Player Matchup

Fenrir
Fenrir
BrainAidz
Fenrir
Level 125
God Stats
10W - 8L
1,451 SR
Queue Stats
424W - 385L
1,612 Elo+
Solo
Vulcan
Vulcan
CapiTimor
Vulcan
Level 127
God Stats
65W - 52L
1,659 SR
Queue Stats
653W - 619L
1,660 Elo+
Solo
Eset
Eset
FREEFALCON1539
Eset
Level 64
God Stats
5W - 3L
1,556 SR
Queue Stats
136W - 128L
1,633 Elo+
Solo
Jormungandr
Jormungandr
TML_FAN_11
Jormungandr
Level 158
God Stats
7W - 7L
1,536 SR
Queue Stats
861W - 825L
1,566 Elo+
Solo
Cupid
Cupid
flopez1812
Cupid
Level 155
God Stats
3W - 0L
1,662 SR
Queue Stats
216W - 208L
1,675 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,629 Elo+

VS

Team Averages
Level 149
1,569 SR
1,617 Elo+
Hun Batz
Hun Batz
Canicas_01
Hun Batz
Level 142
God Stats
3W - 5L
1,548 SR
Queue Stats
114W - 123L
1,503 Elo+
Solo
Shiva
Shiva
Cobbler42
Shiva
Level 160
God Stats
5W - 11L
1,582 SR
Queue Stats
407W - 286L
1,728 Elo+
Solo
Ishtar
Ishtar
KiNumewoManmanw
Ishtar
Level 153
God Stats
1W - 4L
1,427 SR
Queue Stats
118W - 82L
1,635 Elo+
Party 1
Sol
Sol
SoloOrSlime
Sol
Level 160
God Stats
0W - 3L
1,680 SR
Queue Stats
414W - 371L
1,636 Elo+
Party 1
Poseidon
Poseidon
lesbian lamp
Poseidon
Level 129
God Stats
15W - 9L
1,608 SR
Queue Stats
253W - 236L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrainAidz
Fenrir
20
10 / 0 / 6
14,320
597
19,096
22,219
11,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
CapiTimor
Vulcan
20
0 / 2 / 6
13,532
564
11,776
14,715
7,667
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 0 / 11
13,023
543
9,363
15,928
16,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
TML_FAN_11
Jormungandr
20
2 / 0 / 6
14,308
596
13,114
21,561
21,602
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
20
6 / 1 / 6
14,397
600
13,754
19,691
9,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Canicas_01
Hun Batz
14
0 / 6 / 1
8,804
367
8,731
21,001
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Cobbler42
Shiva
16
0 / 4 / 1
10,638
443
8,029
28,332
31,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
1 / 3 / 0
11,204
467
6,716
13,578
5,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 1 / 1
12,464
519
12,093
15,656
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
lesbian lamp
Poseidon
16
2 / 7 / 0
10,415
434
9,662
17,888
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
3
3
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BrainAidz
Fenrir
10
0
6
13
L
Hun Batz
Canicas_01
Hun Batz
0
6
1
0.08
W
Vulcan
CapiTimor
Vulcan
0
2
6
1.5
L
Shiva
Cobbler42
Shiva
0
4
1
0.13
W
3
0
11
8.5
L
1
3
0
0.33
L
0
1
1
0.5
W
Jormungandr
TML_FAN_11
Jormungandr
2
0
6
5
W
Cupid
6
1
6
9
L
Poseidon
lesbian lamp
Poseidon
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,103
Damage
45,231
94,114
Taken
96,455
66,698
Mitigated
58,517
42,010
Healing
29,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BrainAidz
Fenrir
19,096
3,745
0
3,452
22,219
11,855
2,360
6,567
15,334
96
123,666
L
Hun Batz
Canicas_01
Hun Batz
8,731
2,048
0
2,687
21,001
7,625
0
6,846
13,929
0
64,812
W
Vulcan
CapiTimor
Vulcan
11,776
3,490
0
3,718
14,715
7,667
1,404
3,469
11,246
129,820
0
L
Shiva
Cobbler42
Shiva
8,029
1,115
360
7,215
28,332
31,518
7
8,991
19,109
0
72,985
W
9,363
1,302
6,437
7,198
15,928
16,179
210
2,284
13,644
45,319
0
L
6,716
3,439
0
2,990
13,578
5,738
0
3,554
9,976
0
105,237
L
12,093
4,127
0
12,035
15,656
7,968
528
8,442
6,619
114,174
11,631
W
Jormungandr
TML_FAN_11
Jormungandr
13,114
3,676
0
7,139
21,561
21,602
1,171
8,186
13,375
118,225
0
W
Cupid
13,754
7,896
1,614
12,452
19,691
9,395
8,341
3,714
15,977
0
170,175
L
Poseidon
lesbian lamp
Poseidon
9,662
307
0
4,352
17,888
5,668
0
5,470
12,108
95,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
53,525
865
Minions Killed
797
0
Camps Cleared
0
2,517,624
Distance Traveled
2,170,633
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,320
597
145
6
0
581,775
2
L
Hun Batz
8,804
367
101
4
0
477,382
4
W
Vulcan
13,532
564
220
9
0
491,150
4
L
Shiva
10,638
443
96
4
0
460,140
3
W
Eset
13,023
543
54
2
0
498,660
4
L
Ishtar
11,204
467
194
8
0
419,542
10
L
Sol
12,464
519
232
10
0
391,463
4
W
Jormungandr
14,308
596
215
9
0
485,941
2
W
Cupid
14,397
600
231
10
0
460,098
8
L
Poseidon
10,415
434
174
7
0
422,106
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role