Player Matchup

Anhur
Anhur
Cdollar14
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,479 Elo+
Solo
Loki
Loki
GetToTheHoppaXD
Loki
Level 65
God Stats
3W - 4L
1,522 SR
Queue Stats
106W - 121L
1,384 Elo+
Party 1
Nike
Nike
SN1P3ZX_41
Nike
Level 83
God Stats
2W - 5L
1,127 SR
Queue Stats
245W - 264L
1,394 Elo+
Party 1
Chang'e
Chang'e
TheFreedomDood
Chang'e
Level 123
God Stats
3W - 1L
1,775 SR
Queue Stats
153W - 171L
1,466 Elo+
Solo
Scylla
Scylla
Zykunaa
Scylla
Level 62
God Stats
1W - 1L
1,366 SR
Queue Stats
39W - 42L
1,378 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,420 Elo+

VS

Team Averages
Level 94
1,514 SR
1,445 Elo+
Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ACE_Gabo
Tyr
Level 64
God Stats
8W - 10L
1,500 SR
Queue Stats
155W - 148L
1,433 Elo+
Solo
Skadi
Skadi
CosmicSpores
Skadi
Level 106
God Stats
14W - 9L
1,551 SR
Queue Stats
308W - 305L
1,444 Elo+
Solo
Lancelot
Lancelot
LUVisRage9247
Lancelot
Level 84
God Stats
5W - 1L
1,568 SR
Queue Stats
78W - 75L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Mcwaffle914
Jormungandr
Level 78
God Stats
2W - 1L
1,451 SR
Queue Stats
137W - 135L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cdollar14
Anhur
13
3 / 4 / 1
8,068
504
7,952
12,449
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 1
7,420
464
5,217
13,347
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 4
7,461
466
7,208
12,489
6,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 0
8,335
521
15,010
9,170
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Zykunaa
Scylla
11
1 / 6 / 0
6,689
418
6,209
9,558
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 1 / 6
8,934
558
6,243
8,956
3,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 3
8,042
503
5,579
15,149
10,170
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 7
7,218
451
6,517
8,838
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
LUVisRage9247
Lancelot
14
8 / 3 / 7
8,995
562
13,611
14,153
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Mcwaffle914
Jormungandr
13
2 / 1 / 8
7,764
485
6,904
13,027
8,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
12
Kills
19
19
Deaths
12
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
6
7
W
4
5
3
1.1
L
Anhur
Cdollar14
Anhur
3
4
1
0.88
W
1
2
7
2.25
L
2
6
1
0.42
W
Lancelot
LUVisRage9247
Lancelot
8
3
7
3.83
W
Jormungandr
Mcwaffle914
Jormungandr
2
1
8
6
L
1
1
4
3
L
5
2
0
2.5
L
Scylla
Zykunaa
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
38,854
57,013
Taken
60,123
23,625
Mitigated
30,679
12,962
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,243
488
226
411
8,956
3,449
921
3,880
4,934
54,305
0
W
5,579
315
0
2,356
15,149
10,170
19
10,087
4,566
0
35,338
L
Anhur
Cdollar14
Anhur
7,952
3,312
428
2,363
12,449
5,716
0
3,141
9,308
0
60,110
W
6,517
1,979
0
1,308
8,838
2,531
3,361
1,052
7,736
0
38,199
L
5,217
1,380
297
3,793
13,347
4,808
0
3,007
10,340
0
42,447
W
Lancelot
LUVisRage9247
Lancelot
13,611
3,849
0
3,354
14,153
6,155
0
4,144
9,867
0
62,407
W
Jormungandr
Mcwaffle914
Jormungandr
6,904
3,001
398
3,060
13,027
8,374
71
1,166
11,801
52,063
0
L
7,208
529
138
846
12,489
6,039
0
3,756
8,733
0
47,164
L
15,010
1,173
306
3,898
9,170
3,940
969
1,111
8,059
49,034
0
L
Scylla
Zykunaa
Scylla
6,209
542
95
798
9,558
3,122
0
2,132
7,426
35,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
40,953
361
Minions Killed
394
0
Camps Cleared
0
1,394,003
Distance Traveled
1,577,174
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,934
558
90
6
0
300,650
4
W
Tyr
8,042
503
55
3
0
301,580
2
L
Anhur
8,068
504
87
5
0
265,966
0
W
Skadi
7,218
451
60
4
0
317,287
3
L
Loki
7,420
464
65
4
0
308,208
0
W
Lancelot
8,995
562
95
6
0
357,930
0
W
Jormungandr
7,764
485
94
6
0
299,727
2
L
Nike
7,461
466
78
5
0
311,196
6
L
Chang'e
8,335
521
89
6
0
251,985
1
L
Scylla
6,689
418
42
3
0
256,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role