Player Matchup

Horus
Horus
Buggman22
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Exhibiit
Zhong Kui
Level 140
God Stats
1W - 0L
1,854 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2
Jing Wei
Jing Wei
NicholasNDB
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,572 Elo+
Party 2
Izanami
Izanami
Thunderblitz0
Izanami
Level 107
God Stats
1W - 0L
1,753 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 2
Khepri
Khepri
dman4771
Khepri
Level 156
God Stats
3W - 1L
1,777 SR
Queue Stats
42W - 38L
1,629 Elo+
Party 2
Team Averages
Level 115
1,677 SR
1,590 Elo+

VS

Team Averages
Level 80
1,454 SR
1,437 Elo+
Nemesis
Nemesis
GuyDeManuel
Nemesis
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
550W - 563L
1,585 Elo+
Party 1
Sol
Sol
Jard93
Sol
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
27W - 29L
1,373 Elo+
Party 3
Nu Wa
Nu Wa
RustedSabre
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,291 Elo+
Party 3
Yemoja
Yemoja
itsyaboidylan
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,357 Elo+
Solo
Ishtar
Ishtar
thewizirdsbaker
Ishtar
Level 160
God Stats
10W - 15L
1,517 SR
Queue Stats
1,094W - 1,109L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Buggman22
Horus
13
0 / 1 / 6
7,653
696
2,550
6,087
5,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Exhibiit
Zhong Kui
17
6 / 1 / 4
8,940
813
14,014
12,683
11,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
NicholasNDB
Jing Wei
16
3 / 0 / 8
8,878
807
10,063
12,408
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
14
3 / 1 / 4
8,128
739
5,991
6,947
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
dman4771
Khepri
14
0 / 0 / 9
8,226
748
5,238
10,721
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuyDeManuel
Nemesis
14
1 / 2 / 0
7,534
685
7,192
10,432
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Jard93
Sol
14
1 / 3 / 1
7,736
703
6,251
9,945
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 1
7,337
667
5,155
6,985
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 2 / 2
7,904
719
6,726
8,601
9,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 0
7,849
714
8,610
11,054
5,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
12
Kills
3
3
Deaths
12
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
Buggman22
Horus
0
1
6
3
W
Zhong Kui
Exhibiit
Zhong Kui
6
1
4
8
L
Nemesis
GuyDeManuel
Nemesis
1
2
0
0.5
L
Sol
Jard93
Sol
1
3
1
0.5
W
Jing Wei
NicholasNDB
Jing Wei
3
0
8
7
L
0
4
1
0.13
W
Izanami
3
1
4
5
W
Khepri
dman4771
Khepri
0
0
9
4.5
L
0
2
2
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
33,934
48,846
Taken
47,017
38,155
Mitigated
26,515
18,824
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Buggman22
Horus
2,550
959
896
2,364
6,087
5,631
110
3,911
2,176
60
4,355
W
Zhong Kui
Exhibiit
Zhong Kui
14,014
415
101
6,336
12,683
11,035
293
3,226
9,457
43,924
0
L
Nemesis
GuyDeManuel
Nemesis
7,192
1,511
0
2,086
10,432
4,870
0
4,291
6,141
0
21,019
L
Sol
Jard93
Sol
6,251
3,189
215
2,439
9,945
3,738
1,093
3,140
6,805
26,208
0
W
Jing Wei
NicholasNDB
Jing Wei
10,063
8,119
0
7,168
12,408
5,597
1,268
3,591
8,817
0
48,346
L
5,155
2,633
0
0
6,985
3,223
246
3,309
3,676
23,206
0
W
Izanami
5,991
4,125
0
195
6,947
3,350
766
2,638
4,309
0
25,434
W
Khepri
dman4771
Khepri
5,238
328
0
1,764
10,721
12,542
0
4,766
5,955
25,225
0
L
6,726
2,031
4,154
926
8,601
9,420
78
3,837
4,764
23,200
0
L
8,610
4,897
0
3,502
11,054
5,264
375
4,735
6,319
0
32,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
38,360
222
Minions Killed
209
0
Camps Cleared
0
1,109,116
Distance Traveled
1,013,641
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,653
696
9
1
0
217,320
0
W
Zhong Kui
8,940
813
59
5
0
228,514
1
L
Nemesis
7,534
685
33
3
0
235,770
0
L
Sol
7,736
703
49
4
0
197,661
1
W
Jing Wei
8,878
807
70
6
0
225,596
5
L
Nu Wa
7,337
667
38
3
0
190,570
0
W
Izanami
8,128
739
47
4
0
203,910
0
W
Khepri
8,226
748
37
3
0
233,776
1
L
Yemoja
7,904
719
35
3
0
176,148
3
L
Ishtar
7,849
714
54
5
0
213,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role