Player Matchup

Tyr
Tyr
 
Tyr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BlackDrakeOnyx
Hades
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 3
Lancelot
Lancelot
KoiphTheHunter
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 3
Medusa
Medusa
MantalopeCowGirl
Medusa
Level 118
God Stats
15W - 10L
1,627 SR
Queue Stats
557W - 608L
1,471 Elo+
Party 2
Team Averages
Level 118
1,525 SR
1,479 Elo+

VS

Team Averages
Level 100
1,593 SR
1,467 Elo+
Cupid
Cupid
Barth1la
Cupid
Level 109
God Stats
25W - 11L
1,766 SR
Queue Stats
236W - 236L
1,465 Elo+
Solo
Horus
Horus
KaradenizOOO61
Horus
Level 88
God Stats
28W - 13L
1,650 SR
Queue Stats
228W - 220L
1,421 Elo+
Solo
Ra
Ra
N1ght_IROX
Ra
Level 106
God Stats
19W - 14L
1,542 SR
Queue Stats
250W - 236L
1,530 Elo+
Solo
Nike
Nike
Xi Revibe iX
Nike
Level 88
God Stats
12W - 9L
1,514 SR
Queue Stats
445W - 395L
1,455 Elo+
Party 1
Sobek
Sobek
l Reagan I
Sobek
Level 108
God Stats
8W - 12L
1,494 SR
Queue Stats
496W - 453L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 1 / 0
5,403
540
2,467
7,506
6,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
 
The Morrigan
8
1 / 1 / 0
5,099
510
2,568
3,563
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
4,291
429
902
7,331
2,711
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
7
0 / 4 / 0
4,628
463
2,067
7,617
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,573
457
2,217
4,345
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Barth1la
Cupid
11
2 / 0 / 2
6,107
611
4,862
3,422
1,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
6,328
633
4,540
6,315
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 1 / 2
6,647
665
1,882
4,206
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 0 / 1
6,125
613
2,830
6,335
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
10
2 / 0 / 3
6,228
623
2,220
7,385
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
The Morrigan
 
The Morrigan
1
1
0
1
W
Cupid
Barth1la
Cupid
2
0
2
3
L
0
3
0
0
W
0
0
1
0.5
L
Lancelot
0
4
0
0
L
0
1
0
0
W
3
1
2
4
W
3
0
1
3.5
W
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,221
Damage
16,334
30,362
Taken
27,663
14,628
Mitigated
14,240
8,634
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,467
276
0
2,863
7,506
6,315
0
0
7,025
0
31,952
L
The Morrigan
 
The Morrigan
2,568
890
0
765
3,563
1,248
0
1,045
2,518
30,647
254
W
Cupid
Barth1la
Cupid
4,862
2,992
31
1,684
3,422
1,128
1,326
335
3,087
0
43,792
L
902
82
0
1,656
7,331
2,711
0
1,238
6,093
8,578
0
W
4,540
1,785
225
3,539
6,315
3,646
0
0
6,315
0
43,313
L
Lancelot
2,067
626
0
2,196
7,617
2,720
0
1,380
6,168
0
22,003
L
2,217
815
0
1,154
4,345
1,634
0
439
3,906
0
27,621
W
1,882
409
346
1,782
4,206
1,693
615
1,491
2,715
47,423
0
W
2,830
672
0
480
6,335
2,426
0
471
5,864
0
37,691
W
Sobek
2,220
597
330
3,512
7,385
5,347
189
919
6,466
17,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
31,435
226
Minions Killed
343
0
Camps Cleared
0
778,860
Distance Traveled
991,705
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,403
540
64
6
0
169,080
2
L
The Morrigan
5,099
510
55
6
0
109,760
1
W
Cupid
6,107
611
72
7
0
169,883
1
L
Hades
4,291
429
22
2
0
137,159
2
W
Horus
6,328
633
85
9
0
193,179
0
L
Lancelot
4,628
463
42
4
0
192,868
3
L
Medusa
4,573
457
43
4
0
169,993
5
W
Ra
6,647
665
100
10
0
201,022
6
W
Nike
6,125
613
66
7
0
231,048
2
W
Sobek
6,228
623
20
2
0
196,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role