Player Matchup

Nox
Nox
BodeVei0
Nox
Level 146
God Stats
3W - 1L
1,686 SR
Queue Stats
36W - 27L
1,509 Elo+
Solo
Izanami
Izanami
OwlofThorns
Izanami
Level 84
God Stats
17W - 18L
1,501 SR
Queue Stats
119W - 130L
1,450 Elo+
Solo
Athena
Athena
Tourosentado862
Athena
Level 23
God Stats
0W - 1L
1,281 SR
Queue Stats
28W - 30L
1,471 Elo+
Solo
Merlin
Merlin
TowCrewBody
Merlin
Level 28
God Stats
3W - 3L
1,533 SR
Queue Stats
17W - 17L
1,434 Elo+
Solo
Mercury
Mercury
solariman
Mercury
Level 44
God Stats
0W - 2L
1,614 SR
Queue Stats
17W - 19L
1,516 Elo+
Solo
Team Averages
Level 65
1,523 SR
1,476 Elo+

VS

Team Averages
Level 99
1,514 SR
1,516 Elo+
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BurgerBrand
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,494 Elo+
Solo
King Arthur
King Arthur
NYRaised
King Arthur
Level 69
God Stats
8W - 3L
1,734 SR
Queue Stats
90W - 81L
1,553 Elo+
Solo
Hades
Hades
Puffball198
Hades
Level 159
God Stats
6W - 1L
1,337 SR
Queue Stats
294W - 291L
1,539 Elo+
Solo
Medusa
Medusa
nacre14
Medusa
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
102W - 102L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,282
753
8,768
6,546
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
OwlofThorns
Izanami
14
0 / 4 / 3
7,739
704
7,545
11,824
5,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 3
8,005
728
5,278
12,348
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
1 / 5 / 1
8,123
738
9,407
9,256
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
solariman
Mercury
15
3 / 2 / 1
8,404
764
8,862
9,366
3,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 11
8,777
798
3,113
10,659
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
15
2 / 2 / 10
8,386
762
6,154
11,413
5,597
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
NYRaised
King Arthur
14
2 / 0 / 8
7,978
725
7,787
14,852
14,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 8
9,823
893
13,320
14,746
10,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
nacre14
Medusa
16
5 / 1 / 11
9,390
854
9,712
8,863
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
6
Kills
18
18
Deaths
6
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
11
5.5
L
2
2
2
1.5
W
Olorun
2
2
10
3.5
W
King Arthur
NYRaised
King Arthur
2
0
8
6
L
Izanami
OwlofThorns
Izanami
0
4
3
0.38
W
9
2
8
6.5
L
0
5
3
0.3
L
Merlin
1
5
1
0.3
W
Medusa
nacre14
Medusa
5
1
11
10.5
L
Mercury
solariman
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
40,086
49,340
Taken
60,533
29,317
Mitigated
44,367
4,689
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,113
104
2,669
2,696
10,659
9,756
280
3,922
6,737
17,706
0
L
8,768
686
0
413
6,546
3,412
198
3,528
3,018
26,059
0
W
Olorun
6,154
3,384
1,034
3,270
11,413
5,597
975
4,371
7,042
36,287
0
W
King Arthur
NYRaised
King Arthur
7,787
1,846
0
480
14,852
14,391
207
7,346
7,506
0
18,241
L
Izanami
OwlofThorns
Izanami
7,545
5,671
0
459
11,824
5,695
1,242
4,368
7,456
0
30,690
W
13,320
1,694
757
5,362
14,746
10,216
267
3,621
11,125
40,633
0
L
5,278
725
472
1,823
12,348
11,985
13
7,075
5,273
13,414
0
L
Merlin
9,407
918
0
359
9,256
4,357
0
3,862
5,394
27,540
0
W
Medusa
nacre14
Medusa
9,712
3,674
0
1,447
8,863
4,407
1,234
4,193
4,670
0
35,242
L
Mercury
solariman
Mercury
8,862
2,944
0
1,163
9,366
3,868
0
3,754
5,612
0
29,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
44,354
201
Minions Killed
223
0
Camps Cleared
0
1,181,055
Distance Traveled
1,215,933
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,777
798
10
1
0
245,390
3
L
Nox
8,282
753
50
5
0
234,212
2
W
Olorun
8,386
762
52
5
0
201,987
2
W
King Arthur
7,978
725
22
2
0
261,487
3
L
Izanami
7,739
704
43
4
0
214,971
2
W
Hades
9,823
893
83
8
0
238,737
1
L
Athena
8,005
728
26
2
0
235,989
0
L
Merlin
8,123
738
51
5
0
221,409
2
W
Medusa
9,390
854
56
5
0
268,332
0
L
Mercury
8,404
764
31
3
0
274,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role