Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Overskills
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,581 Elo+
Party 3
Cabrakan
Cabrakan
Serghanx
Cabrakan
Level 76
God Stats
3W - 2L
1,385 SR
Queue Stats
113W - 102L
1,545 Elo+
Solo
Discordia
Discordia
Thonstire
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 3
Pele
Pele
Yaegerist
Pele
Level 160
God Stats
0W - 3L
1,617 SR
Queue Stats
185W - 178L
1,557 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,544 Elo+

VS

Team Averages
Level 117
1,709 SR
1,516 Elo+
Aphrodite
Aphrodite
Ashyneck6841
Aphrodite
Level 102
God Stats
69W - 56L
1,609 SR
Queue Stats
107W - 91L
1,569 Elo+
Solo
Shiva
Shiva
Baezier
Shiva
Level 153
God Stats
3W - 4L
1,724 SR
Queue Stats
37W - 43L
1,480 Elo+
Party 1
Lancelot
Lancelot
ExplosionofLife
Lancelot
Level 144
God Stats
3W - 4L
1,709 SR
Queue Stats
21W - 25L
1,453 Elo+
Party 1
Sol
Sol
MysticalxxWolf
Sol
Level 143
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 1
Hades
Hades
Wassaill
Hades
Level 44
God Stats
2W - 4L
1,771 SR
Queue Stats
19W - 22L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 4 / 6
10,342
689
10,117
17,405
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Overskills
Zhong Kui
18
3 / 8 / 3
10,679
712
14,958
18,983
13,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Serghanx
Cabrakan
15
2 / 0 / 2
9,552
637
2,984
5,627
3,839
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Thonstire
Discordia
17
2 / 5 / 6
10,406
694
19,603
15,598
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
19
5 / 4 / 6
11,477
765
17,960
24,852
18,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ashyneck6841
Aphrodite
19
6 / 2 / 10
12,400
827
11,128
18,053
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Baezier
Shiva
18
4 / 3 / 13
12,230
815
16,290
25,844
28,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
19
5 / 2 / 9
12,469
831
14,574
24,512
23,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 1 / 9
12,757
850
21,659
17,457
7,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Wassaill
Hades
17
2 / 6 / 10
11,220
748
10,052
16,918
10,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
13
Kills
21
21
Deaths
14
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
6
1
W
Aphrodite
Ashyneck6841
Aphrodite
6
2
10
5.5
W
Shiva
Baezier
Shiva
4
3
13
3.5
W
Lancelot
5
2
9
4.75
W
4
1
9
8.5
L
Zhong Kui
Overskills
Zhong Kui
3
8
3
0.56
L
Cabrakan
Serghanx
Cabrakan
2
0
2
3
L
Discordia
Thonstire
Discordia
2
5
6
1
W
Hades
Wassaill
Hades
2
6
10
1.17
L
Pele
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,622
Damage
73,703
82,465
Taken
102,784
50,860
Mitigated
80,023
9,446
Healing
51,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,117
3,451
0
1,689
17,405
8,288
0
7,860
9,268
0
38,465
W
Aphrodite
Ashyneck6841
Aphrodite
11,128
1,275
10,994
13,074
18,053
9,877
1,956
8,949
9,023
37,662
0
W
Shiva
Baezier
Shiva
16,290
1,502
867
3,465
25,844
28,658
412
5,712
19,962
0
46,812
W
Lancelot
14,574
3,526
0
9,385
24,512
23,338
1,867
8,063
16,191
0
42,752
W
21,659
11,388
0
10,728
17,457
7,444
10,764
7,548
9,789
79,415
0
L
Zhong Kui
Overskills
Zhong Kui
14,958
2,194
0
2,474
18,983
13,279
184
10,777
7,913
39,632
0
L
Cabrakan
Serghanx
Cabrakan
2,984
379
0
1,124
5,627
3,839
0
3,451
2,176
14,383
0
L
Discordia
Thonstire
Discordia
19,603
1,142
0
1,511
15,598
6,838
0
7,698
7,725
52,891
0
W
Hades
Wassaill
Hades
10,052
508
876
2,532
16,918
10,706
473
7,273
9,475
38,539
0
L
Pele
17,960
3,553
0
2,648
24,852
18,616
0
12,402
11,923
0
52,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,456
Gold Earned
61,076
261
Minions Killed
330
0
Camps Cleared
0
1,269,690
Distance Traveled
1,646,592
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,342
689
47
3
0
284,000
4
W
Aphrodite
12,400
827
56
4
0
330,855
5
W
Shiva
12,230
815
37
2
0
349,236
1
W
Lancelot
12,469
831
69
5
0
353,733
0
W
Sol
12,757
850
114
8
0
327,155
2
L
Zhong Kui
10,679
712
52
3
0
264,657
1
L
Cabrakan
9,552
637
25
2
0
153,251
3
L
Discordia
10,406
694
53
4
0
288,073
4
W
Hades
11,220
748
54
4
0
285,613
0
L
Pele
11,477
765
84
6
0
279,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role