Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BenSavage_420
Hades
Level 129
God Stats
40W - 24L
1,558 SR
Queue Stats
476W - 635L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
Tybigdawg
Cthulhu
Level 62
God Stats
7W - 2L
1,733 SR
Queue Stats
32W - 44L
1,378 Elo+
Solo
Team Averages
Level 106
1,597 SR
1,432 Elo+

VS

Team Averages
Level 35
1,500 SR
1,361 Elo+
Bellona
Bellona
XSevenYeTi
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
rose-firey801
Heimdallr
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 224L
1,007 Elo+
Solo
Sol
Sol
viallr
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 10
8,087
809
5,225
9,454
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 7
8,042
804
10,196
12,037
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Tybigdawg
Cthulhu
13
6 / 1 / 5
8,296
830
10,116
11,378
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
XSevenYeTi
Bellona
11
0 / 2 / 2
6,928
693
6,776
10,989
9,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
rose-firey801
Heimdallr
8
1 / 7 / 0
6,147
615
3,631
11,149
4,857
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
viallr
Sol
11
1 / 4 / 1
6,936
694
15,632
9,232
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
10
7
W
5
0
7
8.5
W
Cthulhu
Tybigdawg
Cthulhu
6
1
5
8.5
L
Bellona
XSevenYeTi
Bellona
0
2
2
0.5
L
Heimdallr
rose-firey801
Heimdallr
1
7
0
0.14
L
Sol
viallr
Sol
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,537
Damage
26,039
32,869
Taken
31,370
21,846
Mitigated
19,011
15,769
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,225
2,764
3,801
3,368
9,454
6,060
341
4,082
5,372
0
11,269
W
10,196
807
1,046
3,972
12,037
7,090
530
4,984
7,053
27,830
0
W
Cthulhu
Tybigdawg
Cthulhu
10,116
634
679
2,903
11,378
8,696
412
5,763
5,615
26,256
0
L
Bellona
XSevenYeTi
Bellona
6,776
1,539
461
582
10,989
9,984
0
6,682
3,840
0
18,734
L
Heimdallr
rose-firey801
Heimdallr
3,631
2,205
0
69
11,149
4,857
0
8,180
2,599
0
7,810
L
Sol
viallr
Sol
15,632
4,862
0
2,056
9,232
4,170
483
4,959
4,076
35,953
3,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
20,011
102
Minions Killed
100
5
Camps Cleared
5
582,582
Distance Traveled
505,049
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,087
809
15
2
1
174,060
0
W
Hades
8,042
804
44
4
4
216,472
7
W
Cthulhu
8,296
830
43
4
0
192,050
1
L
Bellona
6,928
693
26
3
2
186,795
1
L
Heimdallr
6,147
615
5
1
0
150,293
1
L
Sol
6,936
694
69
7
3
167,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role