AwesomeLordy
Baron Samedi
3,549
261
752
3,047
6,941
3,115
0
1,803
5,138
19,566
0
L
Yu Huang
BeeSterNSSF13
Yu Huang
1,837
268
0
1,739
4,999
1,835
0
889
4,110
35,011
0
W
Nemesis
DeepSeaGabe
Nemesis
4,931
2,473
0
1,204
7,151
2,385
0
1,262
5,709
0
32,092
L
Danzaburou
Papa Tatman
Danzaburou
3,081
1,474
0
1,428
8,911
2,795
0
2,662
6,249
0
22,549
W
Yu Huang
RoyalAsAlways
Yu Huang
1,195
225
0
500
2,686
896
0
658
1,960
45,634
0
W
5,495
148
125
3,820
6,916
6,148
0
0
6,916
38,140
0
L
Mulan
USMCWall
Mulan
3,115
417
0
2,784
7,736
3,253
0
4,810
2,394
0
25,950
W
Ishtar
dalegonqui
Ishtar
7,006
4,542
0
3,664
6,619
2,465
0
1,549
5,070
0
45,044
W
Eset
4,436
1,194
229
2,080
5,326
3,434
0
1,665
3,273
17,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
24,415
331
Minions Killed
251
0
Camps Cleared
0
997,658
Distance Traveled
865,434
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,816
482
48
5
0
206,017
0
L
Baron Samedi
4,570
457
33
3
0
165,973
1
L
Yu Huang
5,465
547
82
8
0
171,882
3
W
Nemesis
5,653
565
60
6
0
218,919
0
L
Danzaburou
4,453
445
34
3
0
161,862
4
W
Yu Huang
5,984
598
85
9
0
198,639
1
W
Artio
6,140
614
81
8
0
200,285
2
L
Mulan
5,111
511
54
5
0
159,700
1
W
Ishtar
6,299
630
85
9
0
185,721
1
W
Eset
6,439
644
20
2
0
194,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role