Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
JianrieL
Ravana
Level 129
God Stats
3W - 1L
1,743 SR
Queue Stats
72W - 46L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
NotSoDankBready
Danzaburou
Level 155
God Stats
3W - 1L
1,343 SR
Queue Stats
73W - 36L
1,758 Elo+
Party 1
Fenrir
Fenrir
OldToad
Fenrir
Level 146
God Stats
1W - 1L
1,221 SR
Queue Stats
91W - 76L
1,629 Elo+
Solo
Ymir
Ymir
yourdadisback
Ymir
Level 89
God Stats
1W - 0L
1,741 SR
Queue Stats
9W - 5L
1,649 Elo+
Party 1
Team Averages
Level 134
1,509 SR
1,645 Elo+

VS

Team Averages
Level 103
1,665 SR
1,585 Elo+
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CrucialQuagga
Hun Batz
Level 68
God Stats
5W - 2L
1,906 SR
Queue Stats
211W - 125L
1,572 Elo+
Party 2
Zeus
Zeus
Hanstastic
Zeus
Level 97
God Stats
2W - 3L
1,749 SR
Queue Stats
378W - 288L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
Rusar
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 119L
1,672 Elo+
Solo
King Arthur
King Arthur
WileyBee
King Arthur
Level 88
God Stats
4W - 3L
1,669 SR
Queue Stats
169W - 111L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 4
7,121
712
6,588
5,570
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
JianrieL
Ravana
12
5 / 0 / 1
7,062
706
7,660
4,459
3,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
NotSoDankBready
Danzaburou
10
3 / 1 / 1
6,368
637
5,878
5,785
1,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
OldToad
Fenrir
10
1 / 3 / 7
6,084
608
5,371
8,711
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 5
5,770
577
3,670
8,041
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 4 / 2
5,041
504
2,565
10,452
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
CrucialQuagga
Hun Batz
9
2 / 3 / 1
5,460
546
3,963
7,999
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 2
5,400
540
3,705
6,676
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Rusar
Hou Yi
9
1 / 3 / 0
4,994
499
3,772
7,187
2,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
WileyBee
King Arthur
9
0 / 4 / 0
4,977
498
1,952
9,363
7,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
L
Khepri
 
Khepri
1
4
2
0.5
L
Hun Batz
CrucialQuagga
Hun Batz
2
3
1
0.83
L
2
3
2
1
W
Ravana
JianrieL
Ravana
5
0
1
5.5
W
Danzaburou
NotSoDankBready
Danzaburou
3
1
1
3.5
W
Fenrir
OldToad
Fenrir
1
3
7
1.5
L
Hou Yi
Rusar
Hou Yi
1
3
0
0.33
L
King Arthur
WileyBee
King Arthur
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
15,957
32,566
Taken
41,677
17,169
Mitigated
20,614
13,785
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,588
923
0
3,723
5,570
2,596
1,336
1,630
3,940
47,830
0
L
Khepri
 
Khepri
2,565
862
0
2,158
10,452
6,491
36
2,656
7,796
14,336
0
L
Hun Batz
CrucialQuagga
Hun Batz
3,963
1,165
0
2,908
7,999
2,897
0
2,728
5,271
0
28,959
L
3,705
838
0
810
6,676
1,898
0
3,972
2,704
31,904
0
W
Ravana
JianrieL
Ravana
7,660
2,980
0
2,508
4,459
3,524
402
386
4,073
0
48,943
W
Danzaburou
NotSoDankBready
Danzaburou
5,878
3,274
0
2,978
5,785
1,934
0
502
5,283
0
44,912
W
Fenrir
OldToad
Fenrir
5,371
1,990
0
3,480
8,711
3,511
0
2,377
6,334
0
38,231
L
Hou Yi
Rusar
Hou Yi
3,772
2,135
0
2,018
7,187
2,285
204
235
6,952
0
34,068
L
King Arthur
WileyBee
King Arthur
1,952
512
0
1,406
9,363
7,043
0
667
8,696
0
30,957
W
3,670
1,784
0
1,096
8,041
5,604
0
1,375
6,666
13,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
25,872
355
Minions Killed
247
0
Camps Cleared
0
920,041
Distance Traveled
861,160
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,121
712
87
9
0
171,717
3
L
Khepri
5,041
504
12
1
0
167,066
1
L
Hun Batz
5,460
546
61
6
0
198,454
3
L
Zeus
5,400
540
61
6
0
177,916
4
W
Ravana
7,062
706
92
9
0
187,685
1
W
Danzaburou
6,368
637
81
8
0
171,929
2
W
Fenrir
6,084
608
81
8
0
198,825
0
L
Hou Yi
4,994
499
56
6
0
145,303
4
L
King Arthur
4,977
498
57
6
0
172,421
1
W
Ymir
5,770
577
14
1
0
189,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role