Player Matchup

Cupid
Cupid
 
Cupid
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BrewCrews
Zeus
Level 57
God Stats
15W - 12L
1,556 SR
Queue Stats
52W - 55L
1,432 Elo+
Party 3
Artio
Artio
Emily Pop 64
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Jawsym
Ne Zha
Level 46
God Stats
10W - 5L
1,808 SR
Queue Stats
58W - 49L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
Wildewolfe
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 37
1,573 SR
1,480 Elo+

VS

Team Averages
Level 69
1,424 SR
1,388 Elo+
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 100
God Stats
304W - 308L
1,495 SR
Queue Stats
730W - 744L
1,413 Elo+
Solo
Chaac
Chaac
Laidback8533
Chaac
Level 108
God Stats
12W - 13L
1,337 SR
Queue Stats
335W - 345L
1,387 Elo+
Party 1
Thor
Thor
SaintSanti
Thor
Level 69
God Stats
21W - 29L
1,429 SR
Queue Stats
369W - 375L
1,433 Elo+
Party 1
Apollo
Apollo
ViciousLoser
Apollo
Level 31
God Stats
62W - 58L
1,453 SR
Queue Stats
132W - 138L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
shadowdog582
Nu Wa
Level 39
God Stats
4W - 3L
1,405 SR
Queue Stats
281W - 307L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 1 / 0
5,185
519
3,053
4,698
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
4 / 1 / 0
6,335
634
9,291
2,633
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,175
518
3,965
8,675
5,342
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Jawsym
Ne Zha
9
0 / 1 / 2
5,266
527
3,163
8,186
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wildewolfe
Cthulhu
8
0 / 1 / 0
5,167
517
2,786
7,716
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Pepito_23_
Baron Samedi
8
0 / 0 / 3
5,285
529
3,196
6,622
4,001
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 0 / 0
6,350
635
7,112
10,431
5,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 1 / 1
5,674
567
2,722
7,909
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
8
1 / 2 / 1
4,817
482
4,473
6,175
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 3
5,543
554
2,040
6,292
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
6
Kills
5
5
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
0
2
W
Zeus
4
1
0
4
L
Baron Samedi
El_Pepito_23_
Baron Samedi
0
0
3
1.5
W
0
1
0
0
W
Ne Zha
Jawsym
Ne Zha
0
1
2
1
L
1
0
0
1
L
3
1
1
3.5
L
Apollo
1
2
1
0.75
W
Cthulhu
Wildewolfe
Cthulhu
0
1
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
19,543
31,908
Taken
37,429
14,500
Mitigated
16,485
10,801
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,053
1,081
248
1,455
4,698
1,568
1,258
1,402
3,296
0
27,048
W
Zeus
9,291
448
0
380
2,633
919
255
992
1,641
40,549
0
L
Baron Samedi
El_Pepito_23_
Baron Samedi
3,196
398
348
3,570
6,622
4,001
0
2,364
4,216
14,001
0
W
3,965
621
332
4,507
8,675
5,342
0
167
8,508
28,129
0
W
Ne Zha
Jawsym
Ne Zha
3,163
1,659
0
2,846
8,186
2,697
236
338
7,848
0
33,333
L
7,112
1,651
0
5,885
10,431
5,030
0
4,277
6,110
0
47,588
L
2,722
1,320
0
3,264
7,909
2,899
0
2,673
5,030
0
28,848
L
Apollo
4,473
3,359
0
1,931
6,175
2,025
499
1,991
4,112
0
26,121
W
Cthulhu
Wildewolfe
Cthulhu
2,786
279
0
1,033
7,716
3,974
26
2,337
5,379
14,732
0
L
2,040
528
0
1,250
6,292
2,530
0
4,053
1,919
35,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
27,669
260
Minions Killed
282
0
Camps Cleared
0
1,013,505
Distance Traveled
954,184
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,185
519
55
6
0
186,506
0
W
Zeus
6,335
634
86
9
0
193,730
3
L
Baron Samedi
5,285
529
13
1
0
180,551
2
W
Artio
5,175
518
42
4
0
194,143
1
W
Ne Zha
5,266
527
57
6
0
233,949
0
L
Chaac
6,350
635
93
9
0
212,309
2
L
Thor
5,674
567
52
5
0
201,802
2
L
Apollo
4,817
482
55
6
0
186,397
2
W
Cthulhu
5,167
517
20
2
0
205,177
0
L
Nu Wa
5,543
554
69
7
0
173,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role