Player Matchup

Hades
Hades
AdrianRB17
Hades
Level 108
God Stats
2W - 2L
1,265 SR
Queue Stats
24W - 41L
1,367 Elo+
Solo
Loki
Loki
BlackCat7744
Loki
Level 79
God Stats
3W - 1L
1,840 SR
Queue Stats
29W - 40L
1,423 Elo+
Party 1
Scylla
Scylla
K4c3 II RaGe II
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,116 Elo+
Solo
King Arthur
King Arthur
MINIMASCOT
King Arthur
Level 121
God Stats
6W - 4L
1,645 SR
Queue Stats
139W - 137L
1,396 Elo+
Solo
Danzaburou
Danzaburou
hunter507killer
Danzaburou
Level 118
God Stats
3W - 4L
1,262 SR
Queue Stats
194W - 208L
1,440 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,348 Elo+

VS

Team Averages
Level 112
1,479 SR
1,443 Elo+
Baron Samedi
Baron Samedi
AlexejK1
Baron Samedi
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
147W - 154L
1,482 Elo+
Solo
Chang'e
Chang'e
Erekishgal
Chang'e
Level 104
God Stats
26W - 25L
1,525 SR
Queue Stats
237W - 247L
1,488 Elo+
Solo
Bakasura
Bakasura
Ghost Owl7607
Bakasura
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 344L
1,379 Elo+
Party 2
Sol
Sol
LilxKitsune
Sol
Level 139
God Stats
10W - 15L
1,365 SR
Queue Stats
193W - 290L
1,367 Elo+
Party 2
Ymir
Ymir
kotonyak
Ymir
Level 96
God Stats
87W - 94L
1,504 SR
Queue Stats
641W - 670L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 1 / 11
8,659
509
13,158
13,139
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 2 / 5
9,126
537
14,224
14,728
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 1 / 9
9,098
535
10,086
6,979
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MINIMASCOT
King Arthur
16
6 / 2 / 3
9,866
580
9,609
14,563
8,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
hunter507killer
Danzaburou
14
3 / 3 / 6
8,589
505
11,819
13,092
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexejK1
Baron Samedi
13
1 / 6 / 1
8,343
491
4,514
12,728
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Erekishgal
Chang'e
11
0 / 4 / 1
6,863
404
5,179
14,406
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Ghost Owl7607
Bakasura
13
4 / 6 / 1
8,413
495
8,450
19,464
8,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 0
8,406
494
9,903
16,009
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
11
1 / 6 / 5
7,637
449
6,940
20,571
20,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
27
Kills
9
9
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
5
1
11
10.5
L
Baron Samedi
AlexejK1
Baron Samedi
1
6
1
0.25
W
8
2
5
5.25
L
Chang'e
Erekishgal
Chang'e
0
4
1
0.13
L
Bakasura
Ghost Owl7607
Bakasura
4
6
1
0.75
W
5
1
9
9.5
L
3
5
0
0.6
W
King Arthur
MINIMASCOT
King Arthur
6
2
3
3.75
W
Danzaburou
hunter507killer
Danzaburou
3
3
6
2
L
Ymir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,896
Damage
34,986
62,501
Taken
83,178
30,423
Mitigated
49,635
23,297
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,158
1,448
492
7,138
13,139
7,257
0
7,047
5,626
49,225
0
L
Baron Samedi
AlexejK1
Baron Samedi
4,514
462
123
2,522
12,728
9,044
1,452
1,860
10,764
43,323
0
W
14,224
5,135
0
3,586
14,728
6,014
0
4,285
9,824
0
64,835
L
Chang'e
Erekishgal
Chang'e
5,179
955
868
4,313
14,406
5,356
190
4,353
9,641
40,470
0
L
Bakasura
Ghost Owl7607
Bakasura
8,450
5,974
0
6,730
19,464
8,360
0
5,587
13,589
0
43,527
W
10,086
1,577
0
928
6,979
2,707
664
2,169
4,325
48,185
0
L
9,903
3,046
0
6,365
16,009
6,002
748
4,122
11,582
59,368
0
W
King Arthur
MINIMASCOT
King Arthur
9,609
1,015
0
6,315
14,563
8,700
150
4,171
10,267
0
79,529
W
Danzaburou
hunter507killer
Danzaburou
11,819
3,837
0
4,838
13,092
5,745
60
8,864
4,228
0
61,743
L
Ymir
6,940
1,058
345
2,590
20,571
20,873
0
5,717
14,358
33,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
39,662
465
Minions Killed
387
0
Camps Cleared
0
1,626,730
Distance Traveled
1,399,688
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,659
509
64
4
0
321,043
1
L
Baron Samedi
8,343
491
77
5
0
265,537
5
W
Loki
9,126
537
89
5
0
382,864
5
L
Chang'e
6,863
404
59
3
0
259,616
4
L
Bakasura
8,413
495
96
6
0
322,540
0
W
Scylla
9,098
535
80
5
0
290,430
6
L
Sol
8,406
494
108
6
0
296,414
4
W
King Arthur
9,866
580
133
8
0
323,628
6
W
Danzaburou
8,589
505
99
6
0
308,765
0
L
Ymir
7,637
449
47
3
0
255,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role