Player Matchup

Heimdallr
Heimdallr
GLOCKOMA21
Heimdallr
Level 148
God Stats
82W - 91L
1,474 SR
Queue Stats
510W - 485L
1,385 Elo+
Solo
Yu Huang
Yu Huang
Lone Wolf661601
Yu Huang
Level 53
God Stats
1W - 0L
1,259 SR
Queue Stats
56W - 38L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Osphix
Cu Chulainn
Level 72
God Stats
21W - 33L
1,436 SR
Queue Stats
659W - 724L
1,425 Elo+
Solo
Bacchus
Bacchus
SenpaiCertified
Bacchus
Level 127
God Stats
7W - 4L
1,392 SR
Queue Stats
51W - 51L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Torres 5069518
Jing Wei
Level 48
God Stats
5W - 9L
1,480 SR
Queue Stats
91W - 119L
1,477 Elo+
Solo
Team Averages
Level 90
1,408 SR
1,456 Elo+

VS

Team Averages
Level 98
1,537 SR
1,501 Elo+
Pele
Pele
Ariss432
Pele
Level 36
God Stats
20W - 20L
1,515 SR
Queue Stats
262W - 248L
1,440 Elo+
Party 1
Shiva
Shiva
CAPTAINK1CKASS
Shiva
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 132L
1,502 Elo+
Solo
Scylla
Scylla
Go Brazzy D
Scylla
Level 68
God Stats
2W - 4L
1,503 SR
Queue Stats
73W - 66L
1,518 Elo+
Solo
Anubis
Anubis
JakeDelMuerto
Anubis
Level 120
God Stats
11W - 6L
1,709 SR
Queue Stats
118W - 79L
1,520 Elo+
Party 1
Chang'e
Chang'e
Rainii30
Chang'e
Level 128
God Stats
3W - 4L
1,456 SR
Queue Stats
117W - 118L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GLOCKOMA21
Heimdallr
15
7 / 5 / 5
10,881
1,209
24,051
10,378
4,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
15
2 / 0 / 7
9,498
1,055
5,853
1,746
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Osphix
Cu Chulainn
15
2 / 2 / 5
10,311
1,146
11,266
11,512
9,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 11
10,165
1,129
7,075
10,057
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
15
1 / 1 / 7
9,187
1,021
9,760
9,308
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

314

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 1 / 7
9,296
1,033
4,712
9,817
4,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 4 / 7
9,048
1,005
9,401
20,972
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
13
0 / 0 / 0
7,870
874
411
1,700
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 4
10,105
1,123
10,009
13,613
6,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Rainii30
Chang'e
15
4 / 4 / 5
10,214
1,135
13,869
16,986
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
13
Kills
9
9
Deaths
13
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
1
1
7
4.5
L
0
4
7
0.88
W
Heimdallr
GLOCKOMA21
Heimdallr
7
5
5
1.9
L
Scylla
0
0
0
0
L
4
4
4
1.5
W
Yu Huang
2
0
7
5.5
W
Cu Chulainn
Osphix
Cu Chulainn
2
2
5
2.25
L
Chang'e
Rainii30
Chang'e
4
4
5
1.63
W
1
1
11
6.5
W
Jing Wei
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,005
Damage
38,402
43,001
Taken
63,088
33,901
Mitigated
35,452
4,471
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,712
820
0
1,585
9,817
4,006
0
1,250
8,567
0
20,125
L
9,401
1,329
324
3,591
20,972
17,999
0
4,935
16,037
0
20,293
W
Heimdallr
GLOCKOMA21
Heimdallr
24,051
12,716
0
0
10,378
4,469
0
4,607
5,545
0
42,691
L
Scylla
411
0
0
0
1,700
452
0
0
1,700
2,941
0
L
10,009
163
0
2,200
13,613
6,070
0
3,128
10,484
27,013
0
W
Yu Huang
5,853
84
0
0
1,746
911
0
1,019
687
19,814
0
W
Cu Chulainn
Osphix
Cu Chulainn
11,266
2,496
1,091
1,565
11,512
9,610
0
6,874
4,399
114
33,458
L
Chang'e
Rainii30
Chang'e
13,869
1,051
2,138
3,495
16,986
6,925
0
3,729
13,257
21,535
0
W
7,075
279
0
1,043
10,057
14,849
0
5,765
4,003
11,930
0
W
Jing Wei
9,760
5,155
0
772
9,308
4,062
0
5,951
3,125
0
22,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
46,533
168
Minions Killed
132
7
Camps Cleared
4
895,542
Distance Traveled
773,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,296
1,033
37
4
2
184,636
0
L
Shiva
9,048
1,005
23
3
2
167,514
0
W
Heimdallr
10,881
1,209
36
4
1
150,511
0
L
Scylla
7,870
874
3
0
0
47,165
0
L
Anubis
10,105
1,123
50
6
0
178,063
0
W
Yu Huang
9,498
1,055
44
5
1
190,118
0
W
Cu Chulainn
10,311
1,146
52
6
1
187,065
0
L
Chang'e
10,214
1,135
19
2
0
196,608
0
W
Bacchus
10,165
1,129
6
1
1
187,073
0
W
Jing Wei
9,187
1,021
30
3
3
180,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role