Player Matchup

King Arthur
King Arthur
GetSomeNuts969
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
596W - 617L
1,433 Elo+
Solo
Tiamat
Tiamat
ImDeki
Tiamat
Level 140
God Stats
1W - 3L
1,535 SR
Queue Stats
55W - 51L
1,447 Elo+
Party 2
Set
Set
ManiRrastaFari
Set
Level 78
God Stats
50W - 41L
1,560 SR
Queue Stats
216W - 225L
1,480 Elo+
Solo
Neith
Neith
Morthistt
Neith
Level 122
God Stats
12W - 11L
1,619 SR
Queue Stats
511W - 531L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
sirpoto
Kuzenbo
Level 145
God Stats
3W - 3L
1,852 SR
Queue Stats
175W - 195L
1,399 Elo+
Party 2
Team Averages
Level 129
1,613 SR
1,447 Elo+

VS

Team Averages
Level 110
1,471 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
KgbJones1997
Morgan Le Fay
Level 64
God Stats
1W - 1L
1,219 SR
Queue Stats
64W - 58L
1,437 Elo+
Party 1
Nemesis
Nemesis
OG Sus Lord
Nemesis
Level 107
God Stats
17W - 7L
1,676 SR
Queue Stats
565W - 538L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
Oklouat
Guan Yu
Level 123
God Stats
25W - 22L
1,499 SR
Queue Stats
302W - 303L
1,497 Elo+
Solo
Poseidon
Poseidon
Oo-Vulgrim-oO
Poseidon
Level 126
God Stats
31W - 36L
1,462 SR
Queue Stats
664W - 704L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Z3phyx
Tsukuyomi
Level 128
God Stats
42W - 43L
1,498 SR
Queue Stats
486W - 528L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GetSomeNuts969
King Arthur
18
0 / 4 / 1
12,033
446
18,154
28,504
37,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ImDeki
Tiamat
17
1 / 9 / 3
11,143
413
23,634
22,514
15,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 1
11,722
434
8,377
28,158
17,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Morthistt
Neith
18
3 / 8 / 3
11,926
442
20,628
23,424
11,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
sirpoto
Kuzenbo
17
2 / 4 / 4
11,505
426
11,652
32,226
53,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KgbJones1997
Morgan Le Fay
20
8 / 3 / 9
14,495
537
23,644
26,395
14,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OG Sus Lord
Nemesis
20
14 / 1 / 12
15,909
589
32,552
27,286
15,416
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Oklouat
Guan Yu
18
3 / 0 / 15
13,936
516
12,853
32,310
51,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Oo-Vulgrim-oO
Poseidon
20
2 / 5 / 11
13,994
518
14,345
18,050
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Z3phyx
Tsukuyomi
20
3 / 1 / 5
15,092
559
20,934
36,350
37,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
10
Kills
30
30
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GetSomeNuts969
King Arthur
0
4
1
0.13
L
Tiamat
ImDeki
Tiamat
1
9
3
0.28
W
Morgan Le Fay
KgbJones1997
Morgan Le Fay
8
3
9
4.17
L
4
5
1
0.9
L
Neith
Morthistt
Neith
3
8
3
0.56
W
Nemesis
OG Sus Lord
Nemesis
14
1
12
20
W
Guan Yu
Oklouat
Guan Yu
3
0
15
10.5
W
Poseidon
Oo-Vulgrim-oO
Poseidon
2
5
11
1.5
W
Tsukuyomi
Z3phyx
Tsukuyomi
3
1
5
5.5
L
Kuzenbo
sirpoto
Kuzenbo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,445
Damage
104,328
134,826
Taken
140,391
135,485
Mitigated
126,243
18,900
Healing
59,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GetSomeNuts969
King Arthur
18,154
1,041
0
3,631
28,504
37,206
0
2,576
25,886
231
108,185
L
Tiamat
ImDeki
Tiamat
23,634
901
0
3,512
22,514
15,773
108
8,313
14,033
90,241
0
W
Morgan Le Fay
KgbJones1997
Morgan Le Fay
23,644
1,778
611
8,860
26,395
14,143
3,394
13,497
12,356
119,348
0
L
8,377
3,685
0
3,158
28,158
17,291
0
4,907
23,153
0
121,035
L
Neith
Morthistt
Neith
20,628
8,800
0
4,017
23,424
11,437
1,421
9,251
13,991
0
105,936
W
Nemesis
OG Sus Lord
Nemesis
32,552
17,018
0
7,187
27,286
15,416
8,169
8,707
18,365
0
156,171
W
Guan Yu
Oklouat
Guan Yu
12,853
1,492
4,237
14,665
32,310
51,586
321
8,880
22,994
1,769
53,058
W
Poseidon
Oo-Vulgrim-oO
Poseidon
14,345
1,477
268
4,132
18,050
7,175
4,657
5,234
12,676
119,945
0
W
Tsukuyomi
Z3phyx
Tsukuyomi
20,934
3,764
0
19,328
36,350
37,923
3,953
5,484
30,764
0
137,540
L
Kuzenbo
sirpoto
Kuzenbo
11,652
3,479
298
4,284
32,226
53,778
0
13,195
18,607
42,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,329
Gold Earned
73,426
652
Minions Killed
794
0
Camps Cleared
0
2,370,400
Distance Traveled
2,744,788
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,033
446
175
6
0
461,785
3
L
Tiamat
11,143
413
134
5
0
447,032
2
W
Morgan Le Fay
14,495
537
160
6
0
479,661
4
L
Set
11,722
434
151
6
0
555,394
12
L
Neith
11,926
442
140
5
0
396,200
5
W
Nemesis
15,909
589
161
6
0
633,419
1
W
Guan Yu
13,936
516
59
2
0
578,025
14
W
Poseidon
13,994
518
200
7
0
528,653
1
W
Tsukuyomi
15,092
559
214
8
0
525,030
5
L
Kuzenbo
11,505
426
52
2
0
509,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role