Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
ArrogantReko
Ne Zha
Gold II
Level 154
God Stats
15W - 13L
1,598 SR
Queue Stats
139W - 142L
1,564 MMR
Solo
Agni
Agni
Gold II
Asapalhsxx492xx
Agni
Gold II
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
387W - 375L
1,598 MMR
Solo
Neith
Neith
Gold II
ULTWOLFZ
Neith
Gold II
Level 125
God Stats
4W - 7L
1,500 SR
Queue Stats
469W - 477L
1,570 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
iTz_Fari89
Kumbhakarna
Gold I
Level 88
God Stats
13W - 11L
1,663 SR
Queue Stats
285W - 275L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,552 SR
1,559 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,615 SR
1,570 MMR
Hercules
Hercules
Bronze V
K4c3 II RaGe II
Hercules
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,546 MMR
Solo
Sol
Sol
Gold III
Sensei_Shisui_
Sol
Gold III
Level 148
God Stats
6W - 4L
1,756 SR
Queue Stats
330W - 340L
1,538 MMR
Solo
Ganesha
Ganesha
Silver II
XxJulianSkillzxX
Ganesha
Silver II
Level 125
God Stats
5W - 7L
1,560 SR
Queue Stats
116W - 109L
1,542 MMR
Solo
Kukulkan
Kukulkan
Gold III
john_the_captain
Kukulkan
Gold III
Level 151
God Stats
0W - 2L
1,757 SR
Queue Stats
55W - 50L
1,638 MMR
Party 1
Loki
Loki
Gold IV
lnnocent09
Loki
Gold IV
Level 78
God Stats
1W - 3L
1,501 SR
Queue Stats
59W - 56L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 0 / 0
4,148
830
809
767
414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
5
0 / 0 / 1
3,094
619
1,297
2,464
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,389
678
546
1,659
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
ULTWOLFZ
Neith
5
2 / 0 / 0
3,426
685
2,791
2,108
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
iTz_Fari89
Kumbhakarna
5
0 / 0 / 2
3,590
718
1,061
3,313
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliCu ChulainnLancelotNemesis

VS

Bans
UllrArachneBakasuraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
2
0 / 2 / 0
2,622
524
246
2,052
949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,018
604
1,708
2,283
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,272
654
1,120
3,472
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,156
631
603
1,437
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,380
676
610
2,535
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
0
2
W
Ne Zha
0
0
1
0.5
W
0
0
0
0
L
Hercules
0
2
0
0
L
0
1
0
0
W
Neith
ULTWOLFZ
Neith
2
0
0
2
L
0
1
0
0
W
Kumbhakarna
iTz_Fari89
Kumbhakarna
0
0
2
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,504
Damage
4,287
10,311
Taken
11,779
3,893
Mitigated
4,105
3,911
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
809
470
0
174
767
414
0
0
767
13,237
1,609
W
Ne Zha
1,297
347
0
634
2,464
910
0
522
1,942
0
11,861
W
546
111
0
440
1,659
447
0
220
1,439
18,690
0
L
Hercules
246
111
0
190
2,052
949
0
697
1,355
0
4,491
L
1,708
581
0
1,104
2,283
609
0
429
1,854
15,613
2,731
W
Neith
ULTWOLFZ
Neith
2,791
1,373
0
969
2,108
761
0
768
1,340
0
18,693
L
1,120
334
0
1,500
3,472
1,449
0
632
2,840
5,640
0
W
Kumbhakarna
iTz_Fari89
Kumbhakarna
1,061
472
0
1,694
3,313
1,361
0
1,715
1,598
9,015
0
L
603
124
0
500
1,437
456
0
491
946
15,954
0
L
610
264
0
1,830
2,535
642
0
55
2,480
0
15,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,647
Gold Earned
15,448
139
Minions Killed
129
0
Camps Cleared
0
453,300
Distance Traveled
384,660
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,148
830
31
6
0
87,078
3
W
Ne Zha
3,094
619
28
6
0
92,936
1
W
Agni
3,389
678
35
7
0
83,781
1
L
Hercules
2,622
524
7
1
0
34,098
1
L
Sol
3,018
604
47
9
0
79,160
1
W
Neith
3,426
685
30
6
0
84,861
0
L
Ganesha
3,272
654
0
0
0
88,188
1
W
Kumbhakarna
3,590
718
15
3
0
104,644
0
L
Kukulkan
3,156
631
31
6
0
77,168
1
L
Loki
3,380
676
44
9
0
106,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role