Player Matchup

Thanatos
Thanatos
AEL-REY
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,496 Elo+
Solo
Lancelot
Lancelot
GodEquips
Lancelot
Level 69
God Stats
10W - 7L
1,250 SR
Queue Stats
86W - 88L
1,468 Elo+
Party 1
Ishtar
Ishtar
STR8_LIGHTNING
Ishtar
Level 122
God Stats
15W - 5L
1,729 SR
Queue Stats
172W - 154L
1,520 Elo+
Solo
Hades
Hades
nuke man679
Hades
Level 105
God Stats
9W - 1L
1,804 SR
Queue Stats
422W - 400L
1,521 Elo+
Solo
Cerberus
Cerberus
x2eZ MaJiiN x
Cerberus
Level 160
God Stats
19W - 19L
1,587 SR
Queue Stats
1,038W - 1,018L
1,521 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,505 Elo+

VS

Team Averages
Level 131
1,527 SR
1,464 Elo+
Sobek
Sobek
Hillbillyboy NC
Sobek
Level 124
God Stats
12W - 15L
1,562 SR
Queue Stats
508W - 493L
1,469 Elo+
Solo
Achilles
Achilles
LoneIySwordsman
Achilles
Level 140
God Stats
22W - 21L
1,524 SR
Queue Stats
108W - 118L
1,436 Elo+
Party 3
Hou Yi
Hou Yi
UltimateIncoming
Hou Yi
Level 128
God Stats
3W - 2L
1,572 SR
Queue Stats
66W - 68L
1,519 Elo+
Party 3
Chiron
Chiron
polla_voladora_
Chiron
Level 105
God Stats
0W - 1L
1,394 SR
Queue Stats
72W - 74L
1,449 Elo+
Party 2
Geb
Geb
shinkukun_sama
Geb
Level 158
God Stats
15W - 15L
1,581 SR
Queue Stats
213W - 220L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AEL-REY
Thanatos
14
1 / 6 / 3
8,545
427
4,689
19,200
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
GodEquips
Lancelot
15
1 / 4 / 1
9,098
455
6,879
16,560
15,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 2
8,726
436
9,057
13,213
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 1
9,621
481
9,110
12,952
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
x2eZ MaJiiN x
Cerberus
14
1 / 0 / 1
8,788
439
3,454
13,102
9,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
10,948
547
11,776
15,607
14,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
4 / 1 / 3
10,478
524
4,987
9,565
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 2
9,740
487
8,751
8,196
3,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 1
10,620
531
15,520
14,225
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 3
8,550
428
2,821
10,394
11,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
14
14
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AEL-REY
Thanatos
1
6
3
0.42
W
Lancelot
GodEquips
Lancelot
1
4
1
0.38
L
4
1
1
4.5
L
Achilles
4
1
3
5.5
W
0
3
2
0.33
L
3
1
2
4
W
3
1
1
3.5
L
3
1
1
3.5
L
0
2
3
0.75
W
Cerberus
x2eZ MaJiiN x
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
43,855
75,027
Taken
57,987
44,842
Mitigated
40,174
33,880
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AEL-REY
Thanatos
4,689
1,769
0
12,157
19,200
7,846
0
2,669
16,531
0
62,478
W
Lancelot
GodEquips
Lancelot
6,879
1,519
0
2,779
16,560
15,486
0
8,528
8,032
0
59,615
L
11,776
1,289
0
9,084
15,607
14,044
0
1,662
13,905
74,919
0
L
Achilles
4,987
1,994
0
4,553
9,565
4,961
451
1,674
7,805
0
89,758
W
9,057
5,209
0
5,363
13,213
4,957
0
457
12,756
0
79,663
L
8,751
3,243
0
1,815
8,196
3,797
70
967
7,151
0
81,113
W
9,110
1,008
890
5,428
12,952
6,722
0
914
12,038
78,397
0
L
15,520
6,038
402
5,297
14,225
6,128
1,194
2,185
11,954
0
99,754
L
2,821
366
2,693
1,625
10,394
11,244
0
5,549
4,608
15,920
0
W
Cerberus
x2eZ MaJiiN x
Cerberus
3,454
410
2,861
4,402
13,102
9,831
0
2,625
10,477
36,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
50,336
584
Minions Killed
613
0
Camps Cleared
0
1,873,179
Distance Traveled
1,856,579
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,545
427
103
5
0
383,573
6
W
Lancelot
9,098
455
111
6
0
390,889
4
L
Sobek
10,948
547
154
8
0
318,490
0
L
Achilles
10,478
524
156
8
0
419,499
8
W
Ishtar
8,726
436
132
7
0
354,884
5
L
Hou Yi
9,740
487
136
7
0
366,878
6
W
Hades
9,621
481
156
8
0
358,039
0
L
Chiron
10,620
531
151
8
0
341,929
1
L
Geb
8,550
428
16
1
0
409,783
3
W
Cerberus
8,788
439
82
4
0
385,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role