Player Matchup

Camazotz
Camazotz
Dnota
Camazotz
Level 55
God Stats
4W - 7L
1,471 SR
Queue Stats
29W - 36L
1,398 Elo+
Party 1
Agni
Agni
HoopsKURWIX
Agni
Level 91
God Stats
0W - 3L
1,206 SR
Queue Stats
20W - 32L
1,398 Elo+
Solo
Anhur
Anhur
kalista12
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,359 Elo+
Solo
King Arthur
King Arthur
serega2xt
King Arthur
Level 57
God Stats
1W - 1L
1,554 SR
Queue Stats
22W - 26L
1,407 Elo+
Party 1
Eset
Eset
trandossian
Eset
Level 52
God Stats
0W - 2L
1,266 SR
Queue Stats
84W - 101L
1,435 Elo+
Solo
Team Averages
Level 67
1,399 SR
1,399 Elo+

VS

Team Averages
Level 67
1,517 SR
1,439 Elo+
Osiris
Osiris
 
Osiris
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Bigos98
Merlin
Level 49
God Stats
3W - 0L
1,742 SR
Queue Stats
51W - 55L
1,419 Elo+
Party 2
Neith
Neith
Flojoe9
Neith
Level 87
God Stats
10W - 7L
1,384 SR
Queue Stats
126W - 123L
1,422 Elo+
Solo
Nemesis
Nemesis
GrumpyWooks
Nemesis
Level 69
God Stats
7W - 8L
1,458 SR
Queue Stats
206W - 246L
1,426 Elo+
Solo
Ares
Ares
SrTroller
Ares
Level 48
God Stats
3W - 3L
1,501 SR
Queue Stats
156W - 163L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dnota
Camazotz
13
4 / 2 / 3
8,195
482
9,596
19,731
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 6
8,226
484
10,695
14,458
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
kalista12
Anhur
12
1 / 2 / 2
7,633
449
6,072
12,011
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
serega2xt
King Arthur
10
0 / 5 / 0
6,559
386
4,754
15,077
9,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 4
8,073
475
5,000
11,537
8,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 1 / 3
9,760
574
15,004
15,623
19,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Bigos98
Merlin
13
0 / 4 / 6
8,565
504
9,937
9,855
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Flojoe9
Neith
15
2 / 1 / 1
9,314
548
8,767
6,381
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
GrumpyWooks
Nemesis
14
5 / 0 / 2
9,058
533
8,819
11,155
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
12
1 / 2 / 5
8,314
489
5,954
16,295
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
11
12
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
3
4.5
W
Merlin
Bigos98
Merlin
0
4
6
0.75
L
Camazotz
Dnota
Camazotz
4
2
3
2.75
W
Neith
Flojoe9
Neith
2
1
1
2.5
W
Nemesis
GrumpyWooks
Nemesis
5
0
2
6
L
2
2
6
2.5
W
Ares
1
2
5
1.75
L
Anhur
kalista12
Anhur
1
2
2
1
L
King Arthur
serega2xt
King Arthur
0
5
0
0
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
48,481
72,814
Taken
59,309
38,747
Mitigated
48,992
20,023
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,004
4,511
0
6,398
15,623
19,709
396
2,527
13,096
0
75,230
W
Merlin
Bigos98
Merlin
9,937
604
0
940
9,855
4,529
641
4,132
5,723
60,290
0
L
Camazotz
Dnota
Camazotz
9,596
4,775
0
8,941
19,731
8,099
0
4,115
15,616
0
53,920
W
Neith
Flojoe9
Neith
8,767
4,120
0
2,767
6,381
2,953
0
1,437
4,944
0
81,019
W
Nemesis
GrumpyWooks
Nemesis
8,819
3,920
0
2,333
11,155
4,688
291
3,360
7,795
0
70,320
L
10,695
770
164
3,969
14,458
6,587
231
4,699
9,759
61,201
0
W
Ares
5,954
274
0
3,684
16,295
17,113
0
4,855
11,440
31,773
0
L
Anhur
kalista12
Anhur
6,072
2,565
0
1,750
12,011
5,978
0
3,006
9,005
0
57,633
L
King Arthur
serega2xt
King Arthur
4,754
521
0
125
15,077
9,160
0
650
14,427
0
35,992
L
5,000
1,156
2,617
2,457
11,537
8,923
0
3,421
8,116
18,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
45,011
345
Minions Killed
512
0
Camps Cleared
0
1,545,708
Distance Traveled
1,566,982
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,760
574
116
7
0
308,438
3
W
Merlin
8,565
504
105
6
0
273,333
1
L
Camazotz
8,195
482
87
5
0
363,000
1
W
Neith
9,314
548
162
10
0
313,156
5
W
Nemesis
9,058
533
91
5
0
382,921
2
L
Agni
8,226
484
84
5
0
313,045
6
W
Ares
8,314
489
38
2
0
289,134
0
L
Anhur
7,633
449
95
6
0
273,845
6
L
King Arthur
6,559
386
60
4
0
266,318
3
L
Eset
8,073
475
19
1
0
329,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role