Player Matchup

Morgan Le Fay
Morgan Le Fay
Keviin80080
Morgan Le Fay
Level 146
God Stats
2W - 2L
1,195 SR
Queue Stats
199W - 226L
1,338 Elo+
Party 3
Neith
Neith
Lilouw-G
Neith
Level 105
God Stats
35W - 49L
1,401 SR
Queue Stats
128W - 162L
1,354 Elo+
Party 3
Bacchus
Bacchus
TuwnsiixNoor
Bacchus
Level 121
God Stats
7W - 5L
1,559 SR
Queue Stats
145W - 158L
1,424 Elo+
Party 2
Pele
Pele
kevin-lucy21
Pele
Level 143
God Stats
33W - 29L
1,363 SR
Queue Stats
208W - 251L
1,333 Elo+
Party 3
King Arthur
King Arthur
restland
King Arthur
Level 79
God Stats
1W - 0L
1,293 SR
Queue Stats
123W - 158L
1,346 Elo+
Party 2
Team Averages
Level 119
1,362 SR
1,359 Elo+

VS

Team Averages
Level 88
1,447 SR
1,414 Elo+
Charybdis
Charybdis
MrPops1459
Charybdis
Level 127
God Stats
1W - 2L
1,435 SR
Queue Stats
347W - 343L
1,478 Elo+
Party 1
Achilles
Achilles
Noobystyle67
Achilles
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
27W - 23L
1,386 Elo+
Solo
Ullr
Ullr
PAPA COOMBS2155
Ullr
Level 109
God Stats
4W - 5L
1,320 SR
Queue Stats
213W - 223L
1,441 Elo+
Party 1
Shiva
Shiva
Roosky LG
Shiva
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 69L
1,381 Elo+
Solo
Chang'e
Chang'e
lendo93
Chang'e
Level 68
God Stats
5W - 6L
1,480 SR
Queue Stats
412W - 469L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Keviin80080
Morgan Le Fay
13
2 / 2 / 5
7,531
538
8,106
9,368
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lilouw-G
Neith
12
0 / 0 / 6
6,845
489
4,001
8,923
3,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
TuwnsiixNoor
Bacchus
10
2 / 1 / 7
6,664
476
6,371
10,192
9,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
9 / 2 / 1
7,758
554
13,849
15,837
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
restland
King Arthur
11
0 / 5 / 0
6,494
464
1,696
12,039
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrPops1459
Charybdis
11
0 / 5 / 1
6,534
467
8,305
11,363
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Noobystyle67
Achilles
14
7 / 0 / 0
8,971
641
11,263
11,916
10,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
5,903
422
4,573
8,382
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Roosky LG
Shiva
11
2 / 1 / 0
7,216
515
9,277
11,649
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lendo93
Chang'e
10
0 / 4 / 1
6,315
451
5,893
10,927
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
10
10
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Keviin80080
Morgan Le Fay
2
2
5
2.25
W
Neith
Lilouw-G
Neith
0
0
6
3
L
Charybdis
MrPops1459
Charybdis
0
5
1
0.1
L
Achilles
Noobystyle67
Achilles
7
0
0
7
L
1
3
0
0.33
L
Shiva
Roosky LG
Shiva
2
1
0
2
W
Bacchus
TuwnsiixNoor
Bacchus
2
1
7
5.5
W
9
2
1
4.75
L
Chang'e
lendo93
Chang'e
0
4
1
0.13
W
King Arthur
restland
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
39,311
56,359
Taken
54,237
29,104
Mitigated
26,663
18,674
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Keviin80080
Morgan Le Fay
8,106
815
0
2,493
9,368
4,096
660
3,008
6,360
56,056
0
W
Neith
Lilouw-G
Neith
4,001
692
414
5,162
8,923
3,374
820
0
8,923
0
38,708
L
Charybdis
MrPops1459
Charybdis
8,305
5,295
0
3,770
11,363
3,843
199
3,420
7,943
0
55,694
L
Achilles
Noobystyle67
Achilles
11,263
3,410
0
5,181
11,916
10,580
384
685
11,231
0
58,900
L
4,573
1,458
0
1,623
8,382
3,198
108
2,025
6,357
0
23,800
L
Shiva
Roosky LG
Shiva
9,277
2,066
0
4,371
11,649
4,903
0
3,557
8,092
0
43,794
W
Bacchus
TuwnsiixNoor
Bacchus
6,371
455
45
1,945
10,192
9,897
0
474
9,718
19,291
0
W
13,849
5,623
0
5,120
15,837
6,635
98
2,411
13,426
0
47,882
L
Chang'e
lendo93
Chang'e
5,893
285
1,052
3,251
10,927
4,139
0
4,790
6,137
37,482
0
W
King Arthur
restland
King Arthur
1,696
526
0
3,495
12,039
5,102
203
0
12,039
0
30,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
34,939
310
Minions Killed
353
0
Camps Cleared
0
1,382,076
Distance Traveled
1,284,629
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,531
538
99
7
0
252,713
4
W
Neith
6,845
489
65
5
0
265,874
3
L
Charybdis
6,534
467
87
6
0
230,482
1
L
Achilles
8,971
641
98
7
0
235,969
0
L
Ullr
5,903
422
40
3
0
247,564
0
L
Shiva
7,216
515
62
4
0
308,379
1
W
Bacchus
6,664
476
23
2
0
289,660
2
W
Pele
7,758
554
63
5
0
313,771
0
L
Chang'e
6,315
451
66
5
0
262,235
0
W
King Arthur
6,494
464
60
4
0
260,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role