Player Matchup

Lancelot
Lancelot
BqtJ
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,519 Elo+
Solo
Atlas
Atlas
JoeyofKings
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,388 Elo+
Solo
Yu Huang
Yu Huang
ScFc_Bourney
Yu Huang
Level 79
God Stats
5W - 9L
1,336 SR
Queue Stats
25W - 19L
1,408 Elo+
Solo
Achilles
Achilles
SonoranNomad
Achilles
Level 48
God Stats
4W - 8L
1,414 SR
Queue Stats
82W - 98L
1,404 Elo+
Solo
Hel
Hel
julianga1234
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,582 Elo+
Solo
Team Averages
Level 68
1,450 SR
1,460 Elo+

VS

Team Averages
Level 93
1,614 SR
1,561 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DropParty
Cupid
Level 40
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 1
Ares
Ares
FireVictinii
Ares
Level 157
God Stats
2W - 3L
1,808 SR
Queue Stats
253W - 136L
1,576 Elo+
Party 1
Scylla
Scylla
Zhargeras
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BqtJ
Lancelot
12
1 / 5 / 3
6,877
688
7,328
9,952
5,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,759
676
5,643
11,675
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
ScFc_Bourney
Yu Huang
14
1 / 3 / 2
7,396
740
10,388
8,554
4,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
SonoranNomad
Achilles
12
2 / 5 / 1
6,836
684
6,953
13,426
7,971
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 2
7,362
736
5,139
12,148
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 0 / 17
7,936
794
8,996
14,000
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
 
Osiris
14
0 / 1 / 9
7,398
740
5,660
7,618
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
DropParty
Cupid
14
3 / 1 / 10
7,687
769
7,985
5,903
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 2 / 8
8,977
898
11,136
13,614
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Zhargeras
Scylla
16
7 / 1 / 11
8,642
864
13,102
6,766
3,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
5
Kills
21
21
Deaths
5
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
17
9.5
W
Osiris
 
Osiris
0
1
9
4.5
L
Lancelot
BqtJ
Lancelot
1
5
3
0.5
W
Cupid
DropParty
Cupid
3
1
10
8
W
10
2
8
7
L
0
4
1
0.13
L
Yu Huang
ScFc_Bourney
Yu Huang
1
3
2
0.67
L
Achilles
SonoranNomad
Achilles
2
5
1
0.5
W
Scylla
Zhargeras
Scylla
7
1
11
12.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
46,879
55,755
Taken
47,901
33,906
Mitigated
35,774
8,569
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,996
1,232
0
3,690
14,000
12,693
0
6,345
7,339
19,190
0
W
Osiris
 
Osiris
5,660
2,321
0
109
7,618
4,541
1,418
3,765
3,565
0
22,959
L
Lancelot
BqtJ
Lancelot
7,328
1,527
0
1,778
9,952
5,093
0
5,065
4,887
0
15,328
W
Cupid
DropParty
Cupid
7,985
3,958
1,348
697
5,903
2,924
690
2,563
3,340
0
22,089
W
11,136
1,191
0
3,805
13,614
12,477
0
4,861
8,442
17,834
0
L
5,643
2,021
0
1,079
11,675
9,901
0
5,895
5,780
15,640
0
L
Yu Huang
ScFc_Bourney
Yu Huang
10,388
865
0
625
8,554
4,403
0
3,828
4,726
32,048
0
L
Achilles
SonoranNomad
Achilles
6,953
1,512
0
1,280
13,426
7,971
0
9,149
4,277
0
14,180
W
Scylla
Zhargeras
Scylla
13,102
2,074
0
250
6,766
3,139
186
2,721
4,045
44,069
0
L
5,139
151
1,303
2,504
12,148
6,538
0
9,297
2,851
23,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
40,640
165
Minions Killed
187
0
Camps Cleared
0
952,051
Distance Traveled
1,030,186
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,936
794
20
2
0
215,503
0
W
Osiris
7,398
740
47
5
0
220,979
0
L
Lancelot
6,877
688
24
2
0
212,509
1
W
Cupid
7,687
769
39
4
0
196,599
0
W
Ares
8,977
898
16
2
0
203,520
3
L
Atlas
6,759
676
20
2
0
168,109
0
L
Yu Huang
7,396
740
56
6
0
182,676
1
L
Achilles
6,836
684
17
2
0
209,211
0
W
Scylla
8,642
864
65
7
0
193,585
2
L
Hel
7,362
736
48
5
0
179,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role