Player Matchup

Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
StoicSentinel
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
ToxicMuffin
Cthulhu
Level 25
God Stats
1W - 2L
1,498 SR
Queue Stats
4W - 3L
1,691 Elo+
Party 2
Team Averages
Level 30
1,499 SR
1,627 Elo+

VS

Team Averages
Level 109
1,586 SR
1,485 Elo+
Bacchus
Bacchus
CarmiIla
Bacchus
Level 28
God Stats
16W - 11L
1,562 SR
Queue Stats
168W - 195L
1,450 Elo+
Party 1
Ra
Ra
VasQaze
Ra
Level 159
God Stats
78W - 53L
1,637 SR
Queue Stats
526W - 535L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
motivos
Xbalanque
Level 140
God Stats
16W - 12L
1,559 SR
Queue Stats
265W - 265L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 0
6,238
624
6,644
11,688
4,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
5,847
585
5,500
7,532
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ToxicMuffin
Cthulhu
9
0 / 4 / 1
6,494
649
4,738
12,832
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarmiIla
Bacchus
12
1 / 0 / 12
8,324
832
5,028
9,952
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 1 / 10
7,944
794
9,332
5,296
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
motivos
Xbalanque
14
10 / 0 / 4
9,018
902
12,632
9,043
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
W
Bacchus
CarmiIla
Bacchus
1
0
12
7
L
0
6
0
0
L
Cthulhu
ToxicMuffin
Cthulhu
0
4
1
0.13
W
3
1
10
8
W
Xbalanque
motivos
Xbalanque
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
26,992
32,052
Taken
24,291
18,207
Mitigated
17,675
1,702
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,644
1,129
0
750
11,688
4,727
0
4,951
6,450
0
21,961
W
Bacchus
CarmiIla
Bacchus
5,028
673
0
3,354
9,952
10,990
116
6,755
3,197
6,486
0
L
5,500
1,400
0
200
7,532
2,930
0
3,873
3,563
18,169
0
L
Cthulhu
ToxicMuffin
Cthulhu
4,738
594
121
631
12,832
10,550
0
5,125
7,362
11,807
0
W
9,332
458
1,919
2,968
5,296
2,460
734
1,077
4,219
28,774
0
W
Xbalanque
motivos
Xbalanque
12,632
6,838
0
2,188
9,043
4,225
1,783
2,707
6,336
0
50,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,579
Gold Earned
25,286
77
Minions Killed
121
2
Camps Cleared
7
515,303
Distance Traveled
619,330
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,238
624
34
3
2
180,707
5
W
Bacchus
8,324
832
3
0
0
206,610
2
L
Zeus
5,847
585
23
2
0
158,449
3
L
Cthulhu
6,494
649
20
2
0
176,147
1
W
Ra
7,944
794
42
4
2
215,813
5
W
Xbalanque
9,018
902
76
8
5
196,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role