Player Matchup

Hachiman
Hachiman
AdVeNcC
Hachiman
Level 61
God Stats
2W - 2L
1,770 SR
Queue Stats
82W - 81L
1,490 Elo+
Party 1
Chaac
Chaac
NKS-farzy
Chaac
Level 17
God Stats
12W - 8L
1,581 SR
Queue Stats
13W - 13L
1,463 Elo+
Party 1
Agni
Agni
ToontonSusu
Agni
Level 28
God Stats
3W - 1L
1,702 SR
Queue Stats
58W - 49L
1,545 Elo+
Party 1
Team Averages
Level 35
1,684 SR
1,499 Elo+

VS

Team Averages
Level 115
1,779 SR
1,583 Elo+
Guan Yu
Guan Yu
Jimzy126
Guan Yu
Level 158
God Stats
3W - 1L
1,618 SR
Queue Stats
162W - 117L
1,583 Elo+
Party 2
Hun Batz
Hun Batz
alizy98
Hun Batz
Level 29
God Stats
1W - 0L
1,838 SR
Queue Stats
49W - 27L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
wHaTs_yOuR_v1be
Ah Puch
Level 158
God Stats
2W - 0L
1,882 SR
Queue Stats
185W - 129L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdVeNcC
Hachiman
14
0 / 4 / 5
9,652
603
9,422
11,538
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
NKS-farzy
Chaac
16
4 / 4 / 2
10,881
680
9,902
14,460
9,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 3 / 3
10,127
633
17,305
10,075
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jimzy126
Guan Yu
16
4 / 2 / 7
10,749
672
9,069
18,240
21,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
alizy98
Hun Batz
15
1 / 3 / 6
9,693
606
7,390
12,762
5,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 5
11,394
712
15,963
15,270
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
11
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AdVeNcC
Hachiman
0
4
5
0.63
W
Guan Yu
Jimzy126
Guan Yu
4
2
7
3.75
L
Chaac
NKS-farzy
Chaac
4
4
2
1.25
L
2
3
3
1.17
W
Hun Batz
alizy98
Hun Batz
1
3
6
1.33
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
32,422
36,073
Taken
46,272
18,045
Mitigated
33,639
6,126
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AdVeNcC
Hachiman
9,422
5,411
0
2,873
11,538
4,589
281
4,858
6,680
0
36,379
W
Guan Yu
Jimzy126
Guan Yu
9,069
749
4,462
5,104
18,240
21,577
40
4,720
12,873
0
27,899
L
Chaac
NKS-farzy
Chaac
9,902
880
0
2,544
14,460
9,445
0
6,509
7,951
0
35,062
L
17,305
639
0
709
10,075
4,011
0
4,822
5,253
38,428
0
W
Hun Batz
alizy98
Hun Batz
7,390
59
0
753
12,762
5,252
61
5,299
7,169
0
23,332
W
15,963
429
0
6,157
15,270
6,810
0
6,335
8,459
57,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
31,836
198
Minions Killed
183
5
Camps Cleared
8
876,967
Distance Traveled
915,283
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,652
603
75
5
3
273,909
0
W
Guan Yu
10,749
672
36
2
2
310,220
7
L
Chaac
10,881
680
65
4
0
314,814
0
L
Agni
10,127
633
58
4
2
288,244
4
W
Hun Batz
9,693
606
44
3
3
308,817
0
W
Ah Puch
11,394
712
103
6
3
296,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role