Player Matchup

Thanatos
Thanatos
DontKsereiPaizei
Thanatos
Level 109
God Stats
82W - 66L
1,523 SR
Queue Stats
300W - 274L
1,553 Elo+
Party 2
Nox
Nox
LightSkitalets
Nox
Level 100
God Stats
4W - 5L
1,423 SR
Queue Stats
34W - 35L
1,528 Elo+
Solo
Chaac
Chaac
PoZeYDoN
Chaac
Level 85
God Stats
12W - 14L
1,458 SR
Queue Stats
62W - 76L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
kidack
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,390 Elo+
Solo
Izanami
Izanami
swagger8
Izanami
Level 148
God Stats
3W - 1L
1,841 SR
Queue Stats
350W - 352L
1,533 Elo+
Party 2
Team Averages
Level 100
1,549 SR
1,497 Elo+

VS

Team Averages
Level 97
1,478 SR
1,434 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Asridal
Baron Samedi
Level 80
God Stats
2W - 0L
1,650 SR
Queue Stats
43W - 30L
1,562 Elo+
Solo
Neith
Neith
Ditha
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,313 Elo+
Solo
Susano
Susano
Killinthename
Susano
Level 59
God Stats
1W - 2L
1,264 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1
Terra
Terra
Rindhart
Terra
Level 142
God Stats
1W - 4L
1,477 SR
Queue Stats
17W - 25L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 12 / 1
14,879
1,240
22,447
33,975
15,452
Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 8 / 5
12,362
1,030
5,542
24,984
10,427
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
PoZeYDoN
Chaac
16
0 / 3 / 2
10,388
866
1,828
5,629
2,955
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
kidack
Ao Kuang
17
2 / 7 / 4
12,379
1,032
7,985
18,972
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
swagger8
Izanami
19
0 / 12 / 9
12,564
1,047
18,913
29,692
12,030
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 27
13,988
1,166
20,247
6,373
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Asridal
Baron Samedi
20
13 / 2 / 24
14,243
1,187
33,306
9,931
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Ditha
Neith
20
10 / 4 / 23
14,207
1,184
18,154
16,286
7,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 16
13,399
1,117
22,383
17,900
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Rindhart
Terra
20
6 / 0 / 28
14,347
1,196
14,274
11,171
13,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
160
12
Kills
42
42
Deaths
12
21
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
27
9.25
W
Baron Samedi
Asridal
Baron Samedi
13
2
24
12.5
W
Neith
Ditha
Neith
10
4
23
5.38
L
10
12
1
0.88
W
8
4
16
4
L
0
8
5
0.31
L
Chaac
PoZeYDoN
Chaac
0
3
2
0.33
W
Terra
Rindhart
Terra
6
0
28
20
L
Ao Kuang
kidack
Ao Kuang
2
7
4
0.57
L
Izanami
swagger8
Izanami
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,715
Damage
108,364
113,252
Taken
61,661
50,045
Mitigated
38,468
19,127
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,247
1,052
135
1,119
6,373
2,806
0
2,391
3,982
52,284
0
W
Baron Samedi
Asridal
Baron Samedi
33,306
3,651
4,080
4,698
9,931
5,740
0
2,139
7,792
54,108
0
W
Neith
Ditha
Neith
18,154
8,270
0
2,052
16,286
7,338
0
1,858
14,428
0
37,465
L
22,447
7,998
0
11,787
33,975
15,452
0
18,636
15,042
0
36,669
W
22,383
3,805
0
2,522
17,900
8,715
0
2,988
14,912
0
27,646
L
5,542
428
100
2,864
24,984
10,427
0
16,053
8,602
47,060
0
L
Chaac
PoZeYDoN
Chaac
1,828
313
0
651
5,629
2,955
0
2,717
2,762
0
12,424
W
Terra
Rindhart
Terra
14,274
1,381
2,944
3,903
11,171
13,869
0
3,135
8,036
32,580
0
L
Ao Kuang
kidack
Ao Kuang
7,985
2,730
0
3,027
18,972
9,181
0
11,750
7,017
21,652
3,180
L
Izanami
swagger8
Izanami
18,913
13,712
0
698
29,692
12,030
0
17,450
12,002
0
52,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,572
Gold Earned
70,184
232
Minions Killed
248
12
Camps Cleared
6
929,911
Distance Traveled
1,191,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,988
1,166
78
7
2
241,661
1
W
Baron Samedi
14,243
1,187
59
5
1
239,935
0
W
Neith
14,207
1,184
47
4
2
196,618
0
L
Thanatos
14,879
1,240
24
2
4
242,901
0
W
Susano
13,399
1,117
10
1
1
220,005
0
L
Nox
12,362
1,030
100
8
0
234,186
1
L
Chaac
10,388
866
15
1
0
75,366
1
W
Terra
14,347
1,196
54
5
0
293,666
1
L
Ao Kuang
12,379
1,032
23
2
8
169,859
0
L
Izanami
12,564
1,047
70
6
0
207,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role