Player Matchup

Ishtar
Ishtar
Jake899
Ishtar
Level 107
God Stats
0W - 6L
1,271 SR
Queue Stats
531W - 563L
1,415 Elo+
Solo
Jing Wei
Jing Wei
K1ttenSt0mpy
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,590 Elo+
Party 1
Poseidon
Poseidon
Quesadilla1935
Poseidon
Level 68
God Stats
3W - 2L
1,759 SR
Queue Stats
26W - 47L
1,408 Elo+
Party 1
Izanami
Izanami
SickoWULF
Izanami
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,493 Elo+
Solo
Bacchus
Bacchus
saeid774
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,732 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,528 Elo+

VS

Team Averages
Level 75
1,550 SR
1,409 Elo+
Mulan
Mulan
CaptainZydekk
Mulan
Level 36
God Stats
12W - 12L
1,500 SR
Queue Stats
183W - 203L
1,448 Elo+
Party 2
Medusa
Medusa
CobraGamer24535
Medusa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
HellLucifer666
Tsukuyomi
Level 148
God Stats
3W - 1L
1,629 SR
Queue Stats
131W - 150L
1,404 Elo+
Solo
Achilles
Achilles
Sydekk
Achilles
Level 47
God Stats
10W - 7L
1,595 SR
Queue Stats
170W - 187L
1,440 Elo+
Party 2
Chang'e
Chang'e
noHopeGG42
Chang'e
Level 84
God Stats
3W - 1L
1,526 SR
Queue Stats
67W - 66L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jake899
Ishtar
16
0 / 7 / 6
9,861
986
18,018
17,724
8,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
K1ttenSt0mpy
Jing Wei
16
0 / 8 / 5
9,817
982
8,831
18,952
8,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
16
3 / 9 / 5
10,668
1,067
12,268
19,170
8,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SickoWULF
Izanami
16
4 / 2 / 3
10,994
1,099
16,500
15,946
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
saeid774
Bacchus
16
2 / 4 / 4
10,209
1,021
8,928
19,846
29,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

97

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 18
11,343
1,134
15,932
16,301
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 2 / 17
11,259
1,126
16,672
10,742
5,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
HellLucifer666
Tsukuyomi
17
9 / 3 / 15
11,823
1,182
18,736
15,269
8,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Sydekk
Achilles
17
3 / 1 / 24
10,997
1,100
18,489
15,294
24,397
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
noHopeGG42
Chang'e
17
6 / 0 / 17
11,761
1,176
16,145
13,804
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
9
Kills
30
30
Deaths
9
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
W
6
2
17
7.25
W
Tsukuyomi
HellLucifer666
Tsukuyomi
9
3
15
5.5
L
Ishtar
Jake899
Ishtar
0
7
6
0.43
L
Jing Wei
K1ttenSt0mpy
Jing Wei
0
8
5
0.31
L
Poseidon
3
9
5
0.61
L
Izanami
SickoWULF
Izanami
4
2
3
2.75
W
Achilles
Sydekk
Achilles
3
1
24
15
W
Chang'e
noHopeGG42
Chang'e
6
0
17
14.5
L
Bacchus
saeid774
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,545
Damage
85,974
91,638
Taken
71,410
63,555
Mitigated
61,734
4,881
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,932
2,079
0
2,812
16,301
17,034
0
3,666
12,635
0
26,406
W
16,672
3,920
0
0
10,742
5,733
0
3,122
7,620
0
36,125
W
Tsukuyomi
HellLucifer666
Tsukuyomi
18,736
4,417
0
1,876
15,269
8,012
0
4,878
10,391
0
32,771
L
Ishtar
Jake899
Ishtar
18,018
12,313
0
508
17,724
8,924
0
2,415
15,136
0
30,592
L
Jing Wei
K1ttenSt0mpy
Jing Wei
8,831
4,596
45
1,554
18,952
8,912
0
2,077
16,627
0
22,113
L
Poseidon
12,268
1,544
382
732
19,170
8,720
0
2,648
16,444
26,828
0
L
Izanami
SickoWULF
Izanami
16,500
7,308
0
1,660
15,946
7,753
0
3,212
12,566
0
40,202
W
Achilles
Sydekk
Achilles
18,489
3,122
0
1,130
15,294
24,397
0
4,583
10,711
0
23,531
W
Chang'e
noHopeGG42
Chang'e
16,145
3,136
4,907
6,052
13,804
6,558
0
4,947
8,857
44,369
0
L
Bacchus
saeid774
Bacchus
8,928
566
0
0
19,846
29,246
0
5,793
13,987
19,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
57,183
161
Minions Killed
190
6
Camps Cleared
8
871,508
Distance Traveled
940,983
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,343
1,134
19
2
0
177,958
0
W
Medusa
11,259
1,126
55
6
5
176,603
2
W
Tsukuyomi
11,823
1,182
33
3
0
194,513
1
L
Ishtar
9,861
986
36
4
2
155,720
0
L
Jing Wei
9,817
982
27
3
0
190,853
1
L
Poseidon
10,668
1,067
19
2
1
165,045
0
L
Izanami
10,994
1,099
60
6
3
171,653
1
W
Achilles
10,997
1,100
7
1
2
212,581
0
W
Chang'e
11,761
1,176
76
8
1
179,328
1
L
Bacchus
10,209
1,021
19
2
0
188,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role