Player Matchup

Ymir
Ymir
Jeremie7137
Ymir
Level 109
God Stats
46W - 33L
1,587 SR
Queue Stats
139W - 132L
1,424 Elo+
Party 1
Hades
Hades
Reggie4693
Hades
Level 98
God Stats
28W - 16L
1,599 SR
Queue Stats
64W - 81L
1,381 Elo+
Party 1
Merlin
Merlin
TheDankDeity
Merlin
Level 106
God Stats
45W - 48L
1,452 SR
Queue Stats
237W - 268L
1,406 Elo+
Solo
Pele
Pele
jayco4126
Pele
Level 27
God Stats
8W - 11L
1,419 SR
Queue Stats
37W - 48L
1,360 Elo+
Party 1
Ishtar
Ishtar
xI MG2 Ix BUNN
Ishtar
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 136L
1,391 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,392 Elo+

VS

Team Averages
Level 74
1,580 SR
1,435 Elo+
Hera
Hera
FAeM16
Hera
Level 91
God Stats
8W - 3L
1,653 SR
Queue Stats
307W - 340L
1,366 Elo+
Solo
Atlas
Atlas
Josel0pez
Atlas
Level 42
God Stats
25W - 6L
1,914 SR
Queue Stats
223W - 238L
1,369 Elo+
Party 2
Anubis
Anubis
SplashTyphoon
Anubis
Level 125
God Stats
0W - 2L
1,625 SR
Queue Stats
139W - 151L
1,455 Elo+
Solo
Nemesis
Nemesis
TDSbrave_rent6
Nemesis
Level 48
God Stats
0W - 2L
1,186 SR
Queue Stats
49W - 49L
1,499 Elo+
Solo
Apollo
Apollo
james p0pez
Apollo
Level 64
God Stats
7W - 7L
1,521 SR
Queue Stats
304W - 288L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 12
11,218
510
15,800
20,218
11,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
20
2 / 0 / 8
12,451
566
10,531
17,011
9,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
19
10 / 2 / 2
12,552
571
21,226
10,689
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
19
12 / 2 / 6
12,407
564
16,491
20,917
9,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 12
9,931
451
12,134
17,011
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FAeM16
Hera
18
2 / 5 / 1
11,169
508
8,199
14,916
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Josel0pez
Atlas
15
2 / 6 / 4
10,152
461
8,174
25,279
25,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 3
9,894
450
9,842
16,111
9,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 7 / 2
9,404
427
10,763
23,300
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
17
3 / 5 / 2
10,740
488
14,382
21,018
8,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
29
Kills
10
11
Deaths
29
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
FAeM16
Hera
2
5
1
0.5
W
3
3
12
3
L
Atlas
Josel0pez
Atlas
2
6
4
0.67
W
Hades
2
0
8
6
L
2
6
3
0.58
L
1
7
2
0.29
W
Merlin
10
2
2
5.5
L
Apollo
3
5
2
0.8
W
Pele
12
2
6
7.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,182
Damage
51,360
85,846
Taken
100,624
42,121
Mitigated
59,381
29,040
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
FAeM16
Hera
8,199
2,560
0
1,020
14,916
6,397
2,039
8,816
6,100
83,455
0
W
15,800
2,861
701
3,172
20,218
11,153
203
7,185
13,033
90,255
0
L
Atlas
Josel0pez
Atlas
8,174
3,813
847
3,035
25,279
25,147
0
15,050
10,229
35,731
0
W
Hades
10,531
523
451
9,688
17,011
9,597
2,090
5,890
11,121
92,705
0
L
9,842
39
0
3,330
16,111
9,360
0
9,175
6,936
64,861
0
L
10,763
3,920
0
3,991
23,300
9,872
0
7,326
15,974
0
87,134
W
Merlin
21,226
1,442
0
581
10,689
5,014
354
3,338
7,351
104,164
0
L
Apollo
14,382
10,241
0
4,162
21,018
8,605
1,446
7,190
13,828
0
95,132
W
Pele
16,491
3,545
0
9,805
20,917
9,358
990
5,412
15,505
0
85,412
W
12,134
7,886
0
4,642
17,011
6,999
2,315
4,390
12,621
0
64,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
51,359
665
Minions Killed
542
0
Camps Cleared
0
2,061,892
Distance Traveled
1,845,931
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,169
508
142
6
0
322,214
3
W
Ymir
11,218
510
149
7
0
406,822
3
L
Atlas
10,152
461
28
1
0
393,651
7
W
Hades
12,451
566
159
7
0
419,491
1
L
Anubis
9,894
450
110
5
0
338,765
7
L
Nemesis
9,404
427
113
5
0
376,082
4
W
Merlin
12,552
571
143
7
0
421,860
5
L
Apollo
10,740
488
149
7
0
415,219
1
W
Pele
12,407
564
135
6
0
442,034
4
W
Ishtar
9,931
451
79
4
0
371,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role