Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
FoxNike
Ishtar
Level 124
God Stats
9W - 2L
1,557 SR
Queue Stats
37W - 24L
1,514 Elo+
Solo
Hera
Hera
Lordupnya420
Hera
Level 17
God Stats
0W - 9L
1,201 SR
Queue Stats
10W - 25L
1,335 Elo+
Solo
Neith
Neith
orlandojb
Neith
Level 137
God Stats
60W - 39L
1,592 SR
Queue Stats
559W - 575L
1,461 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,462 Elo+

VS

Team Averages
Level 109
1,515 SR
1,404 Elo+
Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Its Zyxlo
Scylla
Level 29
God Stats
13W - 17L
1,526 SR
Queue Stats
18W - 22L
1,348 Elo+
Solo
Charybdis
Charybdis
ai_shindou
Charybdis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,288 Elo+
Solo
Nu Wa
Nu Wa
kingslaayer87
Nu Wa
Level 158
God Stats
7W - 13L
1,549 SR
Queue Stats
130W - 145L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 1 / 0
9,026
694
569
9,690
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
 
Yemoja
16
1 / 0 / 4
8,963
689
5,098
7,798
4,338
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
FoxNike
Ishtar
17
4 / 3 / 2
9,776
752
11,778
16,762
7,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 3
9,229
710
7,031
8,168
3,430
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
orlandojb
Neith
16
2 / 1 / 3
9,325
717
7,837
12,179
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
2 / 1 / 2
9,807
754
5,527
5,949
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
 
Baron Samedi
16
1 / 0 / 2
9,408
724
10,305
8,087
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Its Zyxlo
Scylla
17
3 / 4 / 2
9,876
760
8,897
10,869
5,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
ai_shindou
Charybdis
15
0 / 4 / 3
8,579
660
2,839
10,305
4,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 4
10,107
777
15,702
4,753
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
8
8
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
Yemoja
 
Yemoja
1
0
4
3
W
Ravana
 
Ravana
2
1
2
3
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
Ishtar
FoxNike
Ishtar
4
3
2
1.67
W
Scylla
Its Zyxlo
Scylla
3
4
2
1
L
2
3
3
1.17
W
Charybdis
ai_shindou
Charybdis
0
4
3
0.38
W
2
0
4
4
L
Neith
orlandojb
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
43,270
54,597
Taken
39,963
28,303
Mitigated
19,367
14,099
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
569
0
214
491
9,690
8,261
0
4,372
5,318
7,848
24,714
L
Yemoja
 
Yemoja
5,098
361
3,744
2,738
7,798
4,338
0
6,472
1,326
21,345
0
W
Ravana
 
Ravana
5,527
1,102
0
1,567
5,949
3,336
848
1,381
4,568
0
37,432
W
Baron Samedi
 
Baron Samedi
10,305
373
1,467
3,545
8,087
4,327
359
2,777
5,310
36,634
0
L
Ishtar
FoxNike
Ishtar
11,778
6,633
0
1,854
16,762
7,400
912
11,050
5,712
0
44,788
W
Scylla
Its Zyxlo
Scylla
8,897
537
226
1,758
10,869
5,054
804
2,593
8,276
39,571
0
L
7,031
1,810
357
1,148
8,168
3,430
390
6,225
1,943
37,941
0
W
Charybdis
ai_shindou
Charybdis
2,839
1,466
592
598
10,305
4,633
507
4,463
5,842
0
15,858
W
15,702
3,887
196
938
4,753
2,017
384
1,012
3,741
50,904
0
L
Neith
orlandojb
Neith
7,837
2,125
0
3,553
12,179
4,874
1,332
6,785
5,394
0
44,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
47,777
288
Minions Killed
306
0
Camps Cleared
0
1,178,015
Distance Traveled
1,326,904
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,026
694
52
4
0
240,638
9
L
Yemoja
8,963
689
37
3
0
233,466
2
W
Ravana
9,807
754
70
5
0
310,166
3
W
Baron Samedi
9,408
724
72
6
0
276,818
2
L
Ishtar
9,776
752
72
6
0
246,790
0
W
Scylla
9,876
760
70
5
0
230,362
2
L
Hera
9,229
710
53
4
0
235,968
0
W
Charybdis
8,579
660
23
2
0
235,285
0
W
Nu Wa
10,107
777
71
5
0
274,273
5
L
Neith
9,325
717
74
6
0
221,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role