Player Matchup

Discordia
Discordia
Da1stFallen
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Y0M0MMA159
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
rhino12120
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,496 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,499 Elo+

VS

Team Averages
Level 95
1,418 SR
1,198 Elo+
Anubis
Anubis
GrandAdmiral14
Anubis
Level 110
God Stats
3W - 4L
1,510 SR
Queue Stats
45W - 74L
1,211 Elo+
Party 1
Kumbhakarna
Kumbhakarna
stonec30
Kumbhakarna
Level 65
God Stats
1W - 7L
1,321 SR
Queue Stats
13W - 31L
1,166 Elo+
Party 1
Ishtar
Ishtar
tivnanj
Ishtar
Level 111
God Stats
2W - 3L
1,424 SR
Queue Stats
42W - 74L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Da1stFallen
Discordia
15
2 / 2 / 5
10,121
723
10,447
8,245
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Y0M0MMA159
Cthulhu
15
1 / 0 / 8
9,885
706
7,878
11,697
13,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
rhino12120
Charybdis
15
8 / 1 / 3
10,587
756
16,953
9,937
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
9,439
674
6,991
12,404
6,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
stonec30
Kumbhakarna
11
0 / 3 / 1
7,668
548
1,698
16,651
15,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
tivnanj
Ishtar
11
0 / 3 / 2
7,883
563
6,113
13,760
6,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Da1stFallen
Discordia
2
2
5
2.25
L
3
5
0
0.6
W
Cthulhu
Y0M0MMA159
Cthulhu
1
0
8
5
W
Charybdis
rhino12120
Charybdis
8
1
3
9.5
L
Kumbhakarna
stonec30
Kumbhakarna
0
3
1
0.17
L
Ishtar
tivnanj
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,278
Damage
14,802
29,879
Taken
42,815
20,728
Mitigated
28,326
5,702
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Da1stFallen
Discordia
10,447
223
0
1,661
8,245
3,282
810
4,594
3,651
49,466
0
L
6,991
164
0
2,769
12,404
6,934
0
6,909
5,495
33,293
0
W
Cthulhu
Y0M0MMA159
Cthulhu
7,878
230
542
2,370
11,697
13,238
268
1,861
9,836
22,817
0
W
Charybdis
rhino12120
Charybdis
16,953
12,724
0
1,129
9,937
4,208
1,467
2,912
7,025
0
51,088
L
Kumbhakarna
stonec30
Kumbhakarna
1,698
268
0
414
16,651
15,185
0
5,923
10,728
7,797
0
L
Ishtar
tivnanj
Ishtar
6,113
2,801
0
452
13,760
6,207
0
5,753
8,007
0
20,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
24,990
176
Minions Killed
102
10
Camps Cleared
2
695,195
Distance Traveled
682,257
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,121
723
92
7
4
250,421
1
L
Anubis
9,439
674
63
5
1
213,945
2
W
Cthulhu
9,885
706
24
2
2
221,662
1
W
Charybdis
10,587
756
60
4
4
223,112
2
L
Kumbhakarna
7,668
548
6
0
0
245,672
1
L
Ishtar
7,883
563
33
2
1
222,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role