Player Matchup

Sylvanus
Sylvanus
Anciles
Sylvanus
Level 107
God Stats
5W - 7L
1,459 SR
Queue Stats
178W - 159L
1,579 Elo+
Solo
Apollo
Apollo
Lovinisez
Apollo
Level 119
God Stats
26W - 23L
1,539 SR
Queue Stats
246W - 269L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
SonicStatus
Ne Zha
Level 124
God Stats
2W - 0L
1,748 SR
Queue Stats
196W - 169L
1,669 Elo+
Solo
Guan Yu
Guan Yu
Will91241
Guan Yu
Level 147
God Stats
13W - 8L
1,713 SR
Queue Stats
548W - 490L
1,594 Elo+
Solo
Janus
Janus
Xikkii
Janus
Level 121
God Stats
3W - 4L
1,343 SR
Queue Stats
178W - 210L
1,496 Elo+
Party 1
Team Averages
Level 124
1,560 SR
1,577 Elo+

VS

Team Averages
Level 134
1,609 SR
1,621 Elo+
Ah Muzen Cab
Ah Muzen Cab
Evo-lutionGSR
Ah Muzen Cab
Level 159
God Stats
6W - 5L
1,602 SR
Queue Stats
154W - 105L
1,620 Elo+
Solo
Loki
Loki
LickMyTaunt
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,518 Elo+
Solo
Hades
Hades
Mamba Modee
Hades
Level 160
God Stats
26W - 16L
1,777 SR
Queue Stats
415W - 383L
1,700 Elo+
Solo
Artio
Artio
Spotify Ill LIL
Artio
Level 138
God Stats
1W - 3L
1,670 SR
Queue Stats
4W - 7L
1,689 Elo+
Solo
Janus
Janus
ozeno97
Janus
Level 88
God Stats
4W - 7L
1,494 SR
Queue Stats
245W - 216L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anciles
Sylvanus
14
0 / 3 / 15
9,730
463
12,060
23,075
26,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
Lovinisez
Apollo
18
5 / 2 / 3
11,493
547
19,239
21,916
9,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
18
10 / 2 / 8
11,904
567
18,195
20,566
11,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Will91241
Guan Yu
15
0 / 2 / 7
9,785
466
9,711
23,692
28,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Xikkii
Janus
18
9 / 3 / 3
11,550
550
17,473
20,659
10,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Evo-lutionGSR
Ah Muzen Cab
17
3 / 6 / 2
10,980
523
16,281
19,142
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 4
9,084
433
10,035
17,135
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 4
10,553
503
24,302
20,972
18,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 4
10,153
483
10,547
28,165
18,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ozeno97
Janus
15
3 / 6 / 2
10,112
482
14,069
15,282
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
12
12
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Anciles
Sylvanus
0
3
15
2.5
L
Ah Muzen Cab
Evo-lutionGSR
Ah Muzen Cab
3
6
2
0.67
L
1
5
4
0.6
W
Apollo
Lovinisez
Apollo
5
2
3
3.25
L
3
3
4
1.67
W
Ne Zha
10
2
8
7
L
2
4
4
1
W
Guan Yu
Will91241
Guan Yu
0
2
7
1.75
W
Janus
Xikkii
Janus
9
3
3
3.5
L
Janus
ozeno97
Janus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,678
Damage
75,234
109,908
Taken
100,696
86,856
Mitigated
58,893
47,166
Healing
32,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Anciles
Sylvanus
12,060
4,088
5,025
6,987
23,075
26,568
35
8,926
13,808
34,545
0
L
Ah Muzen Cab
Evo-lutionGSR
Ah Muzen Cab
16,281
6,098
0
3,710
19,142
8,241
0
2,543
16,543
0
104,108
L
10,035
2,129
0
5,105
17,135
7,118
0
5,939
11,012
0
70,192
W
Apollo
Lovinisez
Apollo
19,239
13,478
0
6,076
21,916
9,311
2,342
7,386
14,240
0
102,914
L
24,302
2,468
346
8,654
20,972
18,263
258
6,366
14,381
87,877
0
W
Ne Zha
18,195
5,462
0
8,921
20,566
11,722
1,091
7,791
12,391
0
103,708
L
10,547
1,271
4,508
9,751
28,165
18,860
0
10,768
17,167
39,186
0
W
Guan Yu
Will91241
Guan Yu
9,711
1,828
3,621
11,575
23,692
28,746
405
11,883
10,842
0
67,598
W
Janus
Xikkii
Janus
17,473
2,740
0
4,961
20,659
10,509
299
10,929
9,223
95,027
0
L
Janus
ozeno97
Janus
14,069
1,030
0
902
15,282
6,411
978
3,483
11,691
66,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
50,882
610
Minions Killed
601
0
Camps Cleared
0
1,976,295
Distance Traveled
1,978,500
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,730
463
49
2
0
365,801
3
L
Ah Muzen Cab
10,980
523
169
8
0
336,950
4
L
Loki
9,084
433
97
5
0
426,337
5
W
Apollo
11,493
547
188
9
0
389,412
1
L
Hades
10,553
503
157
7
0
396,794
3
W
Ne Zha
11,904
567
132
6
0
453,222
8
L
Artio
10,153
483
42
2
0
449,141
10
W
Guan Yu
9,785
466
97
5
0
392,557
2
W
Janus
11,550
550
144
7
0
375,303
1
L
Janus
10,112
482
136
6
0
369,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role