Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Conaich
Neith
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 303L
1,637 Elo+
Solo
Sol
Sol
SeVen7BzH
Sol
Level 157
God Stats
10W - 1L
1,711 SR
Queue Stats
159W - 158L
1,678 Elo+
Solo
Xing Tian
Xing Tian
Trolinghere
Xing Tian
Level 66
God Stats
1W - 1L
1,294 SR
Queue Stats
204W - 195L
1,594 Elo+
Solo
Susano
Susano
xiaxue2018
Susano
Level 146
God Stats
19W - 17L
1,606 SR
Queue Stats
209W - 225L
1,609 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,604 Elo+

VS

Team Averages
Level 150
1,574 SR
1,574 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Pengwuinn
Nike
Level 148
God Stats
5W - 5L
1,607 SR
Queue Stats
309W - 313L
1,635 Elo+
Solo
Ishtar
Ishtar
SiggyDanielson
Ishtar
Level 157
God Stats
35W - 38L
1,529 SR
Queue Stats
477W - 451L
1,622 Elo+
Solo
Xing Tian
Xing Tian
brocoolne
Xing Tian
Level 134
God Stats
8W - 8L
1,542 SR
Queue Stats
299W - 302L
1,536 Elo+
Solo
Ne Zha
Ne Zha
margonpay
Ne Zha
Level 158
God Stats
18W - 9L
1,692 SR
Queue Stats
726W - 679L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 2
5,348
535
5,771
6,611
3,210
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Conaich
Neith
10
1 / 1 / 2
5,830
583
5,144
4,850
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,390
539
3,983
5,577
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Trolinghere
Xing Tian
11
1 / 0 / 1
6,155
616
5,692
10,277
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
xiaxue2018
Susano
11
5 / 1 / 3
6,348
635
4,532
6,056
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 0
5,513
551
3,181
5,327
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
10
0 / 2 / 0
6,016
602
6,888
10,401
4,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 0
5,055
506
3,726
5,756
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
brocoolne
Xing Tian
8
0 / 1 / 0
4,424
442
2,531
9,046
5,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
margonpay
Ne Zha
7
0 / 4 / 2
4,686
469
2,703
8,065
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
2
3
L
Merlin
 
Merlin
2
2
0
1
W
Neith
Conaich
Neith
1
1
2
2
L
Nike
0
2
0
0
W
0
0
2
1
L
0
0
0
0
W
Xing Tian
Trolinghere
Xing Tian
1
0
1
1.5
L
Xing Tian
brocoolne
Xing Tian
0
1
0
0
L
Ne Zha
margonpay
Ne Zha
0
4
2
0.25
W
Susano
xiaxue2018
Susano
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
19,029
33,371
Taken
38,595
15,856
Mitigated
16,638
12,392
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,771
899
0
2,543
6,611
3,210
0
1,760
4,580
0
24,540
L
Merlin
 
Merlin
3,181
527
0
525
5,327
1,771
0
0
5,327
38,729
0
W
Neith
Conaich
Neith
5,144
2,198
0
1,487
4,850
2,374
236
2,325
2,525
0
48,583
L
Nike
6,888
1,805
0
4,458
10,401
4,950
0
5,278
4,709
0
53,479
W
3,983
2,979
0
3,568
5,577
1,683
1,620
304
5,273
48,788
0
L
3,726
2,225
0
4,524
5,756
1,719
0
2,036
3,720
0
35,774
W
Xing Tian
Trolinghere
Xing Tian
5,692
919
0
2,250
10,277
6,317
0
0
10,277
41,150
0
L
Xing Tian
brocoolne
Xing Tian
2,531
300
180
1,280
9,046
5,318
0
1,890
7,156
17,027
0
L
Ne Zha
margonpay
Ne Zha
2,703
471
0
2,569
8,065
2,880
0
57
8,008
0
22,492
W
Susano
xiaxue2018
Susano
4,532
1,368
0
2,544
6,056
2,272
0
1,052
5,004
0
35,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
25,694
368
Minions Killed
317
0
Camps Cleared
0
980,390
Distance Traveled
956,087
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,348
535
20
2
0
209,717
4
L
Merlin
5,513
551
72
7
0
167,758
2
W
Neith
5,830
583
90
9
0
174,113
3
L
Nike
6,016
602
97
10
0
190,228
1
W
Sol
5,390
539
84
8
0
173,138
1
L
Ishtar
5,055
506
80
8
0
164,678
2
W
Xing Tian
6,155
616
100
10
0
198,932
2
L
Xing Tian
4,424
442
23
2
0
215,625
1
L
Ne Zha
4,686
469
45
5
0
217,798
0
W
Susano
6,348
635
74
7
0
224,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role