Player Matchup

Neith
Neith
AndreMD5699
Neith
Level 158
God Stats
30W - 37L
1,414 SR
Queue Stats
2,230W - 2,401L
1,449 Elo+
Solo
Ah Puch
Ah Puch
Behrski
Ah Puch
Level 157
God Stats
2W - 2L
1,240 SR
Queue Stats
40W - 45L
1,551 Elo+
Solo
Ishtar
Ishtar
Kenesu452
Ishtar
Level 158
God Stats
8W - 5L
1,641 SR
Queue Stats
621W - 680L
1,422 Elo+
Solo
Hercules
Hercules
NiTrOxRa6e
Hercules
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 261L
1,591 Elo+
Solo
Sol
Sol
brunoromanos
Sol
Level 154
God Stats
2W - 4L
1,108 SR
Queue Stats
519W - 580L
1,463 Elo+
Solo
Team Averages
Level 146
1,381 SR
1,495 Elo+

VS

Team Averages
Level 107
1,482 SR
1,509 Elo+
Ganesha
Ganesha
BigMatchJohnny
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Freya
Freya
MrScofield25
Freya
Level 109
God Stats
1W - 3L
1,291 SR
Queue Stats
127W - 119L
1,493 Elo+
Solo
Sol
Sol
Rodsta3
Sol
Level 155
God Stats
4W - 7L
1,619 SR
Queue Stats
350W - 363L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toxril
Tsukuyomi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 1
Susano
Susano
xxxDarkFrostxxx
Susano
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 293L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 13
11,096
740
17,030
12,834
6,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Behrski
Ah Puch
20
5 / 1 / 21
12,445
830
21,576
11,663
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
Kenesu452
Ishtar
19
9 / 2 / 11
11,916
794
17,441
9,241
4,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
NiTrOxRa6e
Hercules
20
6 / 3 / 17
11,926
795
13,084
26,637
35,951
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 4 / 18
10,475
698
11,384
13,415
6,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 9
10,560
704
4,328
22,223
29,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 5
9,844
656
8,227
18,347
10,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
18
1 / 4 / 7
9,970
665
18,487
16,890
8,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Toxril
Tsukuyomi
18
6 / 5 / 7
10,685
712
12,666
14,562
9,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 9 / 4
8,911
594
11,952
17,185
9,719
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
28
Kills
13
14
Deaths
28
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
W
Ah Puch
Behrski
Ah Puch
5
1
21
15.5
L
0
5
9
0.9
W
Ishtar
Kenesu452
Ishtar
9
2
11
7.25
L
3
5
5
1.1
W
Hercules
NiTrOxRa6e
Hercules
6
3
17
4.83
L
Sol
1
4
7
1.13
L
Tsukuyomi
Toxril
Tsukuyomi
6
5
7
1.9
W
3
4
18
3
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,515
Damage
55,660
73,790
Taken
89,207
59,255
Mitigated
67,991
36,837
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,030
5,098
408
2,936
12,834
6,502
2,363
5,545
7,289
0
27,323
W
Ah Puch
Behrski
Ah Puch
21,576
1,131
255
6,672
11,663
6,113
1,266
3,916
7,747
44,609
0
L
4,328
210
0
2,342
22,223
29,279
0
6,459
15,764
17,119
0
W
Ishtar
Kenesu452
Ishtar
17,441
5,571
1,937
2,765
9,241
4,660
2,251
4,974
4,267
0
41,273
L
8,227
1,914
1,752
6,175
18,347
10,837
450
7,018
11,329
22,411
0
W
Hercules
NiTrOxRa6e
Hercules
13,084
4,050
1,171
14,338
26,637
35,951
180
11,852
14,785
0
23,385
L
Sol
18,487
1,056
2,720
7,796
16,890
8,690
0
5,988
10,902
42,996
0
L
Tsukuyomi
Toxril
Tsukuyomi
12,666
2,123
2,026
2,258
14,562
9,466
0
5,398
9,164
0
23,403
W
11,384
3,672
1,497
4,858
13,415
6,029
2,045
4,755
8,660
29,978
0
L
11,952
3,271
1,187
1,255
17,185
9,719
0
8,097
9,088
0
13,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,858
Gold Earned
49,970
179
Minions Killed
178
0
Camps Cleared
0
1,355,433
Distance Traveled
1,357,730
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,096
740
19
1
0
258,339
2
W
Ah Puch
12,445
830
59
4
0
302,177
0
L
Ganesha
10,560
704
4
0
0
274,386
0
W
Ishtar
11,916
794
43
3
0
258,267
0
L
Freya
9,844
656
54
4
0
265,675
0
W
Hercules
11,926
795
28
2
0
272,191
0
L
Sol
9,970
665
82
5
0
284,503
1
L
Tsukuyomi
10,685
712
28
2
0
297,272
0
W
Sol
10,475
698
30
2
0
264,459
0
L
Susano
8,911
594
10
1
0
235,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role